Cleanup: Use bool

This commit is contained in:
Julian Eisel 2016-08-04 03:10:28 +02:00
parent 9a8c572121
commit 14720e2e62
1 changed files with 7 additions and 7 deletions

View File

@ -117,7 +117,7 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
}
else if (CTX_data_equals(member, "visible_objects") || CTX_data_equals(member, "visible_bases")) {
const unsigned int lay = context_layers(sc, scene, sa);
int visible_objects = CTX_data_equals(member, "visible_objects");
const bool visible_objects = CTX_data_equals(member, "visible_objects");
for (base = scene->base.first; base; base = base->next) {
if (((base->object->restrictflag & OB_RESTRICT_VIEW) == 0) && (base->lay & lay)) {
@ -132,7 +132,7 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
}
else if (CTX_data_equals(member, "selectable_objects") || CTX_data_equals(member, "selectable_bases")) {
const unsigned int lay = context_layers(sc, scene, sa);
int selectable_objects = CTX_data_equals(member, "selectable_objects");
const bool selectable_objects = CTX_data_equals(member, "selectable_objects");
for (base = scene->base.first; base; base = base->next) {
if (base->lay & lay) {
@ -149,7 +149,7 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
}
else if (CTX_data_equals(member, "selected_objects") || CTX_data_equals(member, "selected_bases")) {
const unsigned int lay = context_layers(sc, scene, sa);
int selected_objects = CTX_data_equals(member, "selected_objects");
const bool selected_objects = CTX_data_equals(member, "selected_objects");
for (base = scene->base.first; base; base = base->next) {
if ((base->flag & SELECT) && (base->lay & lay)) {
@ -164,7 +164,7 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
}
else if (CTX_data_equals(member, "selected_editable_objects") || CTX_data_equals(member, "selected_editable_bases")) {
const unsigned int lay = context_layers(sc, scene, sa);
int selected_editable_objects = CTX_data_equals(member, "selected_editable_objects");
const bool selected_editable_objects = CTX_data_equals(member, "selected_editable_objects");
for (base = scene->base.first; base; base = base->next) {
if ((base->flag & SELECT) && (base->lay & lay)) {
@ -183,7 +183,7 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
}
else if (CTX_data_equals(member, "editable_objects") || CTX_data_equals(member, "editable_bases")) {
const unsigned int lay = context_layers(sc, scene, sa);
int editable_objects = CTX_data_equals(member, "editable_objects");
const bool editable_objects = CTX_data_equals(member, "editable_objects");
/* Visible + Editable, but not necessarily selected */
for (base = scene->base.first; base; base = base->next) {
@ -202,7 +202,7 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
else if (CTX_data_equals(member, "visible_bones") || CTX_data_equals(member, "editable_bones")) {
bArmature *arm = (obedit && obedit->type == OB_ARMATURE) ? obedit->data : NULL;
EditBone *ebone, *flipbone = NULL;
int editable_bones = CTX_data_equals(member, "editable_bones");
const bool editable_bones = CTX_data_equals(member, "editable_bones");
if (arm && arm->edbo) {
/* Attention: X-Axis Mirroring is also handled here... */
@ -244,7 +244,7 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
else if (CTX_data_equals(member, "selected_bones") || CTX_data_equals(member, "selected_editable_bones")) {
bArmature *arm = (obedit && obedit->type == OB_ARMATURE) ? obedit->data : NULL;
EditBone *ebone, *flipbone = NULL;
int selected_editable_bones = CTX_data_equals(member, "selected_editable_bones");
const bool selected_editable_bones = CTX_data_equals(member, "selected_editable_bones");
if (arm && arm->edbo) {
/* Attention: X-Axis Mirroring is also handled here... */