deps_builder: fix hardcoded path
the windows builder has 2 different build folders for the debug and release libs, hardcoding the path like this leads to an extra 1GB of downloaded files. The windows builder supplies a single PACKAGE_DIR for both but gets ignored. This change promotes PACKAGE_DIR to be cached in CMakeCache so it can be changed if needed. Differential Revision: https://developer.blender.org/D16213 Reviewed by; brecht, dfelinto
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@ -21,8 +21,8 @@ else()
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endif()
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set(DOWNLOAD_DIR "${CMAKE_CURRENT_BINARY_DIR}/downloads" CACHE STRING "Path for downloaded files")
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# This path must be hard-coded like this, so that the GNUmakefile knows where it is and can pass it to make_source_archive.py:
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set(PACKAGE_DIR "${CMAKE_CURRENT_BINARY_DIR}/packages")
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set(PACKAGE_DIR "${CMAKE_CURRENT_BINARY_DIR}/packages" CACHE PATH "default path for downloaded packages")
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option(PACKAGE_USE_UPSTREAM_SOURCES "Use sources upstream to download the package sources, when OFF the blender mirror will be used" ON)
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file(TO_CMAKE_PATH ${DOWNLOAD_DIR} DOWNLOAD_DIR)
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