Fix T98620: Video sequencer screen corruption occurs when resizing.
Added Windows/Intel GPU to the list of work-a-rounds. This will reduce the performance when using Intel GPUs on all platforms.
This commit is contained in:
parent
a7c923c6d5
commit
23bce4a974
Notes:
blender-bot
2023-02-14 05:36:11 +01:00
Referenced by issue #98661, 3.2: Potential candidates for corrective releases Referenced by issue #98620, Regression: Video sequencer screen corruption occurs when resizing
|
@ -408,7 +408,7 @@ static void detect_workarounds()
|
|||
/* Certain Intel/AMD based platforms don't clear the viewport textures. Always clearing leads to
|
||||
* noticeable performance regressions on other platforms as well. */
|
||||
if (GPU_type_matches(GPU_DEVICE_ANY, GPU_OS_MAC, GPU_DRIVER_ANY) ||
|
||||
GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_UNIX, GPU_DRIVER_ANY)) {
|
||||
GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_ANY, GPU_DRIVER_ANY)) {
|
||||
GCaps.clear_viewport_workaround = true;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue