Fix T62882: Make Dynamic Paint update weights in viewport
Related to T62882 When the SupportsMapping modifier flag was added to the dynamic paint modifier it was added commented out. It may have not worked back then, but it seems to work fine now. MOD_weightvgedit.c was already updated similarly. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D6072
This commit is contained in:
parent
93a9fbb35f
commit
1982d110f4
Notes:
blender-bot
2023-02-14 03:15:39 +01:00
Referenced by issue #62882, Dynamic Paint weight paint mode not working?
|
@ -178,7 +178,7 @@ ModifierTypeInfo modifierType_DynamicPaint = {
|
|||
/* structSize */ sizeof(DynamicPaintModifierData),
|
||||
/* type */ eModifierTypeType_Constructive,
|
||||
/* flags */ eModifierTypeFlag_AcceptsMesh |
|
||||
/* eModifierTypeFlag_SupportsMapping |*/
|
||||
eModifierTypeFlag_SupportsMapping |
|
||||
eModifierTypeFlag_UsesPointCache | eModifierTypeFlag_Single |
|
||||
eModifierTypeFlag_UsesPreview,
|
||||
|
||||
|
|
Loading…
Reference in New Issue