Cleanup: make format
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@ -570,9 +570,9 @@ void CustomData_data_transfer(const struct MeshPairRemap *me_remap,
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/* .blend file I/O */
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void CustomData_blend_write_prepare(struct CustomData *data,
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struct CustomDataLayer **r_write_layers,
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struct CustomDataLayer *write_layers_buff,
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size_t write_layers_size);
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struct CustomDataLayer **r_write_layers,
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struct CustomDataLayer *write_layers_buff,
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size_t write_layers_size);
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void CustomData_blend_write(struct BlendWriter *writer,
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struct CustomData *data,
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@ -1300,7 +1300,7 @@ void BLI_setenv_if_new(const char *env, const char *val)
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/**
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* Get an env var, result has to be used immediately.
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*
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* On windows getenv gets its variables from a static copy of the environment variables taken at
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* On windows getenv gets its variables from a static copy of the environment variables taken at
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* process start-up, causing it to not pick up on environment variables created during runtime.
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* This function uses an alternative method to get environment variables that does pick up on
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* runtime environment variables.
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@ -21,7 +21,7 @@ void main()
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bool is_select = (flag & VERT_UV_SELECT) != 0;
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selectionFac = is_select ? 1.0 : 0.0;
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/* Move selected edges to the top
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/* Move selected edges to the top
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* Vertices are between 0.0 and 0.2, Edges between 0.2 and 0.4
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* actual pixels are at 0.75, 1.0 is used for the background. */
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float depth = is_select ? 0.25 : 0.35;
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@ -2971,10 +2971,10 @@ static void rna_def_space_outliner(BlenderRNA *brna)
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"View Layer",
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"Display collections and objects in the view layer"},
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{SO_SEQUENCE,
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"SEQUENCE",
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ICON_SEQUENCE,
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"Video Sequencer",
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"Display data belonging to the Video Sequencer"},
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"SEQUENCE",
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ICON_SEQUENCE,
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"Video Sequencer",
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"Display data belonging to the Video Sequencer"},
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{SO_LIBRARIES,
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"LIBRARIES",
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ICON_FILE_BLEND,
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