OpenGL: remove extra vertex in arrowhead

Now draws 2 lines instead of 3 (with a zero-length middle).
Same visual result.
This commit is contained in:
Mike Erwin 2016-01-22 01:11:23 -05:00
parent 4c6836401e
commit 24f05bb917
1 changed files with 0 additions and 2 deletions

View File

@ -3465,7 +3465,6 @@ void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link,
glBegin(GL_LINE_STRIP);
glVertex2fv(arrow1);
glVertex2fv(arrow);
glVertex2fv(arrow);
glVertex2fv(arrow2);
glEnd();
}
@ -3502,7 +3501,6 @@ void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link,
glBegin(GL_LINE_STRIP);
glVertex2fv(arrow1);
glVertex2fv(arrow);
glVertex2fv(arrow);
glVertex2fv(arrow2);
glEnd();
}