Fix T42260: By repeatedly joining meshes, you could end up with thousands of UVLayers

This is only an indirect fix, in fact: this commit adds a public API to check
the maximum number of a given layer type (`CustomData_layertype_layers_max()`),
and uses it to forbid too much layer creation in `CustomData_merge()`.

This only affects UVs/VCol data though, but merge behavior in itself is not a bug
actually, how user managed to get thousands of different UV layer names remain
rather mysterious...
This commit is contained in:
Bastien Montagne 2014-10-21 17:01:56 +02:00
parent b770964558
commit 21836250c0
Notes: blender-bot 2023-02-14 09:56:33 +01:00
Referenced by issue #42260, blend file is huge, verts count only 7000, lag is huge
2 changed files with 43 additions and 7 deletions

View File

@ -327,6 +327,7 @@ int CustomData_sizeof(int type);
/* get the name of a layer type */
const char *CustomData_layertype_name(int type);
bool CustomData_layertype_is_singleton(int type);
int CustomData_layertype_layers_max(const int type);
/* make sure the name of layer at index is unique */
void CustomData_set_layer_unique_name(struct CustomData *data, int index);

View File

@ -144,6 +144,9 @@ typedef struct LayerTypeInfo {
/** a function to determine file size */
size_t (*filesize)(CDataFile *cdf, const void *data, int count);
/** a function to determine max allowed number of layers, should be NULL or return -1 if no limit */
int (*layers_max)(void);
} LayerTypeInfo;
static void layerCopy_mdeformvert(const void *source, void *dest,
@ -379,6 +382,11 @@ static void layerDefault_tface(void *data, int count)
tf[i] = default_tf;
}
static int layerMaxNum_tface(void)
{
return MAX_MTFACE;
}
static void layerCopy_propFloat(const void *source, void *dest,
int count)
{
@ -745,6 +753,11 @@ static void layerInterp_mloopcol(void **sources, const float *weights,
mc->a = (int)col.a;
}
static int layerMaxNum_mloopcol(void)
{
return MAX_MCOL;
}
static void layerCopyValue_mloopuv(const void *source, void *dest)
{
const MLoopUV *luv1 = source;
@ -1093,12 +1106,12 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
/* 4: CD_MFACE */
{sizeof(MFace), "MFace", 1, NULL, NULL, NULL, NULL, NULL, NULL},
/* 5: CD_MTFACE */
{sizeof(MTFace), "MTFace", 1, N_("UVMap"), layerCopy_tface, NULL,
layerInterp_tface, layerSwap_tface, layerDefault_tface},
{sizeof(MTFace), "MTFace", 1, N_("UVMap"), layerCopy_tface, NULL, layerInterp_tface, layerSwap_tface,
layerDefault_tface, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, layerMaxNum_tface},
/* 6: CD_MCOL */
/* 4 MCol structs per face */
{sizeof(MCol) * 4, "MCol", 4, N_("Col"), NULL, NULL, layerInterp_mcol,
layerSwap_mcol, layerDefault_mcol},
layerSwap_mcol, layerDefault_mcol, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, layerMaxNum_mloopcol},
/* 7: CD_ORIGINDEX */
{sizeof(int), "", 0, NULL, NULL, NULL, NULL, NULL, layerDefault_origindex},
/* 8: CD_NORMAL */
@ -1119,15 +1132,16 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
{sizeof(float) * 3, "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
/* 15: CD_MTEXPOLY */
/* note, when we expose the UV Map / TexFace split to the user, change this back to face Texture */
{sizeof(MTexPoly), "MTexPoly", 1, N_("UVMap") /* "Face Texture" */, NULL, NULL, NULL, NULL, NULL},
{sizeof(MTexPoly), "MTexPoly", 1, N_("UVMap") /* "Face Texture" */, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, layerMaxNum_tface},
/* 16: CD_MLOOPUV */
{sizeof(MLoopUV), "MLoopUV", 1, N_("UVMap"), NULL, NULL, layerInterp_mloopuv, NULL, NULL,
layerEqual_mloopuv, layerMultiply_mloopuv, layerInitMinMax_mloopuv,
layerAdd_mloopuv, layerDoMinMax_mloopuv, layerCopyValue_mloopuv},
layerAdd_mloopuv, layerDoMinMax_mloopuv, layerCopyValue_mloopuv, NULL, NULL, NULL, layerMaxNum_tface},
/* 17: CD_MLOOPCOL */
{sizeof(MLoopCol), "MLoopCol", 1, N_("Col"), NULL, NULL, layerInterp_mloopcol, NULL,
layerDefault_mloopcol, layerEqual_mloopcol, layerMultiply_mloopcol, layerInitMinMax_mloopcol,
layerAdd_mloopcol, layerDoMinMax_mloopcol, layerCopyValue_mloopcol},
layerAdd_mloopcol, layerDoMinMax_mloopcol, layerCopyValue_mloopcol, NULL, NULL, NULL, layerMaxNum_mloopcol},
/* 18: CD_TANGENT */
{sizeof(float) * 4 * 4, "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
/* 19: CD_MDISPS */
@ -1319,7 +1333,8 @@ bool CustomData_merge(const struct CustomData *source, struct CustomData *dest,
/*const LayerTypeInfo *typeInfo;*/
CustomDataLayer *layer, *newlayer;
void *data;
int i, type, number = 0, lasttype = -1, lastactive = 0, lastrender = 0, lastclone = 0, lastmask = 0, lastflag = 0;
int i, type, lasttype = -1, lastactive = 0, lastrender = 0, lastclone = 0, lastmask = 0, lastflag = 0;
int number = 0, maxnumber = -1;
bool changed = false;
for (i = 0; i < source->totlayer; ++i) {
@ -1330,6 +1345,7 @@ bool CustomData_merge(const struct CustomData *source, struct CustomData *dest,
if (type != lasttype) {
number = 0;
maxnumber = CustomData_layertype_layers_max(type);
lastactive = layer->active;
lastrender = layer->active_rnd;
lastclone = layer->active_clone;
@ -1342,6 +1358,7 @@ bool CustomData_merge(const struct CustomData *source, struct CustomData *dest,
if (lastflag & CD_FLAG_NOCOPY) continue;
else if (!(mask & CD_TYPE_AS_MASK(type))) continue;
else if ((maxnumber != -1) && (number >= maxnumber)) continue;
else if (CustomData_get_layer_named(dest, type, layer->name)) continue;
switch (alloctype) {
@ -3039,6 +3056,24 @@ bool CustomData_layertype_is_singleton(int type)
return typeInfo->defaultname == NULL;
}
/**
* \return Maximum number of layers of given \a type, -1 means 'no limit'.
*/
int CustomData_layertype_layers_max(const int type)
{
const LayerTypeInfo *typeInfo = layerType_getInfo(type);
/* Same test as for singleton above. */
if (typeInfo->defaultname == NULL) {
return 1;
}
else if (typeInfo->layers_max == NULL) {
return -1;
}
return typeInfo->layers_max();
}
static bool CustomData_is_property_layer(int type)
{
if ((type == CD_PROP_FLT) || (type == CD_PROP_INT) || (type == CD_PROP_STR))