OpenGL: remove older matrix macros

Some of these were unused, the others are now handled by GPU_matrix.

Part of T49450
This commit is contained in:
Mike Erwin 2017-03-21 00:11:17 -04:00
parent 938613f720
commit 0c47923fca
1 changed files with 0 additions and 14 deletions

View File

@ -86,19 +86,5 @@ void cpack(unsigned int x);
#define GLA_PIXEL_OFS 0.375f
BLI_INLINE void glTranslate3iv(const int vec[3]) { glTranslatef(UNPACK3_EX((const float), vec, )); }
BLI_INLINE void glTranslate2iv(const int vec[2]) { glTranslatef(UNPACK2_EX((const float), vec, ), 0.0f); }
BLI_INLINE void glTranslate3fv(const float vec[3]) { glTranslatef(UNPACK3(vec)); }
BLI_INLINE void glTranslate2fv(const float vec[2]) { glTranslatef(UNPACK2(vec), 0.0f); }
BLI_INLINE void glScale3iv(const int vec[3]) { glTranslatef(UNPACK3_EX((const float), vec, )); }
BLI_INLINE void glScale2iv(const int vec[2]) { glTranslatef(UNPACK2_EX((const float), vec, ), 0.0f); }
BLI_INLINE void glScale3fv(const float vec[3]) { glScalef(UNPACK3(vec)); }
BLI_INLINE void glScale2fv(const float vec[2]) { glScalef(UNPACK2(vec), 0.0); }
/* v2 versions don't make much sense for rotation */
BLI_INLINE void glRotate3fv(const float angle, const float vec[3]) { glRotatef(angle, UNPACK3(vec)); }
#endif /* #ifdef __BIF_GL_H__ */