Cleanup: redundant struct declarations
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@ -31,8 +31,6 @@ extern "C" {
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#endif
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struct CryptomatteSession;
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struct ID;
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struct Main;
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struct Material;
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struct Object;
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struct RenderResult;
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@ -21,7 +21,6 @@
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#endif
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struct Mesh;
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struct VolumeGrid;
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namespace blender::bke {
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@ -27,7 +27,6 @@
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/* Forward declarations. */
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struct RenderResult;
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struct StampData;
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/* Cryptomatte includes hash in its meta data keys. The hash is generated from the render
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* layer/pass name. Compositing happens without the knowledge of the original layer and pass. The
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@ -55,7 +55,6 @@ struct FModifier;
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struct bAction;
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struct uiBlock;
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struct uiLayout;
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struct PointerRNA;
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struct PropertyRNA;
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@ -52,7 +52,6 @@ struct rcti;
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struct uiBlock;
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struct uiLayout;
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struct wmKeyConfig;
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struct wmMsgBus;
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struct wmMsgSubscribeKey;
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struct wmMsgSubscribeValue;
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struct wmNotifier;
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@ -38,11 +38,9 @@ struct bContext;
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struct bNode;
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struct bNodeLink;
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struct bNodeSocket;
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struct uiBut;
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struct wmGizmoGroupType;
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struct wmKeyConfig;
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struct wmWindow;
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struct uiBlock;
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#ifdef __cplusplus
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extern "C" {
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@ -32,7 +32,6 @@ extern "C" {
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struct ImBuf;
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struct OCIO_ConstCPUProcessorRcPtr;
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struct OCIO_ConstProcessorRcPtr;
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extern float imbuf_luma_coefficients[3];
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extern float imbuf_xyz_to_rgb[3][3];
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@ -30,7 +30,6 @@ extern "C" {
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struct ListBase;
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struct Scene;
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struct Sequence;
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struct bContext;
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/* SeqLoadData.flags */
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typedef enum eSeqLoadFlags {
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