fix T58568 build errors when using collada 1.6.68 or newer
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blender-bot
2023-02-14 06:00:50 +01:00
Referenced by issue #58568, Add support for opencollada >= 1.6.65
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@ -25,6 +25,18 @@
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remove_strict_flags()
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FIND_FILE(_opencollada_with_animation_clip
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NAMES
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COLLADAFWAnimationClip.h
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PATHS
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${OPENCOLLADA_INCLUDE_DIRS}
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NO_DEFAULT_PATH
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)
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IF(_opencollada_with_animation_clip)
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add_compile_definitions(OPENCOLLADA_WITH_ANIMATION_CLIP)
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ENDIF()
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set(INC
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.
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../blenkernel
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@ -1349,6 +1349,19 @@ bool DocumentImporter::writeAnimationList(const COLLADAFW::AnimationList *animat
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return anim_importer.write_animation_list(animationList);
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}
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#if OPENCOLLADA_WITH_ANIMATION_CLIP
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// Since opencollada 1.6.68
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// called on post-process stage after writeVisualScenes
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bool DocumentImporter::writeAnimationClip(const COLLADAFW::AnimationClip *AnimationClip)
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{
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if (mImportStage != General)
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return true;
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return true;
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//return animation_clip_importer.write_animation_clip(animationClip); // TODO: implement import of AnimationClips
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}
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#endif
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/** When this method is called, the writer must write the skin controller data.
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* \return The writer should return true, if writing succeeded, false otherwise.*/
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bool DocumentImporter::writeSkinControllerData(const COLLADAFW::SkinControllerData *skin)
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@ -49,8 +49,6 @@
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#include "MeshImporter.h"
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#include "ImportSettings.h"
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struct bContext;
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/** Importer class. */
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@ -108,6 +106,11 @@ public:
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bool writeAnimationList(const COLLADAFW::AnimationList*);
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#if OPENCOLLADA_WITH_ANIMATION_CLIP
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// Please enable this when building with Collada 1.6.65 or newer (also in DocumentImporter.cpp)
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bool DocumentImporter::writeAnimationClip(const COLLADAFW::AnimationClip *AnimationClip);
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#endif
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bool writeGeometry(const COLLADAFW::Geometry*);
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bool writeMaterial(const COLLADAFW::Material*);
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