Use 'beauty' for sculpt triangulation

Causes fewer degenerate quads.
This commit is contained in:
Campbell Barton 2015-11-06 01:12:07 +11:00
parent 0f769afe07
commit 131c2a2bef
Notes: blender-bot 2023-02-14 08:27:39 +01:00
Referenced by issue #46692, Dyntopo Claystrips crashes on certain meshes
1 changed files with 1 additions and 1 deletions

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@ -4677,7 +4677,7 @@ static void SCULPT_OT_set_persistent_base(wmOperatorType *ot)
static void sculpt_dynamic_topology_triangulate(BMesh *bm)
{
if (bm->totloop != bm->totface * 3) {
BM_mesh_triangulate(bm, MOD_TRIANGULATE_QUAD_FIXED, MOD_TRIANGULATE_NGON_EARCLIP, false, NULL, NULL, NULL);
BM_mesh_triangulate(bm, MOD_TRIANGULATE_QUAD_BEAUTY, MOD_TRIANGULATE_NGON_EARCLIP, false, NULL, NULL, NULL);
}
}