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EEVEE & ViewportProject
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This project includes EEVEE, workbench, overlays, GPU, OpenGL, Vulkan, Multi-View, Virtual Reality and more.

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EEVEE & Viewport

Recent Activity

Today

Lasse Foster (LasseF) updated the summary of D10481: Hair Info Length Attribute.
Thu, Feb 25, 2:21 AM · Rendering, Nodes, EEVEE & Viewport, Render & Cycles

Yesterday

Germano Cavalcante (mano-wii) updated the task description for T80730: BGL deprecation.
Wed, Feb 24, 11:03 PM · BF Blender (2.93), EEVEE & Viewport
Steffen Hartmann (Harti) added a comment to T85965: Time of undoing an object move increases based on number of faces in scene.

i can confirm

Wed, Feb 24, 10:55 PM · EEVEE & Viewport, BF Blender
Ryda (ryantd42) updated the task description for T85965: Time of undoing an object move increases based on number of faces in scene.
Wed, Feb 24, 10:00 PM · EEVEE & Viewport, BF Blender
Germano Cavalcante (mano-wii) merged T85831: Strange EEVEE flickering and lack of clarity into T85609: Viewport "vibrates" when mouse input is active.
Wed, Feb 24, 9:51 PM · BF Blender (2.93), EEVEE & Viewport
Robert Guetzkow (rjg) merged T85937: Most shader nodes not working in 2.93 EEVEE into T85939: Eevee Specular BSDF shader compile error.
Wed, Feb 24, 7:48 PM · EEVEE & Viewport, BF Blender
Lasse Foster (LasseF) updated the summary of D10481: Hair Info Length Attribute.
Wed, Feb 24, 7:45 PM · Rendering, Nodes, EEVEE & Viewport, Render & Cycles
Lasse Foster (LasseF) updated the diff for D10481: Hair Info Length Attribute.
  • Removed unnecessary raw step access of length_attr_step
  • Fixed compile exception with suggestions from Clement
  • HairLengthBuffer is now accessed via the stand id instead of the hair id
  • Added last missing uniform texture assignment
Wed, Feb 24, 7:43 PM · Rendering, Nodes, EEVEE & Viewport, Render & Cycles
Clément Foucault (fclem) added inline comments to D10481: Hair Info Length Attribute.
Wed, Feb 24, 5:50 PM · Rendering, Nodes, EEVEE & Viewport, Render & Cycles
Philipp Oeser (lichtwerk) added a project to T85855: Graph Editor too thin red line.: EEVEE & Viewport.
Wed, Feb 24, 4:39 PM · EEVEE & Viewport, BF Blender
Brecht Van Lommel (brecht) changed the status of T85952: Rendering module 2.93 release notes from Needs Triage to Confirmed.
Wed, Feb 24, 2:07 PM · EEVEE & Viewport, Render & Cycles, BF Blender (2.93)
Lasse Foster (LasseF) updated the diff for D10481: Hair Info Length Attribute.
  • Dereferencing pointer instead of array stile access to length vertbuf
Wed, Feb 24, 1:15 PM · Rendering, Nodes, EEVEE & Viewport, Render & Cycles
Lasse Foster (LasseF) updated the diff for D10481: Hair Info Length Attribute.
  • Merge Master
Wed, Feb 24, 1:11 PM · Rendering, Nodes, EEVEE & Viewport, Render & Cycles
Clément Foucault (fclem) closed T85726: Orthographic view is blurry - rB36814ddc94b5 regression as Resolved by committing rBbb2af40ec7dd: Fix T85726 Workbench: Orthographic view is blurry.
Wed, Feb 24, 11:40 AM · BF Blender (2.93), EEVEE & Viewport
Julian Eisel (Severin) closed D10520: Fix line width broken for consecutive line draw calls.
Wed, Feb 24, 11:18 AM · EEVEE & Viewport
Jeroen Bakker (jbakker) closed T85939: Eevee Specular BSDF shader compile error as Resolved by committing rB0fe25a6232c4: Fix T85939: Eevee Specular BSDF shader compile error.
Wed, Feb 24, 10:46 AM · EEVEE & Viewport, BF Blender
Philipp Oeser (lichtwerk) renamed T85939: Eevee Specular BSDF shader compile error from Shader error - glossy/emiss to Eevee Specular BSDF shader compile error.
Wed, Feb 24, 9:57 AM · EEVEE & Viewport, BF Blender
Philipp Oeser (lichtwerk) triaged T85939: Eevee Specular BSDF shader compile error as High priority.

Specular BSDF is the culprit.

Wed, Feb 24, 9:57 AM · EEVEE & Viewport, BF Blender
Philipp Oeser (lichtwerk) changed the status of T85939: Eevee Specular BSDF shader compile error from Needs Triage to Confirmed.

Can confirm in this file, will check if I can reproduce from scratch.

Wed, Feb 24, 9:24 AM · EEVEE & Viewport, BF Blender
Alaska (Alaska) merged T85941: Blurry objects on orthographic mode into T85726: Orthographic view is blurry - rB36814ddc94b5 regression.
Wed, Feb 24, 9:06 AM · BF Blender (2.93), EEVEE & Viewport
Spencer Magnusson (semagnum) added a comment to T85885: Does bgl limit area or region for readPixel.

So this is not really a bug.

Wed, Feb 24, 2:05 AM · Python API, EEVEE & Viewport, BF Blender
Clément Foucault (fclem) accepted D10520: Fix line width broken for consecutive line draw calls.
Wed, Feb 24, 1:20 AM · EEVEE & Viewport
Julian Eisel (Severin) added a project to D10520: Fix line width broken for consecutive line draw calls: EEVEE & Viewport.
Wed, Feb 24, 12:40 AM · EEVEE & Viewport

Tue, Feb 23

Germano Cavalcante (mano-wii) closed T85885: Does bgl limit area or region for readPixel as Invalid.

It is not convenient to call the drawing API outside a callback that does not have a defined context.
glReadPixels works on a FrameBuffer, so you need to specify the framebuffer (I suppose you want to use BackBuffer then you would need bgl.glBindFramebuffer(bgl.GL_READ_FRAMEBUFFER, 0))

Tue, Feb 23, 11:31 PM · Python API, EEVEE & Viewport, BF Blender
Clément Foucault (fclem) closed T85922: EEVEE flickering shadows in the viewport (2.92.0-rc Candidate, 2.93.0 Alpha) as Invalid.

Thanks for your reply! Closing then.

Tue, Feb 23, 6:49 PM · BF Blender (2.92), EEVEE & Viewport
Spencer (Budyspencer) added a comment to T85922: EEVEE flickering shadows in the viewport (2.92.0-rc Candidate, 2.93.0 Alpha).

I am sorry I did not pay attention to these details and have not studied them in depth, my bad, I have unchecked all my user plugins and indeed the problem lies in an addon, and I have been checking one by one to see if there was a problem, I have tested this in version 2.93 as well, and I can confirm that the problem was in this addon called "SimpleBake" sorry I could not have noticed this earlier.

Tue, Feb 23, 6:41 PM · BF Blender (2.92), EEVEE & Viewport
Philipp Oeser (lichtwerk) closed T85895: Viewing value passes in render view displays the value as alpha as Resolved by committing rBb123aadeeebe: Fix T85895: Viewing value passes in Image Editor displays the value as alpha.
Tue, Feb 23, 6:33 PM · EEVEE & Viewport, BF Blender
Philipp Oeser (lichtwerk) closed D10510: Fix T85895: Viewing value passes in Image Editor displays the value as alpha.
Tue, Feb 23, 6:33 PM · EEVEE & Viewport
Philipp Oeser (lichtwerk) updated subscribers of T85885: Does bgl limit area or region for readPixel.

@Germano Cavalcante (mano-wii): is there a way to achieve this now?

Tue, Feb 23, 6:14 PM · Python API, EEVEE & Viewport, BF Blender
Philipp Oeser (lichtwerk) added projects to T85885: Does bgl limit area or region for readPixel: EEVEE & Viewport, Python API.

Can confirm.

Tue, Feb 23, 6:13 PM · Python API, EEVEE & Viewport, BF Blender
Clément Foucault (fclem) added a comment to T85922: EEVEE flickering shadows in the viewport (2.92.0-rc Candidate, 2.93.0 Alpha).

I think what is happening here is that EEVEE never stops refreshing the scene even after accumulation has ended.

Tue, Feb 23, 6:13 PM · BF Blender (2.92), EEVEE & Viewport
Jacob Merrill (blueprintrandom) added a comment to T85922: EEVEE flickering shadows in the viewport (2.92.0-rc Candidate, 2.93.0 Alpha).

uncheck 'soft shadows'

Tue, Feb 23, 5:58 PM · BF Blender (2.92), EEVEE & Viewport
Jeroen Bakker (jbakker) accepted D10510: Fix T85895: Viewing value passes in Image Editor displays the value as alpha.
Tue, Feb 23, 5:41 PM · EEVEE & Viewport
Florian Kamenz (TimBrown) added a comment to T85922: EEVEE flickering shadows in the viewport (2.92.0-rc Candidate, 2.93.0 Alpha).

I have seen this sometimes too on my projekts. its kind of random when it behaves like this

Tue, Feb 23, 5:39 PM · BF Blender (2.92), EEVEE & Viewport
Philipp Oeser (lichtwerk) changed the status of T85922: EEVEE flickering shadows in the viewport (2.92.0-rc Candidate, 2.93.0 Alpha) from Needs Triage to Needs Information from User.

I cannot reproduce this here (but I think I have a report like this some time ago)

Tue, Feb 23, 5:25 PM · BF Blender (2.92), EEVEE & Viewport
Spencer (Budyspencer) edited projects for T85922: EEVEE flickering shadows in the viewport (2.92.0-rc Candidate, 2.93.0 Alpha), added: BF Blender (2.92); removed BF Blender (2.93).
Tue, Feb 23, 5:12 PM · BF Blender (2.92), EEVEE & Viewport
Spencer (Budyspencer) edited projects for T85922: EEVEE flickering shadows in the viewport (2.92.0-rc Candidate, 2.93.0 Alpha), added: BF Blender (2.93); removed BF Blender (2.92).
Tue, Feb 23, 5:12 PM · BF Blender (2.92), EEVEE & Viewport
Spencer (Budyspencer) updated the task description for T85922: EEVEE flickering shadows in the viewport (2.92.0-rc Candidate, 2.93.0 Alpha).
Tue, Feb 23, 5:11 PM · BF Blender (2.92), EEVEE & Viewport
Spencer (Budyspencer) edited projects for T85922: EEVEE flickering shadows in the viewport (2.92.0-rc Candidate, 2.93.0 Alpha), added: BF Blender (2.92), EEVEE & Viewport; removed BF Blender.
Tue, Feb 23, 5:10 PM · BF Blender (2.92), EEVEE & Viewport
Lasse Foster (LasseF) updated the diff for D10481: Hair Info Length Attribute.
  • Added rough an not working prototype of length vert buffer implementation for eevee shader
Tue, Feb 23, 4:19 PM · Rendering, Nodes, EEVEE & Viewport, Render & Cycles
Philipp Oeser (lichtwerk) changed the subtype of T85895: Viewing value passes in render view displays the value as alpha from "Report" to "Bug".

There was a similar report prior to the introduction of the Image Engine, see T74586.
This was fixed by rB6a5bd812b569 at that time, but got lost in the refactor it seems.

Tue, Feb 23, 11:45 AM · EEVEE & Viewport, BF Blender
Philipp Oeser (lichtwerk) added a project to D10510: Fix T85895: Viewing value passes in Image Editor displays the value as alpha: EEVEE & Viewport.
Tue, Feb 23, 11:44 AM · EEVEE & Viewport
Philipp Oeser (lichtwerk) added a revision to T85895: Viewing value passes in render view displays the value as alpha: D10510: Fix T85895: Viewing value passes in Image Editor displays the value as alpha.
Tue, Feb 23, 11:43 AM · EEVEE & Viewport, BF Blender
Philipp Oeser (lichtwerk) claimed T85895: Viewing value passes in render view displays the value as alpha.
Tue, Feb 23, 11:27 AM · EEVEE & Viewport, BF Blender
Clément Foucault (fclem) moved T85726: Orthographic view is blurry - rB36814ddc94b5 regression from Backlog to Blender 2.93 on the EEVEE & Viewport board.
Tue, Feb 23, 11:10 AM · BF Blender (2.93), EEVEE & Viewport
Clément Foucault (fclem) moved T85833: Image Editor: Image display is not snapped to pixel even with 1:1 zoom from Backlog to Blender 2.93 on the EEVEE & Viewport board.
Tue, Feb 23, 11:10 AM · EEVEE & Viewport, BF Blender (2.93)
Clément Foucault (fclem) moved T85845: 2.93 DOF refactor - artifact from Backlog to Blender 2.93 on the EEVEE & Viewport board.
Tue, Feb 23, 11:10 AM · EEVEE & Viewport, BF Blender (2.93)
Clément Foucault (fclem) moved T85908: EEVEE 2.93 Incorrect glossy values from Backlog to Blender 2.93 on the EEVEE & Viewport board.

This is caused by 3 things:

  • The AO is more correct as it gives less dark values on some regions.
  • The number of samples was considerably reduced leading to less features for really high radii. This is planned to be fixed.
  • The thickness heuristic does not yet have a parameter to tweak it. This might reduce shadowing. This is planned to be fixed.
Tue, Feb 23, 10:46 AM · BF Blender (2.93), EEVEE & Viewport
Philipp Oeser (lichtwerk) changed the status of T85895: Viewing value passes in render view displays the value as alpha from Needs Triage to Confirmed.

Can confirm.

Tue, Feb 23, 10:46 AM · EEVEE & Viewport, BF Blender
Evan Wilson (EAW) edited projects for T85908: EEVEE 2.93 Incorrect glossy values, added: EEVEE & Viewport, BF Blender (2.93); removed BF Blender.
Tue, Feb 23, 9:57 AM · BF Blender (2.93), EEVEE & Viewport