Sculpt: Mask Expand operator

This operator is a combined version of mask expand and mask by normal from the sculpt branch. It can be used to quickly isolate parts of a model based on topology or curvature.
- Shift + A starts the operator in topology mode from the active vertex
- Shift + Alt + A starts the operator in curvature mode from the active vertex

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5657
This commit is contained in:
Pablo Dobarro 2019-09-10 15:11:33 +02:00
parent ef47c99fcb
commit 0083c96125
Notes: blender-bot 2023-09-22 17:31:26 +02:00
Referenced by pull request #112726, Cleanup: Remove unused sculpt mask expand operator
Referenced by commit b838c34afa, Cleanup: Remove unused sculpt mask expand operator
5 changed files with 448 additions and 1 deletions

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@ -3848,6 +3848,10 @@ def km_sculpt(params):
("paint.mask_lasso_gesture", {"type": 'LEFTMOUSE', "value": 'PRESS', "shift": True, "ctrl": True}, None),
("wm.context_toggle", {"type": 'M', "value": 'PRESS', "ctrl": True},
{"properties": [("data_path", 'scene.tool_settings.sculpt.show_mask')]}),
("sculpt.mask_expand", {"type": 'A', "value": 'PRESS', "shift": True},
{"properties": [("use_normals", False), ("keep_previous_mask", False), ("invert", True), ("smooth_iterations", 2)]}),
("sculpt.mask_expand", {"type": 'A', "value": 'PRESS', "shift": True, 'alt': True},
{"properties": [("use_normals", True), ("keep_previous_mask", True), ("invert", False), ("smooth_iterations", 0)]}),
# Dynamic topology
("sculpt.dynamic_topology_toggle", {"type": 'D', "value": 'PRESS', "ctrl": True}, None),
("sculpt.set_detail_size", {"type": 'D', "value": 'PRESS', "shift": True}, None),

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@ -2872,6 +2872,20 @@ class VIEW3D_MT_sculpt(Menu):
layout.separator()
props = layout.operator("sculpt.mask_expand", text="Expand Mask By Topology")
props.use_normals = False
props.keep_previous_mask = False
props.invert = True
props.smooth_iterations = 2
props = layout.operator("sculpt.mask_expand", text="Expand Mask By Curvature")
props.use_normals = True
props.keep_previous_mask = True
props.invert = False
props.smooth_iterations = 0
layout.separator()
props = layout.operator("sculpt.dirty_mask", text='Dirty Mask')

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@ -267,6 +267,8 @@ typedef struct SculptSession {
float cursor_view_normal[3];
struct RegionView3D *rv3d;
float pivot_pos[3];
union {
struct {
struct SculptVertexPaintGeomMap gmap;

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@ -30,7 +30,6 @@
#include "BLI_hash.h"
#include "BLI_gsqueue.h"
#include "BLI_stack.h"
#include "BLI_gsqueue.h"
#include "BLI_task.h"
#include "BLI_utildefines.h"
#include "BLI_ghash.h"
@ -7932,6 +7931,12 @@ static void sculpt_filter_cache_free(SculptSession *ss)
if (ss->filter_cache->mask_update_it) {
MEM_freeN(ss->filter_cache->mask_update_it);
}
if (ss->filter_cache->prev_mask) {
MEM_freeN(ss->filter_cache->prev_mask);
}
if (ss->filter_cache->normal_factor) {
MEM_freeN(ss->filter_cache->normal_factor);
}
MEM_freeN(ss->filter_cache);
ss->filter_cache = NULL;
}
@ -8581,6 +8586,420 @@ static void SCULPT_OT_dirty_mask(struct wmOperatorType *ot)
ot->srna, "dirty_only", false, "Dirty Only", "Don't calculate cleans for convex areas");
}
typedef struct vertex_topology_it {
int v;
int it;
float edge_factor;
} vertex_topology_it;
static int sculpt_mask_expand_cancel(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_active_object(C);
SculptSession *ss = ob->sculpt;
MEM_freeN(op->customdata);
int vert_count = sculpt_vertex_count_get(ss);
for (int i = 0; i < vert_count; i++) {
sculpt_vertex_mask_set(ss, i, ss->filter_cache->prev_mask[i]);
}
for (int i = 0; i < ss->filter_cache->totnode; i++) {
BKE_pbvh_node_mark_redraw(ss->filter_cache->nodes[i]);
}
sculpt_flush_update_step(C);
sculpt_filter_cache_free(ss);
sculpt_undo_push_end();
sculpt_flush_update_done(C, ob);
ED_workspace_status_text(C, NULL);
return OPERATOR_CANCELLED;
}
static void sculpt_expand_task_cb(void *__restrict userdata,
const int i,
const TaskParallelTLS *__restrict UNUSED(tls))
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
PBVHNode *node = data->nodes[i];
PBVHVertexIter vd;
int update_it = data->mask_expand_update_it;
BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_ALL)
{
int vi = vd.index;
float final_mask = *vd.mask;
if (data->mask_expand_use_normals) {
if (ss->filter_cache->normal_factor[sculpt_active_vertex_get(ss)] <
ss->filter_cache->normal_factor[vd.index]) {
final_mask = 1.0f;
}
else {
final_mask = 0.0f;
}
}
else {
if (ss->filter_cache->mask_update_it[vi] <= update_it &&
ss->filter_cache->mask_update_it[vi] != 0) {
final_mask = 1.0f;
}
else {
final_mask = 0.0f;
}
}
if (data->mask_expand_keep_prev_mask) {
final_mask = MAX2(ss->filter_cache->prev_mask[vd.index], final_mask);
}
if (data->mask_expand_invert_mask) {
final_mask = 1.0f - final_mask;
}
if (*vd.mask != final_mask) {
if (vd.mvert) {
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
}
*vd.mask = final_mask;
BKE_pbvh_node_mark_redraw(node);
}
}
BKE_pbvh_vertex_iter_end;
}
static int sculpt_mask_expand_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
Object *ob = CTX_data_active_object(C);
SculptSession *ss = ob->sculpt;
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
float prevclick_f[2];
copy_v2_v2(prevclick_f, op->customdata);
int prevclick[2] = {(int)prevclick_f[0], (int)prevclick_f[1]};
int len = (int)len_v2v2_int(prevclick, event->mval);
len = ABS(len);
int mask_speed = RNA_int_get(op->ptr, "mask_speed");
int mask_expand_update_it = len / mask_speed;
mask_expand_update_it = mask_expand_update_it + 1;
if (RNA_boolean_get(op->ptr, "use_cursor")) {
SculptCursorGeometryInfo sgi;
float mouse[2];
mouse[0] = event->mval[0];
mouse[1] = event->mval[1];
sculpt_cursor_geometry_info_update(C, &sgi, mouse, false);
mask_expand_update_it = ss->filter_cache->mask_update_it[(int)sculpt_active_vertex_get(ss)];
}
if ((event->type == ESCKEY && event->val == KM_PRESS) ||
(event->type == RIGHTMOUSE && event->val == KM_PRESS)) {
return sculpt_mask_expand_cancel(C, op);
}
if ((event->type == LEFTMOUSE && event->val == KM_RELEASE) ||
(event->type == RETKEY && event->val == KM_PRESS) ||
(event->type == PADENTER && event->val == KM_PRESS)) {
/* Smooth iterations */
SculptThreadedTaskData data = {
.sd = sd,
.ob = ob,
.nodes = ss->filter_cache->nodes,
.filter_type = MASK_FILTER_SMOOTH,
};
int smooth_iterations = RNA_int_get(op->ptr, "smooth_iterations");
for (int i = 0; i < smooth_iterations; i++) {
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) &&
ss->filter_cache->totnode > SCULPT_THREADED_LIMIT);
BLI_task_parallel_range(0, ss->filter_cache->totnode, &data, mask_filter_task_cb, &settings);
}
/* Pivot position */
if (RNA_boolean_get(op->ptr, "update_pivot")) {
const char symm = sd->paint.symmetry_flags & PAINT_SYMM_AXIS_ALL;
float avg[3];
int total = 0;
float threshold = 0.2f;
zero_v3(avg);
int vertex_count = sculpt_vertex_count_get(ss);
for (int i = 0; i < vertex_count; i++) {
if (sculpt_vertex_mask_get(ss, i) < (0.5f + threshold) &&
sculpt_vertex_mask_get(ss, i) > (0.5f - threshold) &&
check_vertex_pivot_symmetry(sculpt_vertex_co_get(ss, i), ss->pivot_pos, symm)) {
total++;
add_v3_v3(avg, sculpt_vertex_co_get(ss, i));
}
}
if (total > 0) {
mul_v3_fl(avg, 1.0f / total);
copy_v3_v3(ss->pivot_pos, avg);
}
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, ob->data);
}
MEM_freeN(op->customdata);
for (int i = 0; i < ss->filter_cache->totnode; i++) {
BKE_pbvh_node_mark_redraw(ss->filter_cache->nodes[i]);
}
sculpt_filter_cache_free(ss);
sculpt_undo_push_end();
sculpt_flush_update_done(C, ob);
ED_workspace_status_text(C, NULL);
return OPERATOR_FINISHED;
}
if (event->type != MOUSEMOVE) {
return OPERATOR_RUNNING_MODAL;
}
if (mask_expand_update_it == ss->filter_cache->mask_update_current_it) {
return OPERATOR_RUNNING_MODAL;
}
if (mask_expand_update_it < ss->filter_cache->mask_update_last_it) {
SculptThreadedTaskData data = {
.sd = sd,
.ob = ob,
.nodes = ss->filter_cache->nodes,
.mask_expand_update_it = mask_expand_update_it,
.mask_expand_use_normals = RNA_boolean_get(op->ptr, "use_normals"),
.mask_expand_invert_mask = RNA_boolean_get(op->ptr, "invert"),
.mask_expand_keep_prev_mask = RNA_boolean_get(op->ptr, "keep_previous_mask"),
};
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) &&
ss->filter_cache->totnode > SCULPT_THREADED_LIMIT);
BLI_task_parallel_range(0, ss->filter_cache->totnode, &data, sculpt_expand_task_cb, &settings);
ss->filter_cache->mask_update_current_it = mask_expand_update_it;
}
sculpt_flush_update_step(C);
return OPERATOR_RUNNING_MODAL;
}
static int sculpt_mask_expand_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
Object *ob = CTX_data_active_object(C);
SculptSession *ss = ob->sculpt;
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
PBVH *pbvh = ob->sculpt->pbvh;
float original_normal[3];
bool use_normals = RNA_boolean_get(op->ptr, "use_normals");
int edge_sensitivity = RNA_int_get(op->ptr, "edge_sensitivity");
SculptCursorGeometryInfo sgi;
float mouse[2];
mouse[0] = event->mval[0];
mouse[1] = event->mval[1];
sculpt_vertex_random_access_init(ss);
op->customdata = MEM_mallocN(2 * sizeof(float), "initial mouse position");
copy_v2_v2(op->customdata, mouse);
sculpt_cursor_geometry_info_update(C, &sgi, mouse, false);
BKE_sculpt_update_object_for_edit(depsgraph, ob, true, true);
int vertex_count = sculpt_vertex_count_get(ss);
ss->filter_cache = MEM_callocN(sizeof(FilterCache), "filter cache");
SculptSearchSphereData searchdata = {
.ss = ss,
.sd = sd,
.radius_squared = FLT_MAX,
};
BKE_pbvh_search_gather(pbvh,
sculpt_search_sphere_cb,
&searchdata,
&ss->filter_cache->nodes,
&ss->filter_cache->totnode);
sculpt_undo_push_begin("Mask Expand");
for (int i = 0; i < ss->filter_cache->totnode; i++) {
sculpt_undo_push_node(ob, ss->filter_cache->nodes[i], SCULPT_UNDO_MASK);
BKE_pbvh_node_mark_redraw(ss->filter_cache->nodes[i]);
}
ss->filter_cache->mask_update_it = MEM_callocN(sizeof(int) * vertex_count,
"mask update iteration");
if (use_normals) {
ss->filter_cache->normal_factor = MEM_callocN(sizeof(float) * vertex_count,
"mask update normal factor");
}
ss->filter_cache->prev_mask = MEM_callocN(sizeof(float) * vertex_count, "prev mask");
for (int i = 0; i < vertex_count; i++) {
ss->filter_cache->prev_mask[i] = sculpt_vertex_mask_get(ss, i);
}
ss->filter_cache->mask_update_last_it = 1;
ss->filter_cache->mask_update_current_it = 1;
ss->filter_cache->mask_update_it[(int)sculpt_active_vertex_get(ss)] = 1;
char *visited_vertices = MEM_callocN(vertex_count * sizeof(char), "visited vertices");
sculpt_vertex_normal_get(ss, sculpt_active_vertex_get(ss), original_normal);
GSQueue *queue = BLI_gsqueue_new(sizeof(vertex_topology_it));
vertex_topology_it mevit;
const char symm = sd->paint.symmetry_flags & PAINT_SYMM_AXIS_ALL;
for (char i = 0; i <= symm; ++i) {
if (is_symmetry_iteration_valid(i, symm)) {
float location[3];
flip_v3_v3(location, sculpt_vertex_co_get(ss, sculpt_active_vertex_get(ss)), i);
if (i == 0) {
mevit.v = sculpt_active_vertex_get(ss);
mevit.edge_factor = 1.0f;
}
else {
mevit.v = sculpt_nearest_vertex_get(sd, ob, location, FLT_MAX, false);
mevit.edge_factor = 1.0f;
}
if (mevit.v != -1) {
sculpt_vertex_mask_set(ss, mevit.v, 1.0f);
mevit.it = 0;
BLI_gsqueue_push(queue, &mevit);
}
}
}
while (!BLI_gsqueue_is_empty(queue)) {
vertex_topology_it c_mevit;
BLI_gsqueue_pop(queue, &c_mevit);
SculptVertexNeighborIter ni;
sculpt_vertex_neighbors_iter_begin(ss, c_mevit.v, ni)
{
if (visited_vertices[(int)ni.index] == 0) {
vertex_topology_it new_entry;
new_entry.v = ni.index;
new_entry.it = c_mevit.it + 1;
ss->filter_cache->mask_update_it[(int)new_entry.v] = new_entry.it;
visited_vertices[(int)ni.index] = 1;
if (ss->filter_cache->mask_update_last_it < new_entry.it) {
ss->filter_cache->mask_update_last_it = new_entry.it;
}
if (use_normals) {
float current_normal[3], prev_normal[3];
sculpt_vertex_normal_get(ss, ni.index, current_normal);
sculpt_vertex_normal_get(ss, c_mevit.v, prev_normal);
new_entry.edge_factor = dot_v3v3(current_normal, prev_normal) * c_mevit.edge_factor;
ss->filter_cache->normal_factor[ni.index] = dot_v3v3(original_normal, current_normal) *
powf(c_mevit.edge_factor, edge_sensitivity);
CLAMP(ss->filter_cache->normal_factor[ni.index], 0, 1);
}
BLI_gsqueue_push(queue, &new_entry);
}
}
sculpt_vertex_neighbors_iter_end(ni)
}
if (use_normals) {
for (int repeat = 0; repeat < 2; repeat++) {
for (int i = 0; i < vertex_count; i++) {
float avg = 0;
SculptVertexNeighborIter ni;
sculpt_vertex_neighbors_iter_begin(ss, i, ni)
{
avg += ss->filter_cache->normal_factor[ni.index];
}
sculpt_vertex_neighbors_iter_end(ni);
ss->filter_cache->normal_factor[i] = avg / ni.size;
}
}
}
BLI_gsqueue_free(queue);
MEM_freeN(visited_vertices);
SculptThreadedTaskData data = {
.sd = sd,
.ob = ob,
.nodes = ss->filter_cache->nodes,
.mask_expand_update_it = 0,
.mask_expand_use_normals = RNA_boolean_get(op->ptr, "use_normals"),
.mask_expand_invert_mask = RNA_boolean_get(op->ptr, "invert"),
.mask_expand_keep_prev_mask = RNA_boolean_get(op->ptr, "keep_previous_mask"),
};
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) &&
ss->filter_cache->totnode > SCULPT_THREADED_LIMIT);
BLI_task_parallel_range(0, ss->filter_cache->totnode, &data, sculpt_expand_task_cb, &settings);
const char *status_str = TIP_(
"Move the mouse to expand the mask from the active vertex. LBM: confirm mask, ESC/RMB: "
"cancel");
ED_workspace_status_text(C, status_str);
sculpt_flush_update_step(C);
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
static void SCULPT_OT_mask_expand(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Mask Expand";
ot->idname = "SCULPT_OT_mask_expand";
ot->description = "Expands a mask from the initial active vertex under the cursor";
/* api callbacks */
ot->invoke = sculpt_mask_expand_invoke;
ot->modal = sculpt_mask_expand_modal;
ot->cancel = sculpt_mask_expand_cancel;
ot->poll = sculpt_mode_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
ot->prop = RNA_def_boolean(ot->srna, "invert", true, "Invert", "Invert the new mask");
ot->prop = RNA_def_boolean(
ot->srna, "use_cursor", true, "Use Cursor", "Expand the mask to the cursor position");
ot->prop = RNA_def_boolean(ot->srna,
"update_pivot",
true,
"Update Pivot Position",
"Set the pivot position to the mask border after creating the mask");
ot->prop = RNA_def_int(ot->srna, "smooth_iterations", 2, 0, 10, "Smooth iterations", "", 0, 10);
ot->prop = RNA_def_int(ot->srna, "mask_speed", 5, 1, 10, "Mask speed", "", 1, 10);
ot->prop = RNA_def_boolean(ot->srna,
"use_normals",
true,
"Use Normals",
"Generate the mask using the normals and curvature of the model");
ot->prop = RNA_def_boolean(ot->srna,
"keep_previous_mask",
false,
"Keep Previous Mask",
"Generate the new mask on top of the current one");
ot->prop = RNA_def_int(ot->srna,
"edge_sensitivity",
300,
0,
2000,
"Edge Detection Sensitivity",
"Sensitivity for expanding the mask across sculpted sharp edges when "
"using normals to generate the mask",
0,
2000);
}
void ED_operatortypes_sculpt(void)
{
WM_operatortype_append(SCULPT_OT_brush_stroke);
@ -8595,4 +9014,5 @@ void ED_operatortypes_sculpt(void)
WM_operatortype_append(SCULPT_OT_mesh_filter);
WM_operatortype_append(SCULPT_OT_mask_filter);
WM_operatortype_append(SCULPT_OT_dirty_mask);
WM_operatortype_append(SCULPT_OT_mask_expand);
}

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@ -189,6 +189,11 @@ typedef struct SculptThreadedTaskData {
float nearest_vertex_search_co[3];
int nearest_vertex_index;
int mask_expand_update_it;
bool mask_expand_invert_mask;
bool mask_expand_use_normals;
bool mask_expand_keep_prev_mask;
ThreadMutex mutex;
} SculptThreadedTaskData;
@ -376,6 +381,8 @@ typedef struct FilterCache {
int mask_update_current_it;
int mask_update_last_it;
int *mask_update_it;
float *normal_factor;
float *prev_mask;
} FilterCache;
void sculpt_cache_calc_brushdata_symm(StrokeCache *cache,