Cycles: Report whether camera was detected inside volume or not

This commit is contained in:
Sergey Sharybin 2019-01-16 14:51:30 +01:00
parent 28790fb3a7
commit 0260d7b726
Notes: blender-bot 2023-02-14 04:03:14 +01:00
Referenced by issue #60597, Material Shader Crashes Cycles
1 changed files with 5 additions and 0 deletions

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@ -24,6 +24,7 @@
#include "util/util_foreach.h"
#include "util/util_function.h"
#include "util/util_logging.h"
#include "util/util_math_cdf.h"
#include "util/util_vector.h"
@ -502,10 +503,14 @@ void Camera::device_update_volume(Device * /*device*/,
viewplane_boundbox.intersects(object->bounds))
{
/* TODO(sergey): Consider adding more grained check. */
VLOG(1) << "Detected camera inside volume.";
kcam->is_inside_volume = 1;
break;
}
}
if(!kcam->is_inside_volume) {
VLOG(1) << "Camera is outside of the volume.";
}
need_device_update = false;
need_flags_update = false;
}