Cleanup: spelling

This commit is contained in:
Campbell Barton 2019-06-15 09:24:38 +10:00
parent edda93caf9
commit 0fd96b4128
Notes: blender-bot 2023-02-14 05:16:25 +01:00
Referenced by issue #65831, workbench can not render when turen on the No anti-aliasing
Referenced by issue #65834, Circle Select in edit mode seems to be locked to the local view axes of the first selection click/stroke (can't properly select while rotating the camera with a 3D mouse)
Referenced by issue #59299, Recognizing too much GPU's
13 changed files with 23 additions and 22 deletions

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@ -14,7 +14,7 @@
* limitations under the License.
*/
/* This class implemens a ray accelerator for Cycles using Intel's Embree library.
/* This class implements a ray accelerator for Cycles using Intel's Embree library.
* It supports triangles, curves, object and deformation blur and instancing.
* Not supported are thick line segments, those have no native equivalent in Embree.
* They could be implemented using Embree's thick curves, at the expense of wasted memory.

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@ -79,7 +79,7 @@ template<typename T> struct texture {
}
#if defined(__KERNEL_AVX__) || defined(__KERNEL_AVX2__)
/* Reads 256 bytes but indexes in blocks of 128 bytes to maintain
* compatibility with existing indicies and data structures.
* compatibility with existing indices and data structures.
*/
ccl_always_inline avxf fetch_avxf(const int index)
{

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@ -247,7 +247,7 @@ void BKE_image_free_buffers_ex(Image *ima, bool do_lock)
}
if (!G.background) {
/* Background mode doesn't use opnegl,
/* Background mode doesn't use OpenGL,
* so we can avoid freeing GPU images and save some
* time by skipping mutex lock.
*/

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@ -660,7 +660,7 @@ void BKE_override_library_update(Main *bmain, ID *local)
* Actually, maybe not! Since we are swapping with original ID's local content, we want to
* keep user-count in correct state when freeing tmp_id
* (and that user-counts of IDs used by 'new' local data also remain correct). */
/* This would imply change in handling of usercout all over RNA
/* This would imply change in handling of user-count all over RNA
* (and possibly all over Blender code).
* Not impossible to do, but would rather see first if extra useless usual user handling
* is actually a (performances) issue here. */
@ -733,7 +733,7 @@ void BKE_main_override_library_update(Main *bmain)
* where we only define values that need differential data.
*
* This avoids us having to modify 'real' data-block at write time (and restoring it afterwards),
* which is inneficient, and potentially dangerous (in case of concurrent access...), while not
* which is inefficient, and potentially dangerous (in case of concurrent access...), while not
* using much extra memory in typical cases. It also ensures stored data-block always contains
* exact same data as "desired" ones (kind of "baked" data-blocks).
*/

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@ -484,7 +484,7 @@ static void libblock_remap_data(
FOREACH_MAIN_ID_END;
}
/* XXX We may not want to always 'transfer' fakeuser from old to new id...
/* XXX We may not want to always 'transfer' fake-user from old to new id...
* Think for now it's desired behavior though,
* we can always add an option (flag) to control this later if needed. */
if (old_id && (old_id->flag & LIB_FAKEUSER)) {

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@ -104,11 +104,10 @@ static void set_face_varying_data_from_uv(Subdiv *subdiv,
for (int face_index = 0; face_index < num_faces; ++face_index) {
const int num_face_vertices = topology_refiner->getNumFaceVertices(topology_refiner,
face_index);
const int *uv_indicies = topology_refiner->getFaceFVarValueIndices(
const int *uv_indices = topology_refiner->getFaceFVarValueIndices(
topology_refiner, face_index, layer_index);
for (int vertex_index = 0; vertex_index < num_face_vertices; vertex_index++, mluv++) {
evaluator->setFaceVaryingData(
evaluator, layer_index, mluv->uv, uv_indicies[vertex_index], 1);
evaluator->setFaceVaryingData(evaluator, layer_index, mluv->uv, uv_indices[vertex_index], 1);
}
}
}

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@ -118,7 +118,7 @@ static void *workspace_relation_get_data_matching_parent(const ListBase *relatio
* Checks if \a screen is already used within any workspace. A screen should never be assigned to
* multiple WorkSpaceLayouts, but that should be ensured outside of the BKE_workspace module
* and without such checks.
* Hence, this should only be used as assert check before assigining a screen to a workspace.
* Hence, this should only be used as assert check before assigning a screen to a workspace.
*/
#ifndef NDEBUG
static bool workspaces_is_screen_used

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@ -3055,7 +3055,7 @@ static void adjust_the_cycle_or_chain(BoundVert *vstart, bool iscycle)
* on loop slide edges, the widths at each end could be different.
*
* It turns out that the dependent offsets either form chains or
* cycles, and we can process each of those separatey.
* cycles, and we can process each of those separately.
*/
static void adjust_offsets(BevelParams *bp, BMesh *bm)
{

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@ -467,8 +467,8 @@ void GPENCIL_cache_init(void *vedata)
DRW_shgroup_uniform_int(mix_shgrp, "do_select", &stl->storage->do_select_outline, 1);
DRW_shgroup_uniform_vec4(mix_shgrp, "select_color", stl->storage->select_color, 1);
/* mix pass no blend used to copy between passes. A separated pass is required
* because if mix_pass is used, the acumulation of blend degrade the colors.
/* Mix pass no blend used to copy between passes. A separated pass is required
* because if mix_pass is used, the accumulation of blend degrade the colors.
*
* This pass is used too to take the snapshot used for background_pass. This image
* will be used as the background while the user is drawing.

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@ -667,7 +667,7 @@ static void annotation_draw_strokes_edit(bGPdata *gpd,
continue;
}
/* Optimisation: only draw points for selected strokes
/* Optimization: only draw points for selected strokes
* We assume that selected points can only occur in
* strokes that are selected too.
*/

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@ -786,8 +786,10 @@ void ED_fileselect_exit(wmWindowManager *wm, ScrArea *sa, SpaceFile *sfile)
}
}
/** Helper used by both main update code, and smoothscroll timer,
* to try to enable rename editing from #FileSelectParams.renamefile name. */
/**
* Helper used by both main update code, and smooth-scroll timer,
* to try to enable rename editing from #FileSelectParams.renamefile name.
*/
void file_params_renamefile_activate(SpaceFile *sfile, FileSelectParams *params)
{
BLI_assert(params->rename_flag != 0);

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@ -6802,7 +6802,7 @@ static void *rna_array_as_string_alloc(
static void rna_array_as_string_elem(int type, void **buf_p, int len, DynStr *dynstr)
{
/* This will print a comma seperated string of the array elements from
/* This will print a comma separated string of the array elements from
* buf start to len. We will add a comma if len == 1 to preserve tuples. */
const int end = len - 1;
if (type == PROP_BOOLEAN) {
@ -8149,8 +8149,8 @@ bool RNA_struct_equals(Main *bmain, PointerRNA *ptr_a, PointerRNA *ptr_b, eRNACo
/** Generic RNA property diff function.
*
* \note about \a prop and \a prop_a/prop_b parameters:
* the former is exptected to be an 'un-resolved' one,
* while the two laters are expected to be fully resolved ones
* the former is expected to be an 'un-resolved' one,
* while the two later are expected to be fully resolved ones
* (i.e. to be the IDProps when they should be, etc.).
* When \a prop is given, \a prop_a and \a prop_b should always be NULL, and vice-versa.
* This is necessary, because we cannot perform 'set/unset' checks on resolved properties
@ -8791,7 +8791,7 @@ void RNA_struct_override_apply(Main *bmain,
TIMEIT_START_AVERAGED(RNA_struct_override_apply);
#endif
/* Note: Applying insert operations in a separate pass is mandatory.
* We could optimize this later, but for now, as inneficient as it is,
* We could optimize this later, but for now, as inefficient as it is,
* don't think this is a critical point.
*/
bool do_insert = false;

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@ -514,8 +514,8 @@ static float clipy_rctf(rctf *rf, float y1, float y2)
static void boxsampleclip(struct ImBuf *ibuf, rctf *rf, TexResult *texres)
{
/* sample box, is clipped already, and minx etc. have been set at ibuf size.
* Enlarge with antialiased edges of the pixels */
/* Sample box, is clipped already, and minx etc. have been set at ibuf size.
* Enlarge with anti-aliased edges of the pixels. */
float muly, mulx, div, col[4];
int x, y, startx, endx, starty, endy;