Fix: Cycles reporting incorrect number of samples in viewport render

During viewport rendering where the viewport samples are set to 0 the UI
showed 16777216 as number of samples. We should not show the number of
samples when the number of viewport samples are set to 0.

Differential Revision: https://developer.blender.org/D5301
This commit is contained in:
Jeroen Bakker 2019-07-31 14:32:37 +02:00 committed by Brecht Van Lommel
parent 604fdb6e85
commit 0d3493d6d9
1 changed files with 1 additions and 1 deletions

View File

@ -985,7 +985,7 @@ void Session::update_status_time(bool show_pause, bool show_done)
substatus += string_printf(", Prefiltered %d tiles", progress.get_denoised_tiles());
}
}
else if (tile_manager.num_samples == INT_MAX)
else if (tile_manager.num_samples == Integrator::MAX_SAMPLES)
substatus = string_printf("Path Tracing Sample %d", progressive_sample + 1);
else
substatus = string_printf("Path Tracing Sample %d/%d", progressive_sample + 1, num_samples);