Fix multiple-object uv selection not "deselecting" other objects
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@ -2576,7 +2576,10 @@ static int uv_mouse_select_multi(
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#endif
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}
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uv_select_tag_update_for_object(depsgraph, ts, obedit);
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for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
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Object *obiter = objects[ob_index];
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uv_select_tag_update_for_object(depsgraph, ts, obiter);
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}
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return OPERATOR_PASS_THROUGH | OPERATOR_FINISHED;
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}
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