Fix compilation error with strict flags

This commit is contained in:
Sergey Sharybin 2017-01-20 17:47:09 +01:00
parent 051526da62
commit 094d916c60
1 changed files with 1 additions and 1 deletions

View File

@ -85,7 +85,7 @@ void draw_motion_paths_init(View3D *v3d, ARegion *ar)
* - 50% Darker color for current frame
* - User selected color for next frames
*/
void set_motion_path_color(Scene *scene, bMotionPath *mpath, int i, short sel, int sfra, int efra,
static void set_motion_path_color(Scene *scene, bMotionPath *mpath, int i, short sel, int sfra, int efra,
float prev_color[3], float frame_color[3], float next_color[3])
{
int frame = sfra + i;