Fix navmesh creation w/ multiple objects

D2976 by @dertom
This commit is contained in:
Campbell Barton 2018-01-26 13:10:02 +11:00
parent 19b1b45d71
commit 22afe88882
Notes: blender-bot 2023-02-14 08:24:03 +01:00
Referenced by issue #53683, 2.79a release
1 changed files with 3 additions and 2 deletions

View File

@ -72,7 +72,7 @@ static void createVertsTrisData(bContext *C, LinkNode *obs,
LinkNode *oblink, *dmlink;
DerivedMesh *dm;
Scene *scene = CTX_data_scene(C);
LinkNode *dms = NULL;
LinkNodePair dms_pair = {NULL,NULL};
int nverts, ntris, *tris;
float *verts;
@ -85,7 +85,7 @@ static void createVertsTrisData(bContext *C, LinkNode *obs,
ob = (Object *) oblink->link;
dm = mesh_create_derived_no_virtual(scene, ob, NULL, CD_MASK_MESH);
DM_ensure_tessface(dm);
BLI_linklist_prepend(&dms, dm);
BLI_linklist_append(&dms_pair, dm);
nverts += dm->getNumVerts(dm);
nfaces = dm->getNumTessFaces(dm);
@ -101,6 +101,7 @@ static void createVertsTrisData(bContext *C, LinkNode *obs,
*r_lay |= ob->lay;
}
LinkNode *dms = dms_pair.list;
/* create data */
verts = MEM_mallocN(sizeof(float) * 3 * nverts, "createVertsTrisData verts");