Bone calculate roll (pos/neg options in menu)

This change means you can see the option to do +/- aligned axis when calculating roll
(in that case the flip-axis option is ignored).

This is added since you mostly don't want to set the option in the toolbar each time.
This commit is contained in:
Campbell Barton 2015-01-29 15:40:29 +11:00
parent 7095f47665
commit 1738d4acc9
1 changed files with 51 additions and 21 deletions

View File

@ -38,6 +38,8 @@
#include "MEM_guardedalloc.h"
#include "BLF_translation.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
@ -236,28 +238,49 @@ float ED_rollBoneToVector(EditBone *bone, const float align_axis[3], const bool
return roll;
}
/* note, ranges arithmatic is used below */
typedef enum eCalcRollTypes {
CALC_ROLL_X = 0,
CALC_ROLL_Y = 1,
CALC_ROLL_Z = 2,
CALC_ROLL_TAN_X = 3,
CALC_ROLL_TAN_Z = 4,
/* pos */
CALC_ROLL_POS_X = 0,
CALC_ROLL_POS_Y,
CALC_ROLL_POS_Z,
CALC_ROLL_ACTIVE = 5,
CALC_ROLL_VIEW = 6,
CALC_ROLL_CURSOR = 7,
CALC_ROLL_TAN_POS_X,
CALC_ROLL_TAN_POS_Z,
/* neg */
CALC_ROLL_NEG_X,
CALC_ROLL_NEG_Y,
CALC_ROLL_NEG_Z,
CALC_ROLL_TAN_NEG_X,
CALC_ROLL_TAN_NEG_Z,
/* no sign */
CALC_ROLL_ACTIVE,
CALC_ROLL_VIEW,
CALC_ROLL_CURSOR,
} eCalcRollTypes;
static EnumPropertyItem prop_calc_roll_types[] = {
{CALC_ROLL_TAN_X, "X", 0, "Local X Tangent", ""},
{CALC_ROLL_TAN_Z, "Z", 0, "Local Z Tangent", ""},
{0, "", 0, N_("Positive"), ""},
{CALC_ROLL_TAN_POS_X, "POS_X", 0, "Local +X Tangent", ""},
{CALC_ROLL_TAN_POS_Z, "POS_Z", 0, "Local +Z Tangent", ""},
{CALC_ROLL_X, "GLOBAL_X", 0, "Global X Axis", ""},
{CALC_ROLL_Y, "GLOBAL_Y", 0, "Global Y Axis", ""},
{CALC_ROLL_Z, "GLOBAL_Z", 0, "Global Z Axis", ""},
{CALC_ROLL_POS_X, "GLOBAL_POS_X", 0, "Global +X Axis", ""},
{CALC_ROLL_POS_Y, "GLOBAL_POS_Y", 0, "Global +Y Axis", ""},
{CALC_ROLL_POS_Z, "GLOBAL_POS_Z", 0, "Global +Z Axis", ""},
{0, "", 0, N_("Negative"), ""},
{CALC_ROLL_TAN_NEG_X, "NEG_X", 0, "Local -X Tangent", ""},
{CALC_ROLL_TAN_NEG_Z, "NEG_Z", 0, "Local -Z Tangent", ""},
{CALC_ROLL_NEG_X, "GLOBAL_NEG_X", 0, "Global -X Axis", ""},
{CALC_ROLL_NEG_Y, "GLOBAL_NEG_Y", 0, "Global -Y Axis", ""},
{CALC_ROLL_NEG_Z, "GLOBAL_NEG_Z", 0, "Global -Z Axis", ""},
{0, "", 0, N_("Other"), ""},
{CALC_ROLL_ACTIVE, "ACTIVE", 0, "Active Bone", ""},
{CALC_ROLL_VIEW, "VIEW", 0, "View Axis", ""},
{CALC_ROLL_CURSOR, "CURSOR", 0, "Cursor", ""},
@ -268,15 +291,22 @@ static EnumPropertyItem prop_calc_roll_types[] = {
static int armature_calc_roll_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_edit_object(C);
const short type = RNA_enum_get(op->ptr, "type");
eCalcRollTypes type = RNA_enum_get(op->ptr, "type");
const bool axis_only = RNA_boolean_get(op->ptr, "axis_only");
const bool axis_flip = RNA_boolean_get(op->ptr, "axis_flip");
/* axis_flip when matching the active bone never makes sense */
bool axis_flip = ((type >= CALC_ROLL_ACTIVE) ? RNA_boolean_get(op->ptr, "axis_flip") :
(type >= CALC_ROLL_TAN_NEG_X) ? true : false);
float imat[3][3];
bArmature *arm = ob->data;
EditBone *ebone;
if ((type >= CALC_ROLL_NEG_X) && (type <= CALC_ROLL_TAN_NEG_Z)) {
type -= (CALC_ROLL_ACTIVE - CALC_ROLL_NEG_X);
axis_flip = true;
}
copy_m3_m4(imat, ob->obmat);
invert_m3(imat);
@ -302,7 +332,7 @@ static int armature_calc_roll_exec(bContext *C, wmOperator *op)
}
}
}
else if (ELEM(type, CALC_ROLL_TAN_X, CALC_ROLL_TAN_Z)) {
else if (ELEM(type, CALC_ROLL_TAN_POS_X, CALC_ROLL_TAN_POS_Z)) {
for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
if (ebone->parent) {
bool is_edit = (EBONE_VISIBLE(arm, ebone) && EBONE_EDITABLE(ebone));
@ -323,7 +353,7 @@ static int armature_calc_roll_exec(bContext *C, wmOperator *op)
sub_v3_v3v3(dir_b, ebone_other->head, ebone_other->tail);
normalize_v3(dir_b);
if (type == CALC_ROLL_TAN_Z) {
if (type == CALC_ROLL_TAN_POS_Z) {
cross_v3_v3v3(vec, dir_a, dir_b);
}
else {
@ -374,7 +404,7 @@ static int armature_calc_roll_exec(bContext *C, wmOperator *op)
copy_v3_v3(vec, mat[2]);
}
else { /* Axis */
assert(type >= 0 && type <= 5);
assert(type <= 5);
if (type < 3) vec[type] = 1.0f;
else vec[type - 2] = -1.0f;
mul_m3_v3(imat, vec);
@ -423,7 +453,7 @@ void ARMATURE_OT_calculate_roll(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
ot->prop = RNA_def_enum(ot->srna, "type", prop_calc_roll_types, CALC_ROLL_TAN_X, "Type", "");
ot->prop = RNA_def_enum(ot->srna, "type", prop_calc_roll_types, CALC_ROLL_TAN_POS_X, "Type", "");
RNA_def_boolean(ot->srna, "axis_flip", 0, "Flip Axis", "Negate the alignment axis");
RNA_def_boolean(ot->srna, "axis_only", 0, "Shortest Rotation", "Ignore the axis direction, use the shortest rotation to align");
}