UV Editor: Fix memleak with loop_vbo and loop_batch.

This commit is contained in:
Germano Cavalcante 2018-04-19 11:22:16 -03:00
parent ec86bebb87
commit 1266a36b87
1 changed files with 3 additions and 3 deletions

View File

@ -932,14 +932,14 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, ViewLayer *view_layer, Obje
immUnbindProgram();
}
}
GWN_vertbuf_discard(loop_vbo);
GWN_batch_discard(loop_batch);
}
else {
immUnbindProgram();
}
GWN_vertbuf_discard(loop_vbo);
GWN_batch_discard(loop_batch);
if (sima->flag & SI_SMOOTH_UV) {
glDisable(GL_LINE_SMOOTH);
glDisable(GL_BLEND);