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BF Blender (2.82)Milestone
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Description

Blender 2.82 release.

PhaseDescriptionStart DateBranch
Bcon1New features and changesOctober 10, 2019master
Bcon2Improve and stabilizeDecember 16, 2019master
Bcon3Bug fixing onlyJanuary 9, 2020blender-v2.82-release
Bcon4Prepare releaseFebruary 6, 2020blender-v2.82-release
Bcon5ReleaseFebruary 14, 2020blender-v2.82-release

Information about the release cycle and of Bcon phases

All the dates presented here were discussed on weekly developer meetings and are subject to changes.

Recent Activity

Fri, Jul 3

Ray molenkamp (LazyDodo) abandoned D3576: Crashpad support.
Fri, Jul 3, 10:24 PM · BF Blender (2.82), Platform: Windows

Sun, Jun 28

Aaron Carlisle (Blendify) accepted D8143: Hair BSDF Shader Examples (ToDo <2.8).

Thank you so much for these!

Sun, Jun 28, 12:38 AM · Nodes, Documentation, BF Blender (2.82)

Sat, Jun 27

Sorrell G (Greenmansa) added projects to D8143: Hair BSDF Shader Examples (ToDo <2.8): Documentation, Nodes.
Sat, Jun 27, 11:28 PM · Nodes, Documentation, BF Blender (2.82)
Sorrell G (Greenmansa) requested review of D8143: Hair BSDF Shader Examples (ToDo <2.8).
Sat, Jun 27, 11:25 PM · Nodes, Documentation, BF Blender (2.82)

Sun, Jun 21

Dylan Reeve (cadtofu) updated the task description for T78094: DXF importer export ACIS entities in very long file name.
Sun, Jun 21, 11:42 AM · Add-ons (Community), Import/Export

Fri, Jun 12

Germano Cavalcante (mano-wii) added a comment to D7406: 3DS Exporter: Port to Blender 2.82 and update for shader node support.

In the Add Action... part of the session to submit a new comment.
But I already did that in this patch.

Fri, Jun 12, 3:02 PM · Python API, Add-ons (BF-Blender), Import/Export, Add-ons (Community)
Sebastian Sille (nrgsille) added a comment to D7406: 3DS Exporter: Port to Blender 2.82 and update for shader node support.

(...). This one is obsolete but I can not delete it

You can abandon to avoid confusion (and work).

Fri, Jun 12, 2:58 PM · Python API, Add-ons (BF-Blender), Import/Export, Add-ons (Community)
Germano Cavalcante (mano-wii) abandoned D7406: 3DS Exporter: Port to Blender 2.82 and update for shader node support.

(...). This one is obsolete but I can not delete it

Fri, Jun 12, 2:55 PM · Python API, Add-ons (BF-Blender), Import/Export, Add-ons (Community)
Sebastian Sille (nrgsille) added a comment to D7406: 3DS Exporter: Port to Blender 2.82 and update for shader node support.

I'm not sure if the reviewers received the message.
Perhaps it is better to contact them by other means:
https://wiki.blender.org/wiki/Communication/Contact

You made 3 patches that look related (D7200, D7454, D7406)
Which should they look at first?

Fri, Jun 12, 2:48 PM · Python API, Add-ons (BF-Blender), Import/Export, Add-ons (Community)
Germano Cavalcante (mano-wii) added a comment to D7406: 3DS Exporter: Port to Blender 2.82 and update for shader node support.

I'm not sure if the reviewers received the message.
Perhaps it is better to contact them by other means:
https://wiki.blender.org/wiki/Communication/Contact

Fri, Jun 12, 2:44 PM · Python API, Add-ons (BF-Blender), Import/Export, Add-ons (Community)

Thu, Jun 11

Sebastian Sille (nrgsille) added a comment to D7406: 3DS Exporter: Port to Blender 2.82 and update for shader node support.

Here is the new version, wich should be compatible with Blender 2.83 - 3ds is not an offical supported format anymore.

Thu, Jun 11, 6:59 PM · Python API, Add-ons (BF-Blender), Import/Export, Add-ons (Community)
Frank Hilton (pixelink) added a comment to D7406: 3DS Exporter: Port to Blender 2.82 and update for shader node support.

When is the 3DS exporter going to be put back in Blender stable version of 2.83?

Thu, Jun 11, 6:25 PM · Python API, Add-ons (BF-Blender), Import/Export, Add-ons (Community)

Jun 5 2020

Germano Cavalcante (mano-wii) added a task to D6209: Paint: Use float for brush size: T71403: Drawing single pixels (pixelart) in Image Paint Mode is impossible.
Jun 5 2020, 8:22 PM · BF Blender (2.82)

May 27 2020

Esteban (EMeurat) added a comment to T72969: Pose Brush causing Blender to crash in the latest build.

I'm having the same issue when I clic in the option.

May 27 2020, 7:33 PM · Sculpt, Paint & Texture, BF Blender (2.82)

May 26 2020

Laurent Noel (c2ba) removed a watcher for BF Blender (2.82): Laurent Noel (c2ba).
May 26 2020, 12:14 PM
Harley Acheson (harley) abandoned D4947: Fix for T64956: Improving Window Border Selection.

Abandoning in favor of much simpler solution here: https://developer.blender.org/D7823

May 26 2020, 1:34 AM · BF Blender (2.82), User Interface

May 20 2020

Julian Eisel (Severin) added a comment to T70634: Graph Editor: Reevaluate Key and Handle Selection Behavior.

I've done some changes to D7754 just yesterday, which essentially implement this behavior for curve objects. I think this is relatively easy to add to the graph editor, although I don't know if/when I'll get to look into it.

May 20 2020, 2:29 PM · BF Blender (2.82), Animation & Rigging
Oskar (Oskar) added a comment to T70634: Graph Editor: Reevaluate Key and Handle Selection Behavior.

I see that currently for the Graph Editor there are some very nice features/changes being developed. And a just want to remind about this small thing that we discussed several months ago.
I couldn't find an active task that is appropriate to add this comment to. Maybe it could be added as a papercut in this task https://developer.blender.org/T63901 .
@Julian Eisel (Severin) @William Reynish (billreynish)

@Julian Eisel (Severin) I tested the new changes and they work very nice! Thank you!
I noticed something about the selection that I think could be improved. It's about box selecting the handles while "Only Selected Keyframe Handles" is on.
Maya


Blender

It works fine with click select, but not with box select.
For box select you need to disable "Only Selected Keyframe Handles" first, but I think it overcrowds the view with handles a bit.
I think it won't interfere with the current workflow and box select will be more consistent with the click select.

May 20 2020, 2:05 PM · BF Blender (2.82), Animation & Rigging
Brecht Van Lommel (brecht) updated subscribers of T76899: Glass Material.
May 20 2020, 3:19 AM · EEVEE & Viewport, BF Blender
Brecht Van Lommel (brecht) placed T76899: Glass Material up for grabs.
May 20 2020, 3:19 AM · EEVEE & Viewport, BF Blender
Brecht Van Lommel (brecht) updated subscribers of T76899: Glass Material.
May 20 2020, 3:19 AM · EEVEE & Viewport, BF Blender
Fajar Trio Brothers (Fajar_Trio_Brothers) updated the task description for T76899: Glass Material.
May 20 2020, 3:04 AM · EEVEE & Viewport, BF Blender
Fajar Trio Brothers (Fajar_Trio_Brothers) updated the task description for T76899: Glass Material.
May 20 2020, 3:03 AM · EEVEE & Viewport, BF Blender

May 18 2020

Jeroen Bakker (jbakker) merged T68097: Mirrored linked objects flip in Edit mode vs Object mode into T72733: Issue with shared meshes overwriting modifiers.
May 18 2020, 11:31 AM · BF Blender (2.82), Modeling

May 13 2020

Robert Guetzkow (rjg) added a comment to T76657: Blender 2.82 crashes with makehuman plugin 0.6.3 with Mesh -> "Import Human", ubuntu linux.

@Nathanael Inkson (nattydread) Thank you.

May 13 2020, 6:50 PM · BF Blender (2.82)
Nathanael Inkson (nattydread) added a comment to T76657: Blender 2.82 crashes with makehuman plugin 0.6.3 with Mesh -> "Import Human", ubuntu linux.

Thanks Robert,

May 13 2020, 6:42 PM · BF Blender (2.82)

May 12 2020

Ankit (ankitm) added a task to D7696: .WRL imports without material fix: T71232: Import WRL shows no color.
May 12 2020, 9:02 AM · Add-ons (Community)

May 11 2020

Robert Guetzkow (rjg) closed T76657: Blender 2.82 crashes with makehuman plugin 0.6.3 with Mesh -> "Import Human", ubuntu linux as Invalid.

It looks like the add-on creates a mesh with invalid normals, which triggers the assert, similar to T75394. This doesn't seem to be a bug in Blender but improper mesh generation by the makehuman add-on. There's probably a bm.normal_update() missing.

May 11 2020, 11:15 PM · BF Blender (2.82)
Adam (adammak) requested review of D7696: .WRL imports without material fix.
May 11 2020, 11:05 PM · Add-ons (Community)
Robert Guetzkow (rjg) updated the task description for T76657: Blender 2.82 crashes with makehuman plugin 0.6.3 with Mesh -> "Import Human", ubuntu linux.
May 11 2020, 11:04 PM · BF Blender (2.82)
Robert Guetzkow (rjg) added a comment to T76657: Blender 2.82 crashes with makehuman plugin 0.6.3 with Mesh -> "Import Human", ubuntu linux.

You seem to be using a debug build since the line that causes the abort is an assert statement: BLI_assert(BM_face_is_normal_valid(faces[i]));

May 11 2020, 11:03 PM · BF Blender (2.82)
Nathanael Inkson (nattydread) created T76657: Blender 2.82 crashes with makehuman plugin 0.6.3 with Mesh -> "Import Human", ubuntu linux.
May 11 2020, 10:38 PM · BF Blender (2.82)

May 10 2020

Pedro Araujo (TheZakMan) added a comment to D6209: Paint: Use float for brush size.

Did this get solved?
Will we be able to paint 1px again?
And why not use "size", like all other standard tools out there instead of diameter?

May 10 2020, 8:10 AM · BF Blender (2.82)

May 8 2020

Chingiz Jumagulov (Krayzmond) updated the task description for T76534: Bones render with atifacts in viewport if Xray and In front armature mode enabled (blender 2.82a).
May 8 2020, 9:00 AM · BF Blender

May 7 2020

Edgar Huebert (edgar_hu) moved T76502: Auto Rendering enabled from Backlog to 2.82 on the BF Blender board.
May 7 2020, 12:16 PM · Rendering

May 6 2020

Pablo Dobarro (pablodp606) updated the summary of D5975: Sculpt Vertex Colors.
May 6 2020, 2:32 AM · BF Blender (2.90)
Pablo Dobarro (pablodp606) added a comment to D5975: Sculpt Vertex Colors.

@Jeroen Bakker (jbakker) I think I now fixed all issues mentioned in T72866 (and more crashes and bugs not listed there) except for the naming, so this may be ready for another review. The naming needs to be decided, but I would like to avoid the same situation as the initial Face Sets patch (patch waiting months mainly just for renaming it from Face Map -> Face Groups -> Face Masks -> Face Sets). If we are not sure about the naming but the rest is fine, the sooner this can be moved to master for people to test the more polished the final implementation will be. I think functions naming and UI can be changed at any time in BCon1 in master without major consequences.

May 6 2020, 2:28 AM · BF Blender (2.90)
Pablo Dobarro (pablodp606) updated the diff for D5975: Sculpt Vertex Colors.
  • Add color selector to the right click menu
  • Remove Color subpanel
  • Implement color mixing modes in the Paint Brush
  • Add color capability to sculpt mode
  • Add color selector and mix mode to the topbar
May 6 2020, 2:22 AM · BF Blender (2.90)
Pablo Dobarro (pablodp606) updated the diff for D5975: Sculpt Vertex Colors.
  • Fix bug in density
  • Refactor draw cache code
  • Fix regular vertex paint mode (now both modes can be used and compared)
  • Fix asserts in cache data extraction
  • Fix warnings in undo code
May 6 2020, 1:15 AM · BF Blender (2.90)

May 5 2020

Pablo Dobarro (pablodp606) updated the diff for D5975: Sculpt Vertex Colors.
  • Fix smear brush falloff
  • Fix smooth brush falloff
  • Fix smear smooth mode
  • Make smear faster, only store previous nodes
  • Fix skip surface sampling optimization for paint
  • New curve preset for smear
  • Remove experimental code in the paint brush. This was affecting performance a lot.
  • Fix mesh restore for color data, should fix anchored and drag dot storkes
  • Fix wrong data update in flush updates
  • Fix rendering when switching to Workbench from EEVEE
  • Rebase
May 5 2020, 8:01 PM · BF Blender (2.90)

May 3 2020

Pablo Dobarro (pablodp606) updated the diff for D5975: Sculpt Vertex Colors.
  • Fix glitch in rendering
  • Refactor and cleanup
  • Add API functions for colors
  • Add API functions for color neighbors
  • Move color code to separate files
  • Fix interpolation in subdivision surfaces
  • Fix negative strength when painting colors
  • Add color filter
  • Fix smoothing when paint tool is enabled
  • Implement smear
May 3 2020, 11:37 PM · BF Blender (2.90)
Pablo Dobarro (pablodp606) updated the diff for D5975: Sculpt Vertex Colors.
  • Rebase
  • Fix color mixing in the paint brush
  • Fix artifacts in the paint brush
  • Render the colors with smooth in flat shading
  • Reimplement density with a fixed seed, matches most drawing software
  • Create a new color layer if a tool requests colors
  • Update brush defaults
  • Fix default color for MVERTCOL
  • Fix artifact in the vertex color overlay
May 3 2020, 6:51 PM · BF Blender (2.90)
Evan Wilson (EAW) updated the task description for T76360: Eevee doesn't render shadow.
May 3 2020, 3:28 AM · BF Blender
adil aljasem (aaadel) edited projects for T76360: Eevee doesn't render shadow, added: BF Blender (2.82); removed BF Blender.
May 3 2020, 3:04 AM · BF Blender

Apr 30 2020

dupoxy added a comment to D6209: Paint: Use float for brush size.

Did a quick test today and the radius seem to change when hovering a menu in paint mode

The grease pencil edit mode radius tool does not work if the radius of the stroke is less then one


The grease pencil sculpt mode thickness tool does not work if the radius of the stroke is less then one

Apr 30 2020, 8:51 PM · BF Blender (2.82)

Apr 21 2020

Pablo Dobarro (pablodp606) updated the diff for D6156: Sculpt: Texture mesh filter.
  • Rebase
Apr 21 2020, 7:49 PM · BF Blender (2.82)

Apr 17 2020

Philipp Oeser (lichtwerk) changed the status of T75824: I enabled the add-on MeasurIt-ARCH included in Blender 2.82 and it crashes Blender on startup every-time. from Needs Triage to Needs Information from User.

I assume this is from https://snapcraft.io/blender?

Apr 17 2020, 12:45 PM · BF Blender, Python API, Add-ons (Community)
RT (Stillpointx) updated the task description for T75824: I enabled the add-on MeasurIt-ARCH included in Blender 2.82 and it crashes Blender on startup every-time..
Apr 17 2020, 12:37 PM · BF Blender, Python API, Add-ons (Community)

Apr 16 2020

Campbell Barton (campbellbarton) closed D5348: The ability to change the opacity of the wirefrane of the Uv editor.
Apr 16 2020, 10:38 AM · BF Blender (2.82), User Interface
Campbell Barton (campbellbarton) accepted D5348: The ability to change the opacity of the wirefrane of the Uv editor.

Thanks, committed rB90d3fe1e4dd5a4be86ef738dfaca08ae8c9ca3f7

Apr 16 2020, 10:37 AM · BF Blender (2.82), User Interface