Replace magic numbers with deprecated names
The names aren't meaningful but means it wont accidentally use valid names. Also remove textured-font setting
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@ -2761,17 +2761,17 @@ void init_userdef_do_versions(void)
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if (!USER_VERSION_ATLEAST(278, 6)) {
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/* Clear preference flags for re-use. */
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U.flag &= ~(
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(1 << 1) | (1 << 2) | (1 << 3) |
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(1 << 6) | (1 << 7) |
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(1 << 9) | (1 << 10));
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USER_FLAG_DEPRECATED_1 | USER_FLAG_DEPRECATED_2 | USER_FLAG_DEPRECATED_3 |
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USER_FLAG_DEPRECATED_6 | USER_FLAG_DEPRECATED_7 |
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USER_FLAG_DEPRECATED_9 | USER_FLAG_DEPRECATED_10);
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U.uiflag &= ~(
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(1 << 7));
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USER_UIFLAG_DEPRECATED_7);
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U.transopts &= ~(
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(1 << 2) | (1 << 3) | (1 << 4) |
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(1 << 7));
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USER_TR_DEPRECATED_2 | USER_TR_DEPRECATED_3 | USER_TR_DEPRECATED_4 |
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USER_TR_DEPRECATED_6 | USER_TR_DEPRECATED_7);
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U.gameflags &= ~(
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(1 << 0) | (1 << 1) |
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(1 << 3) | (1 << 4));
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USER_GL_RENDER_DEPRECATED_0 | USER_GL_RENDER_DEPRECATED_1 |
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USER_GL_RENDER_DEPRECATED_3 | USER_GL_RENDER_DEPRECATED_4);
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U.uiflag |= USER_LOCK_CURSOR_ADJUST;
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}
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@ -600,12 +600,16 @@ typedef enum eUserPref_Section {
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/* UserDef.flag */
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typedef enum eUserPref_Flag {
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USER_AUTOSAVE = (1 << 0),
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/* 1..3 */
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USER_FLAG_DEPRECATED_1 = (1 << 1), /* cleared */
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USER_FLAG_DEPRECATED_2 = (1 << 2), /* cleared */
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USER_FLAG_DEPRECATED_3 = (1 << 3), /* cleared */
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USER_SCENEGLOBAL = (1 << 4),
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USER_TRACKBALL = (1 << 5),
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/* 6..7 */
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USER_FLAG_DEPRECATED_6 = (1 << 6), /* cleared */
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USER_FLAG_DEPRECATED_7 = (1 << 7), /* cleared */
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USER_MAT_ON_OB = (1 << 8),
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/* 9..10 */
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USER_FLAG_DEPRECATED_9 = (1 << 9), /* cleared */
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USER_FLAG_DEPRECATED_10 = (1 << 10), /* cleared */
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USER_TOOLTIPS = (1 << 11),
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USER_TWOBUTTONMOUSE = (1 << 12),
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USER_NONUMPAD = (1 << 13),
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@ -662,7 +666,7 @@ typedef enum eUserpref_UI_Flag {
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USER_DRAWVIEWINFO = (1 << 4),
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USER_PLAINMENUS = (1 << 5),
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USER_LOCK_CURSOR_ADJUST = (1 << 6),
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/* flag 7 is free */
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USER_UIFLAG_DEPRECATED_7 = (1 << 7), /* cleared */
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USER_ALLWINCODECS = (1 << 8),
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USER_MENUOPENAUTO = (1 << 9),
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USER_ZBUF_CURSOR = (1 << 10),
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@ -735,10 +739,12 @@ typedef enum eAutokey_Flag {
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typedef enum eUserpref_Translation_Flags {
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USER_TR_TOOLTIPS = (1 << 0),
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USER_TR_IFACE = (1 << 1),
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/* 2..4 */
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USER_TR_DEPRECATED_2 = (1 << 2), /* cleared */
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USER_TR_DEPRECATED_3 = (1 << 3), /* cleared */
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USER_TR_DEPRECATED_4 = (1 << 4), /* cleared */
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USER_DOTRANSLATE = (1 << 5),
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USER_USETEXTUREFONT = (1 << 6),
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/* 7 */
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USER_TR_DEPRECATED_6 = (1 << 6), /* cleared */
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USER_TR_DEPRECATED_7 = (1 << 7), /* cleared */
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USER_TR_NEWDATANAME = (1 << 8),
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} eUserpref_Translation_Flags;
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@ -760,7 +766,11 @@ typedef enum eDupli_ID_Flags {
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/* UserDef.gameflags */
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typedef enum eOpenGL_RenderingOptions {
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USER_DISABLE_MIPMAP = (1 << 2),
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USER_GL_RENDER_DEPRECATED_0 = (1 << 0),
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USER_GL_RENDER_DEPRECATED_1 = (1 << 1),
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USER_DISABLE_MIPMAP = (1 << 2),
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USER_GL_RENDER_DEPRECATED_3 = (1 << 3),
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USER_GL_RENDER_DEPRECATED_4 = (1 << 4),
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} eOpenGL_RenderingOptions;
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/* selection method for opengl gpu_select_method */
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@ -3990,11 +3990,6 @@ static void rna_def_userdef_system(BlenderRNA *brna)
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RNA_def_property_ui_text(prop, "Translate New Names", "Translate new data names (when adding/creating some)");
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RNA_def_property_update(prop, 0, "rna_userdef_update");
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prop = RNA_def_property(srna, "use_textured_fonts", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "transopts", USER_USETEXTUREFONT);
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RNA_def_property_ui_text(prop, "Textured Fonts", "Use textures for drawing international fonts");
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RNA_def_property_update(prop, 0, "rna_userdef_update");
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/* System & OpenGL */
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prop = RNA_def_property(srna, "solid_lights", PROP_COLLECTION, PROP_NONE);
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