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For developers working at the Blender Studio to organize Blender bugs and tasks reported by artists.

Recent Activity

Yesterday

Antonio Vazquez (antoniov) added a comment to T63758: Grease pencil stroke detail depends on motion events.

@Julien Kaspar (JulienKaspar) Could you prepare a simple file with these corner cases to use for doing some test? I'm thinking to prepare a simplify using the distance between points, and I would like to have a file for testing.

Wed, Apr 24, 9:59 AM · Blender Studio, Grease Pencil

Tue, Apr 23

Julien Kaspar (JulienKaspar) added a comment to T63758: Grease pencil stroke detail depends on motion events.

@Antonio Vazquez (antoniov) @Matias Mendiola (mendio) @Daniel Lara (Pepeland) (pepeland)
I agree. The optimal drawing feel should be most important. The suggestion of the even spacing of points will feel worse and will make details get lost with to wide spacing but in certain corner cases can have a curve that's easier to work with. The simplify & adaptive simplify are great additions but don't solve the problem of massively uneven spacing or extremely dense curves.
The spacing option could also be used for drawing regular poly curves. I hope that these will share a lot of functionality with grease pencil at some point since grease pencil is so much more advanced now.

Tue, Apr 23, 8:01 PM · Blender Studio, Grease Pencil
Daniel Lara (Pepeland) (pepeland) added a comment to T63758: Grease pencil stroke detail depends on motion events.

Yes, keeping accuracy of the final strokes is so so important. drawing with acurracy is the key for a good workflow in 2D tasks, like @Matias Mendiola (mendio) said, more than 80% of the time used by the artist with Grease pencil is freehand drawing,
for this reason we create a group of functions in grease pencil brushes to improve the the drawing accuracy.

Tue, Apr 23, 6:28 PM · Blender Studio, Grease Pencil
Jeroen Bakker (jbakker) closed T57000: Vertex color option in Shading Popup as Resolved.
Tue, Apr 23, 12:08 PM · BF Blender, Blender Studio
Matias Mendiola (mendio) added a comment to T63758: Grease pencil stroke detail depends on motion events.

Thanks @Antonio Vazquez (antoniov) for the clear explanation. I agree with you that the main risk with this change is to lose the pleasant feeling that we have right now while drawing with Grease Pencil (more than 80% of the time used by the artist with Grease pencil is freehand drawing).

Tue, Apr 23, 12:12 AM · Blender Studio, Grease Pencil

Sun, Apr 21

Antonio Vazquez (antoniov) updated subscribers of T63758: Grease pencil stroke detail depends on motion events.

Regarding this task, there are several points we must consider.

Sun, Apr 21, 11:15 AM · Blender Studio, Grease Pencil
Brecht Van Lommel (brecht) removed a parent task for T55629: Append already linked Data: T63728: Data, Assets & I/O Module.
Sun, Apr 21, 3:42 AM · Blender Studio, BF Blender: 2.8

Sat, Apr 20

Campbell Barton (campbellbarton) updated the task description for T63758: Grease pencil stroke detail depends on motion events.
Sat, Apr 20, 12:16 PM · Blender Studio, Grease Pencil
Campbell Barton (campbellbarton) added a comment to T63758: Grease pencil stroke detail depends on motion events.

@Antonio Vazquez (antoniov) the issue was with freehand drawing.

Sat, Apr 20, 12:16 PM · Blender Studio, Grease Pencil
Antonio Vazquez (antoniov) updated subscribers of T63756: Curve polygon stroke detail depends on motion events.
Sat, Apr 20, 12:06 PM · Blender Studio, Mesh Modeling
Campbell Barton (campbellbarton) added a comment to T63746: Add fade option for mask display in sculpt mode.

Thanks, committed with edits so it matches vertex/texture paint opacity.

Sat, Apr 20, 12:06 PM · Blender Studio, Sculpting and Painting
Antonio Vazquez (antoniov) added a comment to T63758: Grease pencil stroke detail depends on motion events.

@Campbell Barton (campbellbarton) You are talking of free drawing an stroke or darwing a curve using primitive tool? it's not clear what you mean with "draw a curve", maybe you mean draw a "stroke".

Sat, Apr 20, 12:05 PM · Blender Studio, Grease Pencil
Campbell Barton (campbellbarton) closed T63746: Add fade option for mask display in sculpt mode as Resolved by committing rBf2792e91f034: 3D View: add opacity for sculpt mask display.
Sat, Apr 20, 12:05 PM · Blender Studio, Sculpting and Painting
Antonio Vazquez (antoniov) updated subscribers of T63758: Grease pencil stroke detail depends on motion events.

@Charlie Jolly (charlie) Could you take a look?

Sat, Apr 20, 11:58 AM · Blender Studio, Grease Pencil
Campbell Barton (campbellbarton) updated the task description for T63758: Grease pencil stroke detail depends on motion events.
Sat, Apr 20, 10:58 AM · Blender Studio, Grease Pencil
Campbell Barton (campbellbarton) triaged T63758: Grease pencil stroke detail depends on motion events as Confirmed, Low priority.
Sat, Apr 20, 10:49 AM · Blender Studio, Grease Pencil
Campbell Barton (campbellbarton) triaged T63756: Curve polygon stroke detail depends on motion events as Confirmed, Low priority.
Sat, Apr 20, 10:23 AM · Blender Studio, Mesh Modeling
Campbell Barton (campbellbarton) updated the task description for T63756: Curve polygon stroke detail depends on motion events.
Sat, Apr 20, 10:23 AM · Blender Studio, Mesh Modeling
Campbell Barton (campbellbarton) created T63756: Curve polygon stroke detail depends on motion events.
Sat, Apr 20, 10:21 AM · Blender Studio, Mesh Modeling
Pablo Dobarro (pablodp606) added a comment to T63746: Add fade option for mask display in sculpt mode.

I added this feature to the sculpt-mode-features branch rBbc7068c4b9130a00116cef52fd5cc27926a63717

Sat, Apr 20, 12:13 AM · Blender Studio, Sculpting and Painting

Fri, Apr 19

Campbell Barton (campbellbarton) triaged T63746: Add fade option for mask display in sculpt mode as Confirmed, Low priority.
Fri, Apr 19, 7:37 PM · Blender Studio, Sculpting and Painting
Campbell Barton (campbellbarton) updated the task description for T63744: Overlapping gizmo handles for 3D view translate & scale.
Fri, Apr 19, 7:29 PM · Blender Studio, User Interface
Campbell Barton (campbellbarton) triaged T63744: Overlapping gizmo handles for 3D view translate & scale as Confirmed, Medium priority.
Fri, Apr 19, 7:29 PM · Blender Studio, User Interface
Bastien Montagne (mont29) added a parent task for T55629: Append already linked Data: T63728: Data, Assets & I/O Module.
Fri, Apr 19, 3:17 PM · Blender Studio, BF Blender: 2.8

Tue, Apr 16

Jeroen Bakker (jbakker) added a revision to T57000: Vertex color option in Shading Popup: D4694: Workbench: Support Active Vertex Color.
Tue, Apr 16, 4:51 PM · BF Blender, Blender Studio
Brecht Van Lommel (brecht) added a comment to T57000: Vertex color option in Shading Popup.

We don't usually use icons for these kinds of enums in popovers or properties editors, it's normally just text. I don't think it would look that bad. Icons would not be great either in this kind of layout, they are normally only used in square buttons while these stretch across the width of the panel.

Tue, Apr 16, 2:55 AM · BF Blender, Blender Studio

Fri, Apr 12

Jeroen Bakker (jbakker) updated subscribers of T57000: Vertex color option in Shading Popup.

@Pablo Vazquez (pablovazquez) came with the idea to use icons in stead of text? The two line will not always look nice like

Fri, Apr 12, 3:08 PM · BF Blender, Blender Studio
Brecht Van Lommel (brecht) added a comment to T57000: Vertex color option in Shading Popup.

Minor implementation detail: there is not enough space to expand enum buttons on one row, we need to spread it out over two rows manually instead of using a slower menu.

Fri, Apr 12, 9:42 AM · BF Blender, Blender Studio
Brecht Van Lommel (brecht) renamed T57000: Vertex color option in Shading Popup from VColor option in Shading Popup to Vertex color option in Shading Popup.
Fri, Apr 12, 8:36 AM · BF Blender, Blender Studio
Brecht Van Lommel (brecht) reassigned T57000: Vertex color option in Shading Popup from Clément Foucault (fclem) to Jeroen Bakker (jbakker).
Fri, Apr 12, 8:11 AM · BF Blender, Blender Studio
Brecht Van Lommel (brecht) added a project to T57000: Vertex color option in Shading Popup: BF Blender.
Fri, Apr 12, 8:08 AM · BF Blender, Blender Studio
Brecht Van Lommel (brecht) added a comment to T57000: Vertex color option in Shading Popup.

We decided to add this for 2.80, also to solve dynamic paint result visualization not working yet.

Fri, Apr 12, 7:56 AM · BF Blender, Blender Studio
Brecht Van Lommel (brecht) raised the priority of T57000: Vertex color option in Shading Popup from Normal to Confirmed, High.
Fri, Apr 12, 7:55 AM · BF Blender, Blender Studio

Wed, Apr 10

Jeroen Bakker (jbakker) closed T62785: Easier Way To View Socket Result Of Compositor as Resolved.
Wed, Apr 10, 12:55 PM · Blender Studio, BF Blender

Tue, Apr 9

Brecht Van Lommel (brecht) closed T61361: Visibility Toggles: Logic & Usability as Archived.

Archiving in favor of T61578: Outliner Visibility Update, which contains the latest version of the proposed design (to be further updated after discussion at homestretch workshop).

Tue, Apr 9, 9:33 PM · Blender Studio, BF Blender

Mon, Apr 8

Philipp Oeser (lichtwerk) updated subscribers of T55494: Apply transforms on parents and children.

Hrmf, after a bit more digging, I still lack a "proper" solution [at least it feels like that...]

Mon, Apr 8, 4:31 PM · BF Blender, Blender Studio
Philipp Oeser (lichtwerk) merged T63387: It is not applied the scale object that parented with armature (weight painted). into T55494: Apply transforms on parents and children.
Mon, Apr 8, 10:00 AM · BF Blender, Blender Studio

Sat, Apr 6

Philipp Oeser (lichtwerk) added a comment to T55494: Apply transforms on parents and children.

Hm, without having looked at this again (will do on monday), just want to note that the following are all very tighly related:

Sat, Apr 6, 2:42 PM · BF Blender, Blender Studio

Tue, Apr 2

Sergey Sharybin (sergey) added a comment to T55494: Apply transforms on parents and children.

@Brecht Van Lommel (brecht), i've been looking into the change. Not really sure yet why it is required to do some calculations in original object, and some of them are on both. To me it seems that where_is will return same matrix for both ob and ob_eval?

Tue, Apr 2, 8:46 PM · BF Blender, Blender Studio
Brecht Van Lommel (brecht) added a comment to T55494: Apply transforms on parents and children.

@Sergey Sharybin (sergey), can you check this?

Tue, Apr 2, 6:52 PM · BF Blender, Blender Studio
Philipp Oeser (lichtwerk) added a comment to T55494: Apply transforms on parents and children.

Or we could prepare the evaluated object as best as we can like so?

Tue, Apr 2, 9:56 AM · BF Blender, Blender Studio

Mon, Apr 1

Bastien Montagne (mont29) merged T58073: Object -> Apply shows odd behavior for parent-child hierarchies into T55494: Apply transforms on parents and children.
Mon, Apr 1, 9:26 PM · BF Blender, Blender Studio
Philipp Oeser (lichtwerk) added a comment to T55494: Apply transforms on parents and children.

@Sergey Sharybin (sergey): Would it make sense to have a version of BKE_object_workob_calc_parent that works strictly with the originals [parent] (since that would fix this bug afaict)?
(Or is this even more inconsistent?)

Mon, Apr 1, 4:16 PM · BF Blender, Blender Studio
Brecht Van Lommel (brecht) raised the priority of T55494: Apply transforms on parents and children from Confirmed, Medium to Confirmed, High.
Mon, Apr 1, 2:51 PM · BF Blender, Blender Studio

Mar 25 2019

Brecht Van Lommel (brecht) closed T61329: Continuous Grab issue with pen/stylus as Archived.

I've mentioned this library now /shared/info/Animation Studio.odt.

Mar 25 2019, 12:58 PM · Blender Studio

Mar 23 2019

Julien Kaspar (JulienKaspar) added a comment to T62790: Pink Material with Node Groups in Eevee.

@Clément Foucault (fclem) Doesn't seem to help for me either. The materials still end up pink.

Mar 23 2019, 1:54 PM · Blender Studio, BF Blender

Mar 22 2019

Clément Foucault (fclem) added a comment to T62790: Pink Material with Node Groups in Eevee.

@Julien Kaspar (JulienKaspar) I added a small optimization for rgb curves (rBc49a70bcd113) that could help in this case. Here the material just displays black so I guess it is still not working on my end. But I have a different GPU so you might have better luck.

Mar 22 2019, 2:59 PM · Blender Studio, BF Blender

Mar 21 2019

Jeroen Bakker (jbakker) added a revision to T62785: Easier Way To View Socket Result Of Compositor: D4564: NodeEditor: Connect Viewer To Socket Selection.
Mar 21 2019, 10:03 AM · Blender Studio, BF Blender

Mar 20 2019

Clément Foucault (fclem) closed T62790: Pink Material with Node Groups in Eevee as Archived.

From @Julien Kaspar (JulienKaspar) on IRC:

Mar 20 2019, 7:43 PM · Blender Studio, BF Blender
Sebastian Parborg (zeddb) triaged T62790: Pink Material with Node Groups in Eevee as Confirmed, Medium priority.

Getting an assert:

BLI_assert failed: /home/zed/programmering/blender_master/blender/source/blender/blenkernel/intern/node.c:1741, ntreeFreeLocalNode(), at '(ntree->id.tag & LIB_TAG_LOCALIZED) != 0'
Mar 20 2019, 6:18 PM · Blender Studio, BF Blender