Fix crash in OpenVDB highres smoke cache when seeking to frame 0.
This code obviously should also use the cache_fields flag variable, like the code for reading the lowres data in the same function. This is because fluid_fields actually represents the old state before smoke was reallocated to match cache_fields read from the file, and if it has some fields enabled that aren't allocated any more, it crashes. This also fixes a reverse glitch: when a file was loaded with the current frame in the middle of a baked smoke+fire simulation, smoke appeared immediately, but the fire didn't until the frame was changed. The reason is the same: after file load no fields are initially allocated and thus fluid_fields is 0.
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@ -1137,13 +1137,13 @@ static int ptcache_smoke_openvdb_read(struct OpenVDBReader *reader, void *smoke_
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OpenVDB_import_grid_fl(reader, "density", &dens, sds->res_wt);
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if (fluid_fields & SM_ACTIVE_FIRE) {
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if (cache_fields & SM_ACTIVE_FIRE) {
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OpenVDB_import_grid_fl(reader, "flame", &flame, sds->res_wt);
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OpenVDB_import_grid_fl(reader, "fuel", &fuel, sds->res_wt);
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OpenVDB_import_grid_fl(reader, "react", &react, sds->res_wt);
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}
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if (fluid_fields & SM_ACTIVE_COLORS) {
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if (cache_fields & SM_ACTIVE_COLORS) {
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OpenVDB_import_grid_vec(reader, "color", &r, &g, &b, sds->res_wt);
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}
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