Page MenuHome

BF Blender (2.81)Milestone
ActivePublic

Details

Description

Blender 2.81 release.

PhaseDescriptionStart DateBranch
Bcon1New features and changesJuly 29, 2019master
Bcon2Improve and stabilizeSeptember 13, 2019master
Bcon3Bug fixing onlyOctober 10, 2019blender-v2.81-release
Bcon4Prepare releaseNovember 7, 2019blender-v2.81-release
Bcon5ReleaseNovember 14, 2019blender-v2.81-release

Information about the release cycle and of Bcon phases

All the dates presented here were discussed on weekly developer meetings and are subject to changes.

Recent Activity

Today

Jason Clarke (jtheninja) added a comment to T70937: Cycle Optix fails or crashes on viewport render.

Same issue on Windows 10 1903 + RTX 2070 here. CUDA is fine and F12 render is fine, viewport render with OptiX does not work. Tried both 436.30 and 436.48 drivers.

Mon, Oct 21, 3:03 AM · BF Blender (2.81)

Sat, Oct 19

Brecht Van Lommel (brecht) assigned T70937: Cycle Optix fails or crashes on viewport render to Patrick Mours (pmoursnv).
Sat, Oct 19, 8:35 PM · BF Blender (2.81)

Fri, Oct 18

Campbell Barton (campbellbarton) merged T66890: Texture Paint Undo into T61263: Undo steps with texture paint break across memfile steps.
Fri, Oct 18, 5:22 PM · BF Blender (2.81), Sculpt, Paint, Texture
Campbell Barton (campbellbarton) merged task T66890: Texture Paint Undo into T61263: Undo steps with texture paint break across memfile steps.
Fri, Oct 18, 5:22 PM · Sculpt, Paint, Texture, BF Blender (2.81)
Pablo Dobarro (pablodp606) closed D6063: Fix T70790: Crash in sculpt mode switching from two meshes after reload saved file.
Fri, Oct 18, 4:39 PM · BF Blender (2.81)
Pablo Dobarro (pablodp606) closed D6071: Fix T70839: Sculpt brushes stop affecting after using move, rotate or scale tools.
Fri, Oct 18, 4:22 PM · BF Blender (2.81)
Brendon Murphy (meta-androcto) updated the task description for T70624: 2.81 Missing Features in Manual.
Fri, Oct 18, 2:23 PM · Documentation, BF Blender (2.81), Development Management
Nathan Letwory (jesterking) claimed T70624: 2.81 Missing Features in Manual.
Fri, Oct 18, 12:31 PM · Documentation, BF Blender (2.81), Development Management
Campbell Barton (campbellbarton) closed T65397: Assigning shortcut to editor properties gives errors as Resolved by committing rBacd98599ffe4: Fix T65397: Assigning shortcut to editor properties gives errors.
Fri, Oct 18, 9:52 AM · User Interface, BF Blender (2.81)

Thu, Oct 17

Jeroen Bakker (jbakker) accepted D6071: Fix T70839: Sculpt brushes stop affecting after using move, rotate or scale tools.

Code is fine. Just adds the BB boxes update flags. I do want to see better description of the patches you send in. explaining what the patch does and why. This makes it easier in the long run to solve issues.

Thu, Oct 17, 4:11 PM · BF Blender (2.81)
Jeroen Bakker (jbakker) closed D6076: Volumetric: Debug Voxel Size.
Thu, Oct 17, 12:18 PM · BF Blender (2.81), Physics, GPU / Viewport
Jeroen Bakker (jbakker) updated the diff for D6076: Volumetric: Debug Voxel Size.

Use uniform_copy

Thu, Oct 17, 12:13 PM · BF Blender (2.81), Physics, GPU / Viewport
Clément Foucault (fclem) added inline comments to D6076: Volumetric: Debug Voxel Size.
Thu, Oct 17, 12:08 PM · BF Blender (2.81), Physics, GPU / Viewport
Clément Foucault (fclem) accepted D6076: Volumetric: Debug Voxel Size.
Thu, Oct 17, 12:07 PM · BF Blender (2.81), Physics, GPU / Viewport
Jeroen Bakker (jbakker) requested review of D6076: Volumetric: Debug Voxel Size.

@Clément Foucault (fclem): mind having a second look at this patch :-) I just fixed a related issue T70868 :-)

Thu, Oct 17, 11:54 AM · BF Blender (2.81), Physics, GPU / Viewport
Jeroen Bakker (jbakker) updated the diff for D6076: Volumetric: Debug Voxel Size.

Velocity debugging

Thu, Oct 17, 11:52 AM · BF Blender (2.81), Physics, GPU / Viewport
Clément Foucault (fclem) accepted D6076: Volumetric: Debug Voxel Size.
Thu, Oct 17, 11:46 AM · BF Blender (2.81), Physics, GPU / Viewport
William Reynish (billreynish) added a comment to T70634: Graph Editor: Reevaluate Key and Handle Selection Behavior.

So, ideally I think this is how it should work:

Thu, Oct 17, 10:59 AM · BF Blender (2.81), Animation
Sebastián Barschkis (sebbas) accepted D6076: Volumetric: Debug Voxel Size.

Perfect!

Thu, Oct 17, 10:24 AM · BF Blender (2.81), Physics, GPU / Viewport
Jeroen Bakker (jbakker) updated the diff for D6076: Volumetric: Debug Voxel Size.

Added the changes @Sebastián Barschkis (sebbas) proposed.

Thu, Oct 17, 10:09 AM · BF Blender (2.81), Physics, GPU / Viewport
Jeroen Bakker (jbakker) planned changes to D6076: Volumetric: Debug Voxel Size.

Yes, just noticed that the matrix needed more changes to work correct.

Thu, Oct 17, 10:03 AM · BF Blender (2.81), Physics, GPU / Viewport

Wed, Oct 16

Richard Antalik (ISS) added a revision to T69444: VSE Linked external scene with audio with input Sequencer only works if the scene is NOT also linked with input Camera: D6084: Fix T69444: Scene strip won't play audio if duplicate uses camera..
Wed, Oct 16, 10:57 PM · Video Sequencer, BF Blender (2.81)
Dalai Felinto (dfelinto) updated the task description for T70623: 2.81 Missing Release Log Documentation.
Wed, Oct 16, 6:29 PM · Documentation, BF Blender (2.81), Development Management
Sebastián Barschkis (sebbas) added a comment to D6076: Volumetric: Debug Voxel Size.

Same as before. I just added a translation to the voxel indicator so that it stays inside the domain when resizes occur.

Wed, Oct 16, 12:17 PM · BF Blender (2.81), Physics, GPU / Viewport
Jeroen Bakker (jbakker) added a task to D6076: Volumetric: Debug Voxel Size: T70678: smoke sim glitch in solidmode.
Wed, Oct 16, 11:03 AM · BF Blender (2.81), Physics, GPU / Viewport
Jeroen Bakker (jbakker) added reviewers for D6076: Volumetric: Debug Voxel Size: Sebastián Barschkis (sebbas), Clément Foucault (fclem).
Wed, Oct 16, 11:03 AM · BF Blender (2.81), Physics, GPU / Viewport
Jeroen Bakker (jbakker) updated the summary of D6069: Overlay: Face Orientation.
Wed, Oct 16, 9:28 AM · BF Blender (2.81), GPU / Viewport
Jeroen Bakker (jbakker) updated the diff for D6069: Overlay: Face Orientation.

Final tweaks

Wed, Oct 16, 9:23 AM · BF Blender (2.81), GPU / Viewport
Jeroen Bakker (jbakker) updated the diff for D6069: Overlay: Face Orientation.

Using a prepass

Wed, Oct 16, 9:14 AM · BF Blender (2.81), GPU / Viewport
Richard Antalik (ISS) merged task T69636: Crash when rendering in VSE into T70845: Blender VSE with a Scene Strip Crash.
Wed, Oct 16, 4:23 AM · Video Sequencer, BF Blender (2.81)
Campbell Barton (campbellbarton) added a comment to D6044: Paint: Option to disable antialiasing.
  • Instead of flag2, we could add a sampling_flag.
  • Booleans should use use_ prefix.
Wed, Oct 16, 3:43 AM · BF Blender (2.81)

Tue, Oct 15

Nico Zevallos (gnastacast) added a comment to T68130: Skyrocketing (infm) values when disabling Continuous Drag .

I see an easy fix to this. The problem is in view3d_buttons.c

Tue, Oct 15, 11:23 PM · User Interface, BF Blender (2.81)
Fin O'Riordan (fin.eskimo) added a comment to T62882: Dynamic Paint weight paint mode not working?.

Nice to see some movement here Nico...

Tue, Oct 15, 8:59 PM · Nodes & Physics, BF Blender (2.81)
Nico Zevallos (gnastacast) added a comment to T62882: Dynamic Paint weight paint mode not working?.

I also believe that the particle problem exists for any modifier of vertex weights because the particle system doesn't handle dynamic weights at all. So far I have tried Data Transfer, Vertex Weight Edit, Vertex Weight Mix, and VertexWeightProximity, none of which affect the particle system but do affect things like the displace modifier.
As of 2016 this was a known limitation of the particle system, not sure if that is still the case. https://developer.blender.org/T37434

Tue, Oct 15, 7:25 PM · Nodes & Physics, BF Blender (2.81)
Nico Zevallos (gnastacast) added a comment to T62882: Dynamic Paint weight paint mode not working?.

I added a patch to make the weights visible in weight paint mode, which works well for previewing.

Tue, Oct 15, 7:02 PM · Nodes & Physics, BF Blender (2.81)
Pablo Dobarro (pablodp606) added a reviewer for D6071: Fix T70839: Sculpt brushes stop affecting after using move, rotate or scale tools: Jeroen Bakker (jbakker).
Tue, Oct 15, 6:31 PM · BF Blender (2.81)
Jeroen Bakker (jbakker) accepted D6063: Fix T70790: Crash in sculpt mode switching from two meshes after reload saved file.
Tue, Oct 15, 4:38 PM · BF Blender (2.81)
Jeroen Bakker (jbakker) planned changes to D6069: Overlay: Face Orientation.

prepass to a separate color texture do alpha blending in screen space.

Tue, Oct 15, 4:00 PM · BF Blender (2.81), GPU / Viewport
Pablo Dobarro (pablodp606) added a project to D6042: Fix T70687: Deleting sculpting mask extraction causes crash: BF Blender (2.81).
Tue, Oct 15, 3:23 PM · BF Blender (2.81)
Pablo Dobarro (pablodp606) added a project to D6044: Paint: Option to disable antialiasing: BF Blender (2.81).
Tue, Oct 15, 3:23 PM · BF Blender (2.81)
Pablo Dobarro (pablodp606) added a project to D6063: Fix T70790: Crash in sculpt mode switching from two meshes after reload saved file: BF Blender (2.81).
Tue, Oct 15, 3:21 PM · BF Blender (2.81)
Sergey Sharybin (sergey) placed T62882: Dynamic Paint weight paint mode not working? up for grabs.

@Dalai Felinto (dfelinto), Not sure why this is marked as 2.81. Don't know any active development in the area.
I'm not the right person to look into this.

Tue, Oct 15, 3:03 PM · Nodes & Physics, BF Blender (2.81)
Jeroen Bakker (jbakker) added a reviewer for D6069: Overlay: Face Orientation: Clément Foucault (fclem).
Tue, Oct 15, 12:39 PM · BF Blender (2.81), GPU / Viewport
Jeroen Bakker (jbakker) added a revision to T69709: Face Orientation not visible when material's viewport display uses alpha: D6069: Overlay: Face Orientation.
Tue, Oct 15, 12:37 PM · BF Blender (2.81), EEVEE & Viewport
Julian Eisel (Severin) raised the priority of T70583: File browser remembers filters too well from Needs Information from User to Confirmed, Medium.

It's also important that your mouse hovers the existing File Editor while doing Ctrl+S, Ctrl+O or whatever.
My earlier post explains what's happening. Basically it is an old issue from the way the fullscreen areas are designed/implemented.

Tue, Oct 15, 12:33 PM · User Interface, BF Blender (2.81)
Sybren A. Stüvel (sybren) updated the task description for T70583: File browser remembers filters too well.
Tue, Oct 15, 12:26 PM · User Interface, BF Blender (2.81)
Sybren A. Stüvel (sybren) added a comment to T70583: File browser remembers filters too well.

It requires setting the user pref Interface → Temporary Windows → File Browser to Full Screen. @Julian Eisel (Severin) and I did a quick test and it also happens in 2.79 (and probably older).

Tue, Oct 15, 12:25 PM · User Interface, BF Blender (2.81)
Jeroen Bakker (jbakker) edited projects for T69709: Face Orientation not visible when material's viewport display uses alpha, added: BF Blender (2.81); removed BF Blender.
Tue, Oct 15, 11:41 AM · BF Blender (2.81), EEVEE & Viewport
Jeroen Bakker (jbakker) removed a revision from T65988: When rendering in viewport mode the draw engines do not pass correct Alpha values.: D6066: Workbench: Solid Wireframe Transparency.
Tue, Oct 15, 9:56 AM · BF Blender (2.81)
Jeroen Bakker (jbakker) added a revision to T65988: When rendering in viewport mode the draw engines do not pass correct Alpha values.: D6066: Workbench: Solid Wireframe Transparency.
Tue, Oct 15, 9:52 AM · BF Blender (2.81)