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Description

The Code Quest is a 3-month long project to wrap up the development of the first public beta release of Blender 2.8.
It runs from April 9th to June 30th, 2018 in Amsterdam at the Blender Institute.

To learn more visit: https://www.blender.org/2-8/quest .

Recent Activity

Wed, Jun 19

Alexander Gavrilov (angavrilov) updated the task description for T55145: Implement Driver Workflow Changes.
Wed, Jun 19, 10:35 AM · BF Blender: 2.8, User Interface, Animation, Code Quest

Wed, Jun 12

William Reynish (billreynish) added a comment to T54963: Industry Compatible Keymap.

@Michael Murdock (opafaf) this is a separate keymap. Select it in Edit > Preferences > Keymap

Wed, Jun 12, 8:15 AM · BF Blender, User Interface, Code Quest
Michael Murdock (opafaf) added a comment to T54963: Industry Compatible Keymap.

So is the idea that Blender 2.8 will have the "Winner" column for the navigation controls? Because the most recent one I downloaded does not... and it is practically un-useable from someone coming from Maya.. It just slows stuff down so much.

Wed, Jun 12, 6:35 AM · BF Blender, User Interface, Code Quest

Sun, Jun 9

Dong-Hyun Kim (temeddix) added a comment to T55386: 2.8 UI Tools: Top Bar, Tool Properties & Toolbar Update.

I see that it's been a while and the new tool system has come a long way. I appreciate everyone's hard work. Also I know that UI is freezed now, but there is a must-known problem that needs to be shared before 2.81 development.

Sun, Jun 9, 6:52 AM · Code Quest

Fri, Jun 7

Regnas (Regnas) added a comment to T55036: Tool System Todo.

Thank you very much. :)

Fri, Jun 7, 8:37 AM · Code Quest
Campbell Barton (campbellbarton) added a comment to T55036: Tool System Todo.

Committed rB9337ba7fa6b9: Tool System: add sculpt mask lasso tool

Fri, Jun 7, 8:09 AM · Code Quest
Regnas (Regnas) added a comment to T55036: Tool System Todo.

@Campbell Barton (campbellbarton) Sorry, but that's not what I mean.

Fri, Jun 7, 3:46 AM · Code Quest

Thu, Jun 6

Campbell Barton (campbellbarton) added a comment to T55036: Tool System Todo.

@Regnas (Regnas) fixed T65108: Grease Pencil Box & Lasso Select Tool do not work in Sculpt Mode

Thu, Jun 6, 8:01 AM · Code Quest
Regnas (Regnas) added a comment to T55036: Tool System Todo.

Hi @Campbell Barton (campbellbarton) any chance to have the Lasso mask available as a tool in the toolbar in sculpt mode? That one would be really useful. Currently we only have the Box mask in the toolbar.
Thank you.

Thu, Jun 6, 3:16 AM · Code Quest

Wed, Jun 5

Stephen Meldal Foged (StephenMF) added a comment to T54963: Industry Compatible Keymap.

In the above chart, it would be nice to be able to see the default Blender keys... Should be easy to add.
Thanks.
Stephen

Wed, Jun 5, 1:42 PM · BF Blender, User Interface, Code Quest

Tue, Jun 4

Conor Fenlon (conorfenlon) added a comment to T54728: Keymap for setting start/end frame from animation/timeline editors.

Hi folks. New user here. I just wanted to pipe in on the change of setting the Start and End frame shortcuts in 2.8. I saw a shortcut list on another page that displayed several handy new shortcuts. I used 2.79 a LOT for video editing. I loved the workflow I developed over time, and setting the End and Start positions with E and S was sorely missed when I tried 2.8 first. It's still easily doable by using 'Ctrl-Home' for setting the Start frame and 'Ctrl-End' for setting the End frame. Hope this helps any people who miss the old shortcuts as much as I did. On the plus side, I am LOVING the new changes with the additions of the quick favs menu and the new pie menus. Anyways, hope this helps. Take care, and keep on Blendin'!

Tue, Jun 4, 9:52 PM · BF Blender: 2.8, User Interface, Code Quest

Thu, May 23

Duarte Farrajota Ramos (duarteframos) added a comment to T55194: Shortcut Keys Changed in 2.8x.

In 2.79 I currently use a similar setup and it works quite well.

Thu, May 23, 12:15 PM · User Interface, Code Quest, BF Blender: 2.8
Alessio Monti di Sopra (a.monti) added a comment to T55194: Shortcut Keys Changed in 2.8x.

Hi, I think I have already suggested this in some older thread, but I think it would good to change the shortcuts for backdrop images in the node editor.
Right now we have IMO a very confusing set of shortcuts:

Thu, May 23, 11:41 AM · User Interface, Code Quest, BF Blender: 2.8

Wed, May 22

Eneko Castresana Vara (ecv) added a comment to T55194: Shortcut Keys Changed in 2.8x.

Anybody else noticed CTRL+SPACE doesn't work on Ubuntu? (Though it could be just me.)

Wed, May 22, 11:49 PM · User Interface, Code Quest, BF Blender: 2.8
Brecht Van Lommel (brecht) updated the task description for T54643: Multi-Object-Mode: EditMesh Tools.
Wed, May 22, 9:44 AM · Mesh Modeling, Code Quest
Brecht Van Lommel (brecht) updated the task description for T54643: Multi-Object-Mode: EditMesh Tools.
Wed, May 22, 9:43 AM · Mesh Modeling, Code Quest

May 21 2019

William Reynish (billreynish) updated the task description for T54963: Industry Compatible Keymap.
May 21 2019, 2:39 PM · BF Blender, User Interface, Code Quest
William Reynish (billreynish) updated the task description for T54963: Industry Compatible Keymap.
May 21 2019, 2:35 PM · BF Blender, User Interface, Code Quest
William Reynish (billreynish) updated the task description for T55194: Shortcut Keys Changed in 2.8x.
May 21 2019, 11:12 AM · User Interface, Code Quest, BF Blender: 2.8
Leroy (Leroy) added a comment to T55194: Shortcut Keys Changed in 2.8x.

@Campbell Barton (campbellbarton) Hi, How to add shortcuts for the group menu, e.g. make single user, set origin, select loops, for high custom, this is useful, I can't find "Assign shortcuts" in context menu by right click.

May 21 2019, 7:22 AM · User Interface, Code Quest, BF Blender: 2.8
Campbell Barton (campbellbarton) updated the task description for T55194: Shortcut Keys Changed in 2.8x.
May 21 2019, 1:54 AM · User Interface, Code Quest, BF Blender: 2.8
Campbell Barton (campbellbarton) added a comment to T55194: Shortcut Keys Changed in 2.8x.

Posted request for platform spesific key conflicts here: https://devtalk.blender.org/t/platform-spesific-key-conflicts/7395

May 21 2019, 12:46 AM · User Interface, Code Quest, BF Blender: 2.8
Campbell Barton (campbellbarton) added a comment to T55194: Shortcut Keys Changed in 2.8x.

Mesh Tools:
Deform_ Slide edge-Vertex

May 21 2019, 12:45 AM · User Interface, Code Quest, BF Blender: 2.8

May 19 2019

Brecht Van Lommel (brecht) updated the task description for T56351: Python API (parent task).
May 19 2019, 9:28 PM · BF Blender

May 18 2019

Daniele Viagi (d.viagi) added a comment to T54963: Industry Compatible Keymap.

Same behaviour "bug?" on three different computer at work.

May 18 2019, 9:20 PM · BF Blender, User Interface, Code Quest

May 17 2019

Ramesh LD (RameshLD) added a comment to T55194: Shortcut Keys Changed in 2.8x.

Mesh Tools:
Deform_ Slide edge-Vertex, Noise,Smooth Vertex, Randomize
Remove Doubles option ?

May 17 2019, 1:51 PM · User Interface, Code Quest, BF Blender: 2.8
Jeroen Bakker (jbakker) added a revision to T54659: Move and share Eevee / Cycles render settings: D4882: Cycles/EEVEE: Unify Depth of Field.
May 17 2019, 12:28 PM · Cycles
Jeroen Bakker (jbakker) added a comment to T54659: Move and share Eevee / Cycles render settings.

@Brecht Van Lommel (brecht) @Clément Foucault (fclem) I will be working on the DoF settings this morning (including the proposal of to enable/disable it via camera).

May 17 2019, 8:53 AM · Cycles
Campbell Barton (campbellbarton) added a comment to T55194: Shortcut Keys Changed in 2.8x.

Ctrl+J for Join does not work and does not exist in 2.8.
Hopefully this will be fixed?

May 17 2019, 4:55 AM · User Interface, Code Quest, BF Blender: 2.8
Andrew (sciengart) added a comment to T55194: Shortcut Keys Changed in 2.8x.

Ctrl+J for Join does not work and does not exist in 2.8.
Hopefully this will be fixed?

May 17 2019, 2:51 AM · User Interface, Code Quest, BF Blender: 2.8

May 16 2019

Martin Capitanio (capnm) added a comment to T54659: Move and share Eevee / Cycles render settings.

Now that there is per material back-face culling :-), remove the unused show_double_sided/ME_TWOSIDED?

May 16 2019, 10:20 PM · Cycles
Clément Foucault (fclem) added a comment to T54659: Move and share Eevee / Cycles render settings.

@Brecht Van Lommel (brecht) that sounds resonable.

May 16 2019, 8:38 PM · Cycles
Brecht Van Lommel (brecht) added a comment to T54659: Move and share Eevee / Cycles render settings.

For DoF, it makes some sense to use f-stop by default since that's more familiar than radius.

May 16 2019, 8:31 PM · Cycles
Jeroen Bakker (jbakker) updated the task description for T54659: Move and share Eevee / Cycles render settings.
May 16 2019, 3:58 PM · Cycles
Jeroen Bakker (jbakker) added a revision to T54659: Move and share Eevee / Cycles render settings: D4874: Cycles/EEVEE: Unify Film Transparency.
May 16 2019, 3:54 PM · Cycles
Jeroen Bakker (jbakker) added a comment to T54659: Move and share Eevee / Cycles render settings.
  • Migrate current alphamode (enum) to flag in the RNA.
    • Change UI (based on current cycles UI)
    • Migrate Cycles setting to use the RenderData.alphamode. The source data is stored as property id check previous commits how to do this.
May 16 2019, 3:06 PM · Cycles
Campbell Barton (campbellbarton) merged T57725: Using scale handles with the Transform tool is almost impossible when viewed on-axis into T57203: Transform gizmo: Scale handles and rotation handles overlap.
May 16 2019, 5:08 AM · BF Blender: 2.8, User Interface, Code Quest
Campbell Barton (campbellbarton) merged T57725: Using scale handles with the Transform tool is almost impossible when viewed on-axis into T57203: Transform gizmo: Scale handles and rotation handles overlap.
May 16 2019, 5:07 AM · BF Blender: 2.8, User Interface, Code Quest
Campbell Barton (campbellbarton) closed T54686: Multi-Object-Mode: EditMesh GL selection objects don't occlude eachother as Resolved by committing rB8a6414ed46f6: Fix T54686: objects don't occlude each other for edit-mesh select.
May 16 2019, 1:37 AM · Code Quest
Campbell Barton (campbellbarton) closed T54686: Multi-Object-Mode: EditMesh GL selection objects don't occlude eachother, a subtask of T54643: Multi-Object-Mode: EditMesh Tools, as Resolved.
May 16 2019, 1:37 AM · Mesh Modeling, Code Quest

May 15 2019

William Reynish (billreynish) updated the task description for T57209: Circle Select Tool Todo.
May 15 2019, 9:31 PM · BF Blender: 2.8, User Interface, Code Quest
Germano Cavalcante (mano-wii) added a revision to T54686: Multi-Object-Mode: EditMesh GL selection objects don't occlude eachother: D4867: Fix High Priority T54686: Multi-Object-Mode: EditMesh GL selection objects don't occlude eachother.
May 15 2019, 3:18 PM · Code Quest
Campbell Barton (campbellbarton) updated the task description for T56571: Tools: Per-tool Todo List .
May 15 2019, 8:35 AM · BF Blender: 2.8, User Interface, Code Quest
Campbell Barton (campbellbarton) closed T57203: Transform gizmo: Scale handles and rotation handles overlap as Resolved by committing rBc2568394dd71: Fix T57203: Rotation overlaps scale gizmo handles.
May 15 2019, 8:34 AM · BF Blender: 2.8, User Interface, Code Quest
Campbell Barton (campbellbarton) closed T57203: Transform gizmo: Scale handles and rotation handles overlap, a subtask of T56571: Tools: Per-tool Todo List , as Resolved.
May 15 2019, 8:34 AM · BF Blender: 2.8, User Interface, Code Quest
Eitan (EitanSomething) added a comment to T57233: UV Editor Tools Todo.

Gizmos for Move,Rotate, and Scale need to be created.

May 15 2019, 4:36 AM · BF Blender: 2.8, User Interface, Code Quest

May 14 2019

Sergey Sharybin (sergey) added a comment to T57936: Performance regressions.

Looked into Custom Data layers.

May 14 2019, 2:22 PM · BF Blender

May 13 2019

William Reynish (billreynish) updated the task description for T54642: Asset Project - UI - Asset Browser.
May 13 2019, 8:30 PM · Code Quest, BF Blender, User Interface

May 10 2019

Brecht Van Lommel (brecht) closed T57937: OpenSubdiv for subdivision and multires as Archived.

There are already bug reports for these issues, we will handle these tasks as bugs.

May 10 2019, 2:24 PM · BF Blender, Code Quest

May 8 2019

Sergey Sharybin (sergey) added a comment to T57846: Clip Editor toolbar.

@Eitan (EitanSomething) please use file attachments or patch review section to share code. Inlining 100s of lines of code to a comment ensures the discussion is unreadable.

May 8 2019, 9:50 AM · BF Blender: 2.8, User Interface, Code Quest