Fix T77885: crash rendering grease pencil from compositor with multiple scenes
This commit is contained in:
parent
5d42024be6
commit
200de72d26
Notes:
blender-bot
2023-02-14 08:29:54 +01:00
Referenced by issue #77885, GPencil: Compositing different sized scenes with grease pencil crushes Blender Referenced by issue #77348, Blender LTS: Maintenance Task 2.83
|
@ -1650,7 +1650,6 @@ void DRW_render_gpencil(struct RenderEngine *engine, struct Depsgraph *depsgraph
|
|||
Scene *scene = DEG_get_evaluated_scene(depsgraph);
|
||||
ViewLayer *view_layer = DEG_get_evaluated_view_layer(depsgraph);
|
||||
RenderEngineType *engine_type = engine->type;
|
||||
RenderData *r = &scene->r;
|
||||
Render *render = engine->re;
|
||||
/* Changing Context */
|
||||
if (G.background && DST.gl_context == NULL) {
|
||||
|
@ -1688,7 +1687,7 @@ void DRW_render_gpencil(struct RenderEngine *engine, struct Depsgraph *depsgraph
|
|||
drw_context_state_init();
|
||||
|
||||
DST.viewport = GPU_viewport_create();
|
||||
const int size[2] = {(r->size * r->xsch) / 100, (r->size * r->ysch) / 100};
|
||||
const int size[2] = {engine->resolution_x, engine->resolution_y};
|
||||
GPU_viewport_size_set(DST.viewport, size);
|
||||
|
||||
drw_viewport_var_init();
|
||||
|
|
Loading…
Reference in New Issue