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BF Blender (2.81)Milestone
ArchivedPublic

Details

Description

Blender 2.81 was released on November 21, 2019.

PhaseDescriptionStart DateBranch
Bcon1New features and changesJuly 29, 2019master
Bcon2Improve and stabilizeSeptember 13, 2019master
Bcon3Bug fixing onlyOctober 10, 2019blender-v2.81-release
Bcon4Prepare releaseNovember 7, 2019blender-v2.81-release
Bcon5ReleaseNovember 18-20, 2019blender-v2.81-release

Information about the release cycle and of Bcon phases

All the dates presented here were discussed on weekly developer meetings and are subject to changes.

Recent Activity

Yesterday

Aaron Carlisle (Blendify) added a comment to T73008: Blender Crash When Using Cycles GPU Compute.

Please use T65924

Mon, Feb 17, 8:29 PM · BF Blender (2.81)
Aaron Carlisle (Blendify) closed T73008: Blender Crash When Using Cycles GPU Compute as Invalid.

Closing as invalid, the custom editing policy doesnt allow me to update tags.

Mon, Feb 17, 8:28 PM · BF Blender (2.81)

Fri, Jan 24

Pablo Dobarro (pablodp606) closed D6207: Fix T71373: Sculpt Mask not extracting correctly on scaled objects.
Fri, Jan 24, 6:10 PM · BF Blender (2.81)

Thu, Jan 23

Richard Antalik (ISS) changed the status of T73008: Blender Crash When Using Cycles GPU Compute from Needs Information from User to Needs Developer to Reproduce.
Thu, Jan 23, 12:26 AM · BF Blender (2.81)

Tue, Jan 21

Jeroen Bakker (jbakker) closed D6072: Fix T62882: Make Dynamic Paint update weights in viewport.
Tue, Jan 21, 11:01 AM · BF Blender (2.81), Modifiers

Jan 17 2020

Jeroen Bakker (jbakker) accepted D6207: Fix T71373: Sculpt Mask not extracting correctly on scaled objects.
Jan 17 2020, 8:20 AM · BF Blender (2.81)

Jan 16 2020

Pablo Dobarro (pablodp606) updated the diff for D6207: Fix T71373: Sculpt Mask not extracting correctly on scaled objects.
  • Review update
Jan 16 2020, 5:40 PM · BF Blender (2.81)

Jan 15 2020

Brecht Van Lommel (brecht) archived BF Blender (2.81).
Jan 15 2020, 3:07 PM

Jan 14 2020

Jeroen Bakker (jbakker) requested changes to D6219: Fix T71434: Rebuild PBVH only on sculpt geometry changes.
Jan 14 2020, 8:49 AM · BF Blender (2.81)

Jan 11 2020

Nick (MuncheOfOats) added a comment to T73008: Blender Crash When Using Cycles GPU Compute.

Here is the system-info you wanted


Sometimes i can get past the part of switching to GPU compute by playing a youtube video while the window is not responding which is odd and its done this more than once. However I have never been able to get Rendering with the GPU to work.

Jan 11 2020, 6:51 PM · BF Blender (2.81)

Jan 10 2020

Nick (MuncheOfOats) added a comment to T73008: Blender Crash When Using Cycles GPU Compute.

I will try to get that info tommorow. Busy day today so no access to the machine today.

Jan 10 2020, 5:00 PM · BF Blender (2.81)
Jeroen Bakker (jbakker) changed the status of T73008: Blender Crash When Using Cycles GPU Compute from Needs Triage to Needs Information from User.

I did some test today Windows/rx 5700 and it did work good. can you attach your system-info.txt generated from blenders` Help menu?

Jan 10 2020, 4:40 PM · BF Blender (2.81)
Nick (MuncheOfOats) added a comment to T73008: Blender Crash When Using Cycles GPU Compute.

Thank you for the replys. I wasn't sure if the newer architecture made any difference.

Jan 10 2020, 3:51 PM · BF Blender (2.81)
Ankit (ankitm) added a comment to T66998: Code sign macOS build on buildbot.

One example of issues due to lack of certificate:

Jan 10 2020, 11:29 AM · BF Blender (2.82), Platform: macOS
Jeroen Bakker (jbakker) added a comment to T73008: Blender Crash When Using Cycles GPU Compute.

This is a known issue T65924: Cycles Render Crash Windows/AMD RX Vega. Not blender related as it works as long as TDR isn't enabled for the card. That actually means that no display can be attached to the device. AMD is aware of the issue and are looking into it.

Jan 10 2020, 8:12 AM · BF Blender (2.81)
Gavin Scott (Zoot) added a comment to T73008: Blender Crash When Using Cycles GPU Compute.

I know it appears stuck, but have you given it like ten minutes to be sure? It might be going first-time kernel compilation or some such thing that could take a minute or more. I don't have one so I don't know what's normal.

Jan 10 2020, 2:34 AM · BF Blender (2.81)

Jan 9 2020

Nick (MuncheOfOats) updated the task description for T73008: Blender Crash When Using Cycles GPU Compute.
Jan 9 2020, 11:12 PM · BF Blender (2.81)
Nick (MuncheOfOats) added a project to T73008: Blender Crash When Using Cycles GPU Compute: BF Blender (2.81).
Jan 9 2020, 8:59 PM · BF Blender (2.81)

Jan 8 2020

Jeroen Bakker (jbakker) requested changes to D6207: Fix T71373: Sculpt Mask not extracting correctly on scaled objects.

I didn't check the behavior of the patch.

Jan 8 2020, 4:39 PM · BF Blender (2.81)

Jan 3 2020

Aaron Carlisle (Blendify) placed T70624: 2.81 Missing Features in Manual up for grabs.
Jan 3 2020, 7:31 PM · BF Blender (2.83), Documentation, Development Management
Aaron Carlisle (Blendify) updated the task description for T70624: 2.81 Missing Features in Manual.
Jan 3 2020, 6:39 PM · BF Blender (2.83), Documentation, Development Management

Dec 31 2019

Adrian Mucik (Soudne) edited projects for T72815: Rotated objects snapping, added: BF Blender (2.81); removed BF Blender.
Dec 31 2019, 6:27 AM · Modeling, BF Blender

Dec 19 2019

Aaron Carlisle (Blendify) removed a parent task for T70624: 2.81 Missing Features in Manual: T70622: 2.81 Missing Documentation.
Dec 19 2019, 7:01 PM · BF Blender (2.83), Documentation, Development Management
Jeroen Bakker (jbakker) abandoned D6069: Overlay: Face Orientation.

This implementation has been superseded by D6439: Fix T69709: Face Orientation Overlay

Dec 19 2019, 8:38 AM · BF Blender (2.81), GPU / Viewport
Aaron Carlisle (Blendify) moved T70624: 2.81 Missing Features in Manual from Backlog to Missing documentation on the Documentation board.
Dec 19 2019, 3:10 AM · BF Blender (2.83), Documentation, Development Management

Dec 18 2019

Jairo de Ara (heavenly-roads) edited projects for T72529: 2.81a Eevee white pixels, added: EEVEE & Viewport, BF Blender (2.81); removed BF Blender.
Dec 18 2019, 1:41 AM · BF Blender, EEVEE & Viewport

Dec 9 2019

Brecht Van Lommel (brecht) changed the status of T70623: 2.81 Missing Release Log Documentation from Unknown Status to Unknown Status.

The 2.81 release notes are not going to change anymore.

Dec 9 2019, 6:32 PM · Documentation, BF Blender (2.81), Development Management
Dylan Reeve (cadtofu) added a comment to T70466: Assigning different materials to different parts of a Mesh cause them to be transparent..

same problem happend to me.
blender 2.81/2.81a win64 (both official release)
nvidia card driver version, both v341.74 and v342.01
affect eevee/workbench engine, not affect cycles engine.

Dec 9 2019, 8:48 AM · EEVEE & Viewport, BF Blender (2.81)

Dec 5 2019

Aeron Farax (3DUnreal) changed the status of T71707: Crash snapping edge to edge from Unknown Status to Resolved.

Yes thats it, tried lot of times to crash it but NO CRASH. Thanks.

Dec 5 2019, 2:56 PM · BF Blender (2.81)
Anthony Edlin (krash) added a comment to T71707: Crash snapping edge to edge.

Maybe this was related to the recent fix in rB0f521ca4d9622247a740312e3e318a35c1d85aa9
Could you try again on a nightly build here.

Dec 5 2019, 2:14 PM · BF Blender (2.81)

Nov 27 2019

Aeron Farax (3DUnreal) added a comment to T71707: Crash snapping edge to edge.

No addons, i mostly use out of box features and sometimes when i need addon i only temporary enable during session.

Nov 27 2019, 7:54 PM · BF Blender (2.81)
Jeroen Bakker (jbakker) accepted D6072: Fix T62882: Make Dynamic Paint update weights in viewport.
Nov 27 2019, 1:24 PM · BF Blender (2.81), Modifiers
Fin O'Riordan (fin.eskimo) added a comment to D6072: Fix T62882: Make Dynamic Paint update weights in viewport.

Can confirm that this works, although it would be more useful if weights could be overlayed outside of weight paint mode

Nov 27 2019, 12:34 PM · BF Blender (2.81), Modifiers
Philipp Oeser (lichtwerk) lowered the priority of T71707: Crash snapping edge to edge from 90 to 30.

Also cannot get it to crash.

Nov 27 2019, 11:25 AM · BF Blender (2.81)
Aeron Farax (3DUnreal) added a comment to T71707: Crash snapping edge to edge.

i never tend to use old startup+prefs with releases and customize my ui after fresh start(portable config, not user based). G seems not to crash it but as i am more visual user i use buttons and gizmos mostly.Can you send me full debug blender Win x64 version that has debug symbols integrated? if it is even possible?

Nov 27 2019, 10:51 AM · BF Blender (2.81)
Anthony Edlin (krash) added a comment to T71707: Crash snapping edge to edge.

Yes I see. I tried again your file but could not get it to crash. Need to get it to crash on a devs system so we can get good info. It still crashes if you do File->Defaults->Load Factory Settings? Also I see you use gizmo to move edge, does it still crash if you use "G" key to start move?

Nov 27 2019, 10:32 AM · BF Blender (2.81)

Nov 26 2019

Aeron Farax (3DUnreal) added a comment to T71707: Crash snapping edge to edge.

Video proof uploaded, now used final 2.81

Nov 26 2019, 12:06 AM · BF Blender (2.81)

Nov 25 2019

Maciej Jutrzenka (Kramon) added a comment to T71901: Blender crash when open this file..

@Manuel Gonzalez Castrejon (raymago) use icon that looks like cloud next to calendar icon it says Uploud File

Nov 25 2019, 10:54 PM · BF Blender
Manuel Gonzalez Castrejon (raymago) updated the task description for T71901: Blender crash when open this file..
Nov 25 2019, 9:00 PM · BF Blender
Manuel Gonzalez Castrejon (raymago) edited projects for T71901: Blender crash when open this file., added: BF Blender (2.81); removed Add-ons.
Nov 25 2019, 8:55 PM · BF Blender
Cristobal Riffo (Uroboros) updated the task description for T71841: material.
Nov 25 2019, 6:46 PM · BF Blender
Brecht Van Lommel (brecht) updated the task description for T67056: Make release builds on buildbot.
Nov 25 2019, 5:18 PM · BF Blender (2.82), Platform: Windows, Platform: macOS, Platform: Linux
Magnus Forslund (Diofantos) removed a watcher for BF Blender (2.81): Magnus Forslund (Diofantos).
Nov 25 2019, 5:18 PM
Brecht Van Lommel (brecht) updated the task description for T67056: Make release builds on buildbot.
Nov 25 2019, 5:17 PM · BF Blender (2.82), Platform: Windows, Platform: macOS, Platform: Linux
Brecht Van Lommel (brecht) changed the status of T67054: Code sign Windows build on buildbot from Unknown Status to Resolved.

Assuming this has been resolved, can reopen or create a new task if there are further things to complete.

Nov 25 2019, 5:17 PM · BF Blender (2.81), Platform: Windows
Brecht Van Lommel (brecht) updated the task description for T67054: Code sign Windows build on buildbot.
Nov 25 2019, 5:17 PM · BF Blender (2.81), Platform: Windows
Brecht Van Lommel (brecht) updated the task description for T67056: Make release builds on buildbot.
Nov 25 2019, 5:15 PM · BF Blender (2.82), Platform: Windows, Platform: macOS, Platform: Linux
Brecht Van Lommel (brecht) changed the status of T67184: End official support for 32 bit builds from Unknown Status to Resolved.
Nov 25 2019, 5:10 PM · BF Blender (2.81), Platform: Linux, Platform: Windows
Dalai Felinto (dfelinto) edited Description on BF Blender (2.81).
Nov 25 2019, 4:03 PM

Nov 21 2019

Aeron Farax (3DUnreal) added a comment to T71707: Crash snapping edge to edge.

Then seems again it is some sort of bogus bug, if no one can reproduce then devs please close it.

Nov 21 2019, 11:06 PM · BF Blender (2.81)