Edit-mesh: multi-object select more

This commit is contained in:
Dalai Felinto 2018-05-06 13:03:59 +02:00
parent dcc4b2cc25
commit 2309131b4d
Notes: blender-bot 2023-02-14 06:00:47 +01:00
Referenced by issue #54643, Multi-Object-Mode: EditMesh Tools
1 changed files with 19 additions and 4 deletions

View File

@ -3403,13 +3403,28 @@ void MESH_OT_select_mirror(wmOperatorType *ot)
static int edbm_select_more_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(obedit);
ViewLayer *view_layer = CTX_data_view_layer(C);
const bool use_face_step = RNA_boolean_get(op->ptr, "use_face_step");
EDBM_select_more(em, use_face_step);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
BMesh *bm = em->bm;
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
if ((bm->totvertsel == 0) &&
(bm->totedgesel == 0) &&
(bm->totfacesel == 0))
{
continue;
}
EDBM_select_more(em, use_face_step);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
}
MEM_freeN(objects);
return OPERATOR_FINISHED;
}