Fix T98718: Face Is Planar Node Not handling Certain Conditions
The comparison between dot products of each point of the poly were not taking into consideration negative values. FLT_MIN was used rather than -FLT_MAX due to a misunderstanding of the FLT_MIN definition. Maniphest Tasks: T98718 Differential Revision: https://developer.blender.org/D15161
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blender-bot
2023-02-14 02:43:21 +01:00
Referenced by issue #98718, Face Is Planar Node: Rotating a plane makes it non-planar Referenced by issue #98661, 3.2: Potential candidates for corrective releases
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@ -65,7 +65,7 @@ class PlanarFieldInput final : public GeometryFieldInput {
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float3 reference_normal = poly_normals[i_poly];
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float min = FLT_MAX;
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float max = FLT_MIN;
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float max = -FLT_MAX;
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for (const int i_loop : poly_loops.index_range()) {
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const float3 vert = mesh->mvert[poly_loops[i_loop].v].co;
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