Fix T78124 Overlay: Image: Camera background image transparency not working

This changes to premultiplied blending for all cases and put the premult
in the shader.
This commit is contained in:
Clément Foucault 2020-07-03 01:46:45 +02:00
parent 5a13f682ee
commit 0961ce04cb
Notes: blender-bot 2023-02-14 02:43:21 +01:00
Referenced by issue #95398, Unable to adjust Opacity of Camera Background Image
Referenced by issue #78124, Bug with transparency on camera background image
2 changed files with 6 additions and 3 deletions

View File

@ -61,11 +61,11 @@ void OVERLAY_image_cache_init(OVERLAY_Data *vedata)
state = DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS;
DRW_PASS_CREATE(psl->image_empties_ps, state | pd->clipping_state);
state = DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_BLEND_ALPHA;
state = DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_BLEND_ALPHA_PREMUL;
DRW_PASS_CREATE(psl->image_empties_back_ps, state | pd->clipping_state);
DRW_PASS_CREATE(psl->image_empties_blend_ps, state | pd->clipping_state);
state = DRW_STATE_WRITE_COLOR | DRW_STATE_BLEND_ALPHA;
state = DRW_STATE_WRITE_COLOR | DRW_STATE_BLEND_ALPHA_PREMUL;
DRW_PASS_CREATE(psl->image_empties_front_ps, state);
DRW_PASS_CREATE(psl->image_foreground_ps, state);
}
@ -342,7 +342,7 @@ void OVERLAY_image_camera_cache_populate(OVERLAY_Data *vedata, Object *ob)
mul_m4_m4m4(mat, modelmat, mat);
const bool is_foreground = (bgpic->flag & CAM_BGIMG_FLAG_FOREGROUND) != 0;
float color_premult_alpha[4] = {bgpic->alpha, bgpic->alpha, bgpic->alpha, bgpic->alpha};
float color_premult_alpha[4] = {1.0f, 1.0f, 1.0f, bgpic->alpha};
DRWPass *pass = is_foreground ? psl->image_foreground_ps : psl->image_background_ps;

View File

@ -26,4 +26,7 @@ void main()
fragColor.a = 1.0;
}
}
/* Pre-multiplied blending. */
fragColor.rgb *= fragColor.a;
}