Fix compilation error with strict flags
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051526da62
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@ -85,7 +85,7 @@ void draw_motion_paths_init(View3D *v3d, ARegion *ar)
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* - 50% Darker color for current frame
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* - User selected color for next frames
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*/
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void set_motion_path_color(Scene *scene, bMotionPath *mpath, int i, short sel, int sfra, int efra,
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static void set_motion_path_color(Scene *scene, bMotionPath *mpath, int i, short sel, int sfra, int efra,
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float prev_color[3], float frame_color[3], float next_color[3])
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{
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int frame = sfra + i;
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