Fix inconsistent collection/object hide icon brightness in outliner
Differential Revision: https://developer.blender.org/D4679
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@ -902,7 +902,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
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ICON_HIDE_OFF;
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}
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bt = uiDefIconBut(block,
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UI_BTYPE_TOGGLE,
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UI_BTYPE_ICON_TOGGLE,
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0,
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icon,
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(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX),
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@ -1014,7 +1014,7 @@ static void outliner_draw_userbuts(uiBlock *block, ARegion *ar, SpaceOutliner *s
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tip = TIP_("Data-block has no users and will be deleted");
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}
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bt = uiDefIconButBitS(block,
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UI_BTYPE_TOGGLE,
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UI_BTYPE_ICON_TOGGLE,
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LIB_FAKEUSER,
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1,
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icon,
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@ -1049,7 +1049,7 @@ static void outliner_draw_userbuts(uiBlock *block, ARegion *ar, SpaceOutliner *s
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UI_but_flag_enable(bt, but_flag);
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bt = uiDefButBitS(block,
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UI_BTYPE_TOGGLE,
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UI_BTYPE_ICON_TOGGLE,
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LIB_FAKEUSER,
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1,
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(id->flag & LIB_FAKEUSER) ? "F" : " ",
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