GPU: Attempt to fix Crash on startup with Intel HD Graphics 620/630

This only enables the workarounds that we know have effects on intels.
We could add the other workarounds if needed.

Related task T72098
This commit is contained in:
Clément Foucault 2020-05-19 22:24:03 +02:00
parent a5a069c272
commit 13125e0948
Notes: blender-bot 2023-02-14 00:03:28 +01:00
Referenced by issue #72098, Crash on startup with 2.82 and Intel HD + Windows
1 changed files with 8 additions and 0 deletions

View File

@ -304,6 +304,14 @@ void gpu_extensions_init(void)
GG.context_local_shaders_workaround = GLEW_ARB_get_program_binary;
}
/* Special fix for theses specific GPUs. Without thoses workaround, blender crashes on strartup.
* (see T72098) */
if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_WIN, GPU_DRIVER_OFFICIAL) &&
(strstr(renderer, "HD Graphics 620") || strstr(renderer, "HD Graphics 630"))) {
GG.mip_render_workaround = true;
GG.context_local_shaders_workaround = GLEW_ARB_get_program_binary;
}
/* df/dy calculation factors, those are dependent on driver */
GG.dfdyfactors[0] = 1.0;
GG.dfdyfactors[1] = 1.0;