VSE: Add channel headers

This patch adds channel region to VSE timeline area for drawing channel
headers. It is synchronizedwith timeline region. 3 basic features are
implemented - channel visibility, locking and name.

Channel data is stored in `SeqTimelineChannel` which can be top-level
owned by `Editing`, or it is owned by meta strip to support nesting.
Strip properties are completely independent and channel properties are
applied on top of particular strip property, thus overriding it.

Implementation is separate from channel regions in other editors. This
is mainly because style and topology is quite different in VSE. But
also code seems to be much more readable this way.

Currently channels use functions similar to VSE timeline to draw
background to provide illusion of transparency, but only for background
and sfra/efra regions.

Great portion of this patch is change from using strip visibility and
lock status to include channel state - this is facilitated by functions
`SEQ_transform_is_locked` and `SEQ_render_is_muted`

Originally this included changes in D14263, but patch was split for
easier review.

Reviewed By: fsiddi, Severin

Differential Revision: https://developer.blender.org/D13836
This commit is contained in:
Richard Antalik 2022-04-04 12:52:48 +02:00
parent 5a0b4e97e6
commit 277fa2f441
Notes: blender-bot 2023-02-14 09:24:53 +01:00
Referenced by commit e08c932482, Fix T98925: Editor panels are broken
Referenced by issue #100049, Regression: crash when render finishes
Referenced by issue #98925, N-panel problem with old version files
Referenced by issue #97356, Regression: Crash on changing view type with adjustment layer strips
Referenced by issue #97133, Regression: Crash when creating a scene copy with video sequencer open
46 changed files with 1118 additions and 99 deletions

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@ -665,6 +665,10 @@ const bTheme U_theme_default = {
.row_alternate = RGBA(0xffffff05),
.anim_preview_range = RGBA(0xa14d0066),
.metadatatext = RGBA(0xffffffff),
.list = RGBA(0x18181800),
.list_title = RGBA(0xffffffff),
.list_text = RGBA(0xffffffff),
.list_text_hi = RGBA(0xffffffff),
},
.space_image = {
.back = RGBA(0x30303000),

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@ -2998,6 +2998,22 @@ def km_sequencerpreview(params):
return keymap
def km_sequencer_channels(params):
items = []
keymap = (
"Sequencer Channels",
{"space_type": 'SEQUENCE_EDITOR', "region_type": 'WINDOW'},
{"items": items},
)
items.extend([
# Rename.
("sequencer.rename_channel", {"type": 'LEFTMOUSE', "value": 'PRESS', "ctrl": True}, None),
("sequencer.rename_channel", {"type": 'LEFTMOUSE', "value": 'DOUBLE_CLICK'}, None),
])
return keymap
# ------------------------------------------------------------------------------
# Editor (Console)
@ -7844,6 +7860,7 @@ def generate_keymaps(params=None):
km_sequencercommon(params),
km_sequencer(params),
km_sequencerpreview(params),
km_sequencer_channels(params),
km_console(params),
km_clip(params),
km_clip_editor(params),

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@ -1865,6 +1865,22 @@ def km_sequencerpreview(params):
return keymap
def km_sequencer_channels(params):
items = []
keymap = (
"Sequencer Channels",
{"space_type": 'SEQUENCE_EDITOR', "region_type": 'WINDOW'},
{"items": items},
)
items.extend([
# Rename.
("sequencer.rename_channel", {"type": 'LEFTMOUSE', "value": 'PRESS', "ctrl": True}, None),
("sequencer.rename_channel", {"type": 'LEFTMOUSE', "value": 'DOUBLE_CLICK'}, None),
])
return keymap
def km_console(params):
items = []
keymap = (
@ -4090,6 +4106,7 @@ def generate_keymaps_impl(params=None):
km_sequencercommon(params),
km_sequencer(params),
km_sequencerpreview(params),
km_sequencer_channels(params),
km_console(params),
km_clip(params),
km_clip_editor(params),

View File

@ -418,6 +418,7 @@ class SEQUENCER_MT_view(Menu):
if is_sequencer_view:
layout.prop(st, "show_region_hud")
layout.prop(st, "show_region_channels")
layout.separator()

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@ -25,7 +25,7 @@ extern "C" {
/* Blender file format version. */
#define BLENDER_FILE_VERSION BLENDER_VERSION
#define BLENDER_FILE_SUBVERSION 8
#define BLENDER_FILE_SUBVERSION 9
/* Minimum Blender version that supports reading file written with the current
* version. Older Blender versions will test this and show a warning if the file

View File

@ -321,6 +321,7 @@ static void scene_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const int
&scene_src->ed->seqbase,
SEQ_DUPE_ALL,
flag_subdata);
BLI_duplicatelist(&scene_dst->ed->channels, &scene_src->ed->channels);
}
if ((flag & LIB_ID_COPY_NO_PREVIEW) == 0) {
@ -990,6 +991,9 @@ static void scene_blend_write(BlendWriter *writer, ID *id, const void *id_addres
BLO_write_struct(writer, Editing, ed);
SEQ_blend_write(writer, &ed->seqbase);
LISTBASE_FOREACH (SeqTimelineChannel *, channel, &ed->channels) {
BLO_write_struct(writer, SeqTimelineChannel, channel);
}
/* new; meta stack too, even when its nasty restore code */
LISTBASE_FOREACH (MetaStack *, ms, &ed->metastack) {
BLO_write_struct(writer, MetaStack, ms);
@ -1174,6 +1178,7 @@ static void scene_blend_read_data(BlendDataReader *reader, ID *id)
if (sce->ed) {
ListBase *old_seqbasep = &sce->ed->seqbase;
ListBase *old_displayed_channels = &sce->ed->channels;
BLO_read_data_address(reader, &sce->ed);
Editing *ed = sce->ed;
@ -1188,32 +1193,53 @@ static void scene_blend_read_data(BlendDataReader *reader, ID *id)
/* Read in sequence member data. */
SEQ_blend_read(reader, &ed->seqbase);
BLO_read_list(reader, &ed->channels);
/* link metastack, slight abuse of structs here,
* have to restore pointer to internal part in struct */
{
Sequence temp;
void *poin;
intptr_t offset;
void *seqbase_poin;
void *channels_poin;
intptr_t seqbase_offset;
intptr_t channels_offset;
offset = ((intptr_t) & (temp.seqbase)) - ((intptr_t)&temp);
seqbase_offset = ((intptr_t) & (temp.seqbase)) - ((intptr_t)&temp);
channels_offset = ((intptr_t) & (temp.channels)) - ((intptr_t)&temp);
/* root pointer */
/* seqbase root pointer */
if (ed->seqbasep == old_seqbasep) {
ed->seqbasep = &ed->seqbase;
}
else {
poin = POINTER_OFFSET(ed->seqbasep, -offset);
seqbase_poin = POINTER_OFFSET(ed->seqbasep, -seqbase_offset);
poin = BLO_read_get_new_data_address(reader, poin);
seqbase_poin = BLO_read_get_new_data_address(reader, seqbase_poin);
if (poin) {
ed->seqbasep = (ListBase *)POINTER_OFFSET(poin, offset);
if (seqbase_poin) {
ed->seqbasep = (ListBase *)POINTER_OFFSET(seqbase_poin, seqbase_offset);
}
else {
ed->seqbasep = &ed->seqbase;
}
}
/* Active channels root pointer. */
if (ed->displayed_channels == old_displayed_channels || ed->displayed_channels == NULL) {
ed->displayed_channels = &ed->channels;
}
else {
channels_poin = POINTER_OFFSET(ed->displayed_channels, -channels_offset);
channels_poin = BLO_read_get_new_data_address(reader, channels_poin);
if (channels_poin) {
ed->displayed_channels = (ListBase *)POINTER_OFFSET(channels_poin, channels_offset);
}
else {
ed->displayed_channels = &ed->channels;
}
}
/* stack */
BLO_read_list(reader, &(ed->metastack));
@ -1224,15 +1250,30 @@ static void scene_blend_read_data(BlendDataReader *reader, ID *id)
ms->oldbasep = &ed->seqbase;
}
else {
poin = POINTER_OFFSET(ms->oldbasep, -offset);
poin = BLO_read_get_new_data_address(reader, poin);
if (poin) {
ms->oldbasep = (ListBase *)POINTER_OFFSET(poin, offset);
seqbase_poin = POINTER_OFFSET(ms->oldbasep, -seqbase_offset);
seqbase_poin = BLO_read_get_new_data_address(reader, seqbase_poin);
if (seqbase_poin) {
ms->oldbasep = (ListBase *)POINTER_OFFSET(seqbase_poin, seqbase_offset);
}
else {
ms->oldbasep = &ed->seqbase;
}
}
if (ms->old_channels == old_displayed_channels || ms->old_channels == NULL) {
ms->old_channels = &ed->channels;
}
else {
channels_poin = POINTER_OFFSET(ms->old_channels, -channels_offset);
channels_poin = BLO_read_get_new_data_address(reader, channels_poin);
if (channels_poin) {
ms->old_channels = (ListBase *)POINTER_OFFSET(channels_poin, channels_offset);
}
else {
ms->old_channels = &ed->channels;
}
}
}
}
}

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@ -637,13 +637,6 @@ static ARegion *do_versions_find_region(ListBase *regionbase, int regiontype)
return region;
}
static ARegion *do_versions_add_region(int regiontype, const char *name)
{
ARegion *region = MEM_callocN(sizeof(ARegion), name);
region->regiontype = regiontype;
return region;
}
static void do_versions_area_ensure_tool_region(Main *bmain,
const short space_type,
const short region_flag)

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@ -53,6 +53,7 @@
#include "BKE_main.h"
#include "BKE_modifier.h"
#include "BKE_node.h"
#include "BKE_screen.h"
#include "RNA_access.h"
#include "RNA_enum_types.h"
@ -62,6 +63,7 @@
#include "MEM_guardedalloc.h"
#include "readfile.h"
#include "SEQ_channels.h"
#include "SEQ_iterator.h"
#include "SEQ_sequencer.h"
#include "SEQ_time.h"
@ -944,6 +946,14 @@ static bool seq_transform_filter_set(Sequence *seq, void *UNUSED(user_data))
return true;
}
static bool seq_meta_channels_ensure(Sequence *seq, void *UNUSED(user_data))
{
if (seq->type == SEQ_TYPE_META) {
SEQ_channels_ensure(&seq->channels);
}
return true;
}
static void do_version_subsurface_methods(bNode *node)
{
if (node->type == SH_NODE_SUBSURFACE_SCATTERING) {
@ -2487,6 +2497,58 @@ void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
if (!MAIN_VERSION_ATLEAST(bmain, 302, 9)) {
/* Sequencer channels region. */
for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype != SPACE_SEQ) {
continue;
}
if (ELEM(((SpaceSeq *)sl)->view, SEQ_VIEW_PREVIEW, SEQ_VIEW_SEQUENCE_PREVIEW)) {
continue;
}
ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase :
&sl->regionbase;
ARegion *region = BKE_area_find_region_type(area, RGN_TYPE_CHANNELS);
if (!region) {
ARegion *tools_region = BKE_area_find_region_type(area, RGN_TYPE_TOOLS);
region = do_versions_add_region(RGN_TYPE_CHANNELS, "channels region");
BLI_insertlinkafter(regionbase, tools_region, region);
region->alignment = RGN_ALIGN_LEFT;
region->v2d.flag |= V2D_VIEWSYNC_AREA_VERTICAL;
}
ARegion *timeline_region = BKE_area_find_region_type(area, RGN_TYPE_WINDOW);
if (timeline_region != NULL) {
timeline_region->v2d.flag |= V2D_VIEWSYNC_AREA_VERTICAL;
}
}
}
}
/* Initialize channels. */
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
Editing *ed = SEQ_editing_get(scene);
if (ed == NULL) {
continue;
}
SEQ_channels_ensure(&ed->channels);
SEQ_for_each_callback(&scene->ed->seqbase, seq_meta_channels_ensure, NULL);
ed->displayed_channels = &ed->channels;
ListBase *previous_channels = &ed->channels;
LISTBASE_FOREACH (MetaStack *, ms, &ed->metastack) {
ms->old_channels = previous_channels;
previous_channels = &ms->parseq->channels;
/* If `MetaStack` exists, active channels must point to last link. */
ed->displayed_channels = &ms->parseq->channels;
}
}
}
/**
* Versioning code until next subversion bump goes here.
*

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@ -225,3 +225,10 @@ void version_socket_update_is_used(bNodeTree *ntree)
link->tosock->flag |= SOCK_IN_USE;
}
}
ARegion *do_versions_add_region(int regiontype, const char *name)
{
ARegion *region = (ARegion *)MEM_callocN(sizeof(ARegion), name);
region->regiontype = regiontype;
return region;
}

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@ -88,6 +88,7 @@ struct bNodeSocket *version_node_add_socket_if_not_exist(struct bNodeTree *ntree
* the flag on all sockets after changes to the node tree.
*/
void version_socket_update_is_used(bNodeTree *ntree);
ARegion *do_versions_add_region(int regiontype, const char *name);
#ifdef __cplusplus
}

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@ -328,6 +328,14 @@ static void do_versions_theme(const UserDef *userdef, bTheme *btheme)
if (!USER_VERSION_ATLEAST(302, 8)) {
btheme->space_node.grid_levels = U_theme_default.space_node.grid_levels;
}
if (!USER_VERSION_ATLEAST(302, 9)) {
FROM_DEFAULT_V4_UCHAR(space_sequencer.list);
FROM_DEFAULT_V4_UCHAR(space_sequencer.list_title);
FROM_DEFAULT_V4_UCHAR(space_sequencer.list_text);
FROM_DEFAULT_V4_UCHAR(space_sequencer.list_text_hi);
}
/**
* Versioning code until next subversion bump goes here.
*

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@ -43,8 +43,10 @@
#include "ED_clip.h"
#include "ED_gpencil.h"
#include "SEQ_channels.h"
#include "SEQ_select.h"
#include "SEQ_sequencer.h"
#include "SEQ_transform.h"
#include "UI_interface.h"
#include "WM_api.h"
@ -645,9 +647,10 @@ static eContextResult screen_ctx_selected_editable_sequences(const bContext *C,
wmWindow *win = CTX_wm_window(C);
Scene *scene = WM_window_get_active_scene(win);
Editing *ed = SEQ_editing_get(scene);
ListBase *channels = SEQ_channels_displayed_get(ed);
if (ed) {
LISTBASE_FOREACH (Sequence *, seq, ed->seqbasep) {
if (seq->flag & SELECT && !(seq->flag & SEQ_LOCK)) {
if (seq->flag & SELECT && !SEQ_transform_is_locked(channels, seq)) {
CTX_data_list_add(result, &scene->id, &RNA_Sequence, seq);
}
}

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@ -26,6 +26,8 @@ set(SRC
sequencer_add.c
sequencer_buttons.c
sequencer_draw.c
sequencer_channels_draw.c
sequencer_channels_edit.c
sequencer_edit.c
sequencer_modifier.c
sequencer_ops.c

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@ -0,0 +1,359 @@
/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2022 Blender Foundation. All rights reserved. */
/** \file
* \ingroup sequencer
*/
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "BKE_context.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "ED_screen.h"
#include "GPU_framebuffer.h"
#include "GPU_immediate.h"
#include "GPU_immediate_util.h"
#include "GPU_matrix.h"
#include "GPU_state.h"
#include "GPU_vertex_buffer.h"
#include "GPU_viewport.h"
#include "RNA_access.h"
#include "RNA_prototypes.h"
#include "SEQ_channels.h"
#include "SEQ_sequencer.h"
#include "SEQ_time.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#include "WM_api.h"
/* Own include. */
#include "sequencer_intern.h"
static ARegion *timeline_region_get(const ScrArea *area)
{
LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
if (region->regiontype == RGN_TYPE_WINDOW) {
return region;
}
}
BLI_assert_unreachable();
return NULL;
}
static float draw_offset_get(const View2D *timeline_region_v2d)
{
return timeline_region_v2d->cur.ymin;
}
static float channel_height_pixelspace_get(const View2D *timeline_region_v2d)
{
return UI_view2d_view_to_region_y(timeline_region_v2d, 1.0f) -
UI_view2d_view_to_region_y(timeline_region_v2d, 0.0f);
}
static float frame_width_pixelspace_get(const View2D *timeline_region_v2d)
{
return UI_view2d_view_to_region_x(timeline_region_v2d, 1.0f) -
UI_view2d_view_to_region_x(timeline_region_v2d, 0.0f);
}
static float icon_width_get(const SeqChannelDrawContext *context)
{
return (U.widget_unit * 0.8 * context->scale);
}
static float widget_y_offset(const SeqChannelDrawContext *context)
{
return (((context->channel_height / context->scale) - icon_width_get(context))) / 2;
}
static float channel_index_y_min(const SeqChannelDrawContext *context, const int index)
{
float y = (index - context->draw_offset) * context->channel_height;
y /= context->scale;
return y;
}
static void displayed_channel_range_get(const SeqChannelDrawContext *context,
int r_channel_range[2])
{
/* Channel 0 is not usable, so should never be drawn. */
r_channel_range[0] = max_ii(1, floor(context->timeline_region_v2d->cur.ymin));
r_channel_range[1] = ceil(context->timeline_region_v2d->cur.ymax);
rctf strip_boundbox;
BLI_rctf_init(&strip_boundbox, 0.0f, 0.0f, 1.0f, r_channel_range[1]);
SEQ_timeline_expand_boundbox(context->seqbase, &strip_boundbox);
CLAMP(r_channel_range[0], strip_boundbox.ymin, strip_boundbox.ymax);
CLAMP(r_channel_range[1], strip_boundbox.ymin, MAXSEQ);
}
static char *draw_channel_widget_tooltip(bContext *UNUSED(C), void *argN, const char *UNUSED(tip))
{
char *dyn_tooltip = argN;
return BLI_strdup(dyn_tooltip);
}
static float draw_channel_widget_mute(const SeqChannelDrawContext *context,
uiBlock *block,
const int channel_index,
const float offset)
{
float y = channel_index_y_min(context, channel_index) + widget_y_offset(context);
const float width = icon_width_get(context);
SeqTimelineChannel *channel = SEQ_channel_get_by_index(context->channels, channel_index);
const int icon = SEQ_channel_is_muted(channel) ? ICON_CHECKBOX_DEHLT : ICON_CHECKBOX_HLT;
PointerRNA ptr;
RNA_pointer_create(&context->scene->id, &RNA_SequenceTimelineChannel, channel, &ptr);
PropertyRNA *hide_prop = RNA_struct_type_find_property(&RNA_SequenceTimelineChannel, "mute");
UI_block_emboss_set(block, UI_EMBOSS_NONE);
uiBut *but = uiDefIconButR_prop(block,
UI_BTYPE_TOGGLE,
1,
icon,
context->v2d->cur.xmax / context->scale - offset,
y,
width,
width,
&ptr,
hide_prop,
0,
0,
0,
0,
0,
NULL);
char *tooltip = BLI_sprintfN(
"%s channel %d", SEQ_channel_is_muted(channel) ? "Unmute" : "Mute", channel_index);
UI_but_func_tooltip_set(but, draw_channel_widget_tooltip, tooltip, MEM_freeN);
return width;
}
static float draw_channel_widget_lock(const SeqChannelDrawContext *context,
uiBlock *block,
const int channel_index,
const float offset)
{
float y = channel_index_y_min(context, channel_index) + widget_y_offset(context);
const float width = icon_width_get(context);
SeqTimelineChannel *channel = SEQ_channel_get_by_index(context->channels, channel_index);
const int icon = SEQ_channel_is_locked(channel) ? ICON_LOCKED : ICON_UNLOCKED;
PointerRNA ptr;
RNA_pointer_create(&context->scene->id, &RNA_SequenceTimelineChannel, channel, &ptr);
PropertyRNA *hide_prop = RNA_struct_type_find_property(&RNA_SequenceTimelineChannel, "lock");
UI_block_emboss_set(block, UI_EMBOSS_NONE);
uiBut *but = uiDefIconButR_prop(block,
UI_BTYPE_TOGGLE,
1,
icon,
context->v2d->cur.xmax / context->scale - offset,
y,
width,
width,
&ptr,
hide_prop,
0,
0,
0,
0,
0,
"");
char *tooltip = BLI_sprintfN(
"%s channel %d", SEQ_channel_is_locked(channel) ? "Unlock" : "Lock", channel_index);
UI_but_func_tooltip_set(but, draw_channel_widget_tooltip, tooltip, MEM_freeN);
return width;
}
static bool channel_is_being_renamed(const SpaceSeq *sseq, const int channel_index)
{
return sseq->runtime.rename_channel_index == channel_index;
}
static float text_size_get(const SeqChannelDrawContext *context)
{
const uiStyle *style = UI_style_get_dpi();
return UI_fontstyle_height_max(&style->widget) * 1.5f * context->scale;
}
/* Todo: decide what gets priority - label or buttons */
static rctf label_rect_init(const SeqChannelDrawContext *context,
const int channel_index,
const float used_width)
{
float text_size = text_size_get(context);
float margin = (context->channel_height / context->scale - text_size) / 2.0f;
float y = channel_index_y_min(context, channel_index) + margin;
float margin_x = icon_width_get(context) * 0.65;
float width = max_ff(0.0f, context->v2d->cur.xmax / context->scale - used_width);
/* Text input has own margin. Prevent text jumping around and use as much space as possible. */
if (channel_is_being_renamed(CTX_wm_space_seq(context->C), channel_index)) {
float input_box_margin = icon_width_get(context) * 0.5f;
margin_x -= input_box_margin;
width += input_box_margin;
}
rctf rect;
BLI_rctf_init(&rect, margin_x, margin_x + width, y, y + text_size);
return rect;
}
static void draw_channel_labels(const SeqChannelDrawContext *context,
uiBlock *block,
const int channel_index,
const float used_width)
{
SpaceSeq *sseq = CTX_wm_space_seq(context->C);
rctf rect = label_rect_init(context, channel_index, used_width);
if (BLI_rctf_size_y(&rect) <= 1.0f || BLI_rctf_size_x(&rect) <= 1.0f) {
return;
}
if (channel_is_being_renamed(sseq, channel_index)) {
SeqTimelineChannel *channel = SEQ_channel_get_by_index(context->channels, channel_index);
PointerRNA ptr = {NULL};
RNA_pointer_create(&context->scene->id, &RNA_SequenceTimelineChannel, channel, &ptr);
PropertyRNA *prop = RNA_struct_name_property(ptr.type);
UI_block_emboss_set(block, UI_EMBOSS);
uiBut *but = uiDefButR(block,
UI_BTYPE_TEXT,
1,
"",
rect.xmin,
rect.ymin,
BLI_rctf_size_x(&rect),
BLI_rctf_size_y(&rect),
&ptr,
RNA_property_identifier(prop),
-1,
0,
0,
0,
0,
NULL);
UI_block_emboss_set(block, UI_EMBOSS_NONE);
if (UI_but_active_only(context->C, context->region, block, but) == false) {
sseq->runtime.rename_channel_index = 0;
}
WM_event_add_notifier(context->C, NC_SCENE | ND_SEQUENCER, context->scene);
}
else {
const char *label = SEQ_channel_name_get(context->channels, channel_index);
uiDefBut(block,
UI_BTYPE_LABEL,
0,
label,
rect.xmin,
rect.ymin,
rect.xmax - rect.xmin,
(rect.ymax - rect.ymin),
NULL,
0,
0,
0,
0,
NULL);
}
}
/* Todo: different text/buttons alignment */
static void draw_channel_header(const SeqChannelDrawContext *context,
uiBlock *block,
const int channel_index)
{
float offset = icon_width_get(context) * 1.5f;
offset += draw_channel_widget_lock(context, block, channel_index, offset);
offset += draw_channel_widget_mute(context, block, channel_index, offset);
draw_channel_labels(context, block, channel_index, offset);
}
static void draw_channel_headers(const SeqChannelDrawContext *context)
{
GPU_matrix_push();
wmOrtho2_pixelspace(context->region->winx / context->scale,
context->region->winy / context->scale);
uiBlock *block = UI_block_begin(context->C, context->region, __func__, UI_EMBOSS);
int channel_range[2];
displayed_channel_range_get(context, channel_range);
for (int channel = channel_range[0]; channel <= channel_range[1]; channel++) {
draw_channel_header(context, block, channel);
}
UI_block_end(context->C, block);
UI_block_draw(context->C, block);
GPU_matrix_pop();
}
static void draw_background(void)
{
UI_ThemeClearColor(TH_BACK);
}
void channel_draw_context_init(const bContext *C,
ARegion *region,
SeqChannelDrawContext *r_context)
{
r_context->C = C;
r_context->area = CTX_wm_area(C);
r_context->region = region;
r_context->v2d = &region->v2d;
r_context->scene = CTX_data_scene(C);
r_context->ed = SEQ_editing_get(r_context->scene);
r_context->seqbase = SEQ_active_seqbase_get(r_context->ed);
r_context->channels = SEQ_channels_displayed_get(r_context->ed);
r_context->timeline_region = timeline_region_get(CTX_wm_area(C));
r_context->timeline_region_v2d = &r_context->timeline_region->v2d;
r_context->channel_height = channel_height_pixelspace_get(r_context->timeline_region_v2d);
r_context->frame_width = frame_width_pixelspace_get(r_context->timeline_region_v2d);
r_context->draw_offset = draw_offset_get(r_context->timeline_region_v2d);
r_context->scale = min_ff(r_context->channel_height / (U.widget_unit * 0.6), 1);
}
void draw_channels(const bContext *C, ARegion *region)
{
SeqChannelDrawContext context;
channel_draw_context_init(C, region, &context);
UI_view2d_view_ortho(context.v2d);
draw_background();
draw_channel_headers(&context);
UI_view2d_view_restore(C);
}

View File

@ -0,0 +1,59 @@
/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2022 Blender Foundation. All rights reserved. */
/** \file
* \ingroup sequencer
*/
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_windowmanager_types.h"
#include "BKE_context.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "ED_screen.h"
#include "UI_view2d.h"
#include "SEQ_channels.h"
#include "SEQ_sequencer.h"
#include "SEQ_time.h"
#include "WM_api.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
/* Own include. */
#include "sequencer_intern.h"
static int sequencer_rename_channel_invoke(bContext *C,
wmOperator *UNUSED(op),
const wmEvent *event)
{
SeqChannelDrawContext context;
SpaceSeq *sseq = CTX_wm_space_seq(C);
channel_draw_context_init(C, CTX_wm_region(C), &context);
float mouse_y = UI_view2d_region_to_view_y(context.timeline_region_v2d, event->mval[1]);
sseq->runtime.rename_channel_index = mouse_y;
WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, CTX_data_scene(C));
return OPERATOR_FINISHED;
}
void SEQUENCER_OT_rename_channel(struct wmOperatorType *ot)
{
/* Identifiers. */
ot->name = "Rename Channel";
ot->idname = "SEQUENCER_OT_rename_channel";
/* Api callbacks. */
ot->invoke = sequencer_rename_channel_invoke;
ot->poll = sequencer_edit_poll;
/* Flags. */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
}

View File

@ -56,6 +56,7 @@
#include "RNA_prototypes.h"
#include "SEQ_channels.h"
#include "SEQ_effects.h"
#include "SEQ_iterator.h"
#include "SEQ_prefetch.h"
@ -95,6 +96,9 @@ void color3ubv_from_seq(const Scene *curscene,
const bool show_strip_color_tag,
uchar r_col[3])
{
Editing *ed = SEQ_editing_get(curscene);
ListBase *channels = SEQ_channels_displayed_get(ed);
if (show_strip_color_tag && (uint)seq->color_tag < SEQUENCE_COLOR_TOT &&
seq->color_tag != SEQUENCE_COLOR_NONE) {
bTheme *btheme = UI_GetTheme();
@ -214,7 +218,7 @@ void color3ubv_from_seq(const Scene *curscene,
case SEQ_TYPE_SOUND_RAM:
UI_GetThemeColor3ubv(TH_SEQ_AUDIO, r_col);
blendcol[0] = blendcol[1] = blendcol[2] = 128;
if (seq->flag & SEQ_MUTE) {
if (SEQ_render_is_muted(channels, seq)) {
UI_GetColorPtrBlendShade3ubv(r_col, blendcol, r_col, 0.5, 20);
}
break;
@ -568,6 +572,8 @@ static void drawmeta_contents(Scene *scene,
float y2,
const bool show_strip_color_tag)
{
Editing *ed = SEQ_editing_get(scene);
ListBase *channels = SEQ_channels_displayed_get(ed);
Sequence *seq;
uchar col[4];
@ -625,7 +631,7 @@ static void drawmeta_contents(Scene *scene,
color3ubv_from_seq(scene, seq, show_strip_color_tag, col);
}
if ((seqm->flag & SEQ_MUTE) || (seq->flag & SEQ_MUTE)) {
if (SEQ_render_is_muted(channels, seqm) || SEQ_render_is_muted(channels, seq)) {
col[3] = 64;
}
else {
@ -919,7 +925,8 @@ static size_t draw_seq_text_get_overlay_string(SpaceSeq *sseq,
}
/* Draw info text on a sequence strip. */
static void draw_seq_text_overlay(View2D *v2d,
static void draw_seq_text_overlay(Scene *scene,
View2D *v2d,
Sequence *seq,
SpaceSeq *sseq,
float x1,
@ -928,6 +935,8 @@ static void draw_seq_text_overlay(View2D *v2d,
float y2,
bool seq_active)
{
Editing *ed = SEQ_editing_get(scene);
ListBase *channels = SEQ_channels_displayed_get(ed);
char overlay_string[FILE_MAX];
size_t overlay_string_len = draw_seq_text_get_overlay_string(
sseq, seq, overlay_string, sizeof(overlay_string));
@ -942,7 +951,7 @@ static void draw_seq_text_overlay(View2D *v2d,
col[3] = 255;
/* Make the text duller when the strip is muted. */
if (seq->flag & SEQ_MUTE) {
if (SEQ_render_is_muted(channels, seq)) {
if (seq_active) {
UI_GetColorPtrShade3ubv(col, col, -70);
}
@ -963,6 +972,8 @@ static void draw_seq_text_overlay(View2D *v2d,
static void draw_sequence_extensions_overlay(
Scene *scene, Sequence *seq, uint pos, float pixely, const bool show_strip_color_tag)
{
Editing *ed = SEQ_editing_get(scene);
ListBase *channels = SEQ_channels_displayed_get(ed);
float x1, x2, y1, y2;
uchar col[4], blend_col[3];
@ -978,7 +989,7 @@ static void draw_sequence_extensions_overlay(
if (seq->flag & SELECT) {
UI_GetColorPtrShade3ubv(col, col, 50);
}
col[3] = seq->flag & SEQ_MUTE ? MUTE_ALPHA : 200;
col[3] = SEQ_render_is_muted(channels, seq) ? MUTE_ALPHA : 200;
UI_GetColorPtrShade3ubv(col, blend_col, 10);
if (seq->startofs) {
@ -1001,7 +1012,8 @@ static void draw_sequence_extensions_overlay(
GPU_blend(GPU_BLEND_NONE);
}
static void draw_color_strip_band(Sequence *seq, uint pos, float text_margin_y, float y1)
static void draw_color_strip_band(
ListBase *channels, Sequence *seq, uint pos, float text_margin_y, float y1)
{
uchar col[4];
SolidColorVars *colvars = (SolidColorVars *)seq->effectdata;
@ -1010,7 +1022,7 @@ static void draw_color_strip_band(Sequence *seq, uint pos, float text_margin_y,
rgb_float_to_uchar(col, colvars->col);
/* Draw muted strips semi-transparent. */
if (seq->flag & SEQ_MUTE) {
if (SEQ_render_is_muted(channels, seq)) {
col[3] = MUTE_ALPHA;
}
/* Draw background semi-transparent when overlapping strips. */
@ -1047,6 +1059,8 @@ static void draw_seq_background(Scene *scene,
bool is_single_image,
bool show_strip_color_tag)
{
Editing *ed = SEQ_editing_get(scene);
ListBase *channels = SEQ_channels_displayed_get(ed);
uchar col[4];
GPU_blend(GPU_BLEND_ALPHA);
@ -1066,7 +1080,7 @@ static void draw_seq_background(Scene *scene,
}
/* Draw muted strips semi-transparent. */
if (seq->flag & SEQ_MUTE) {
if (SEQ_render_is_muted(channels, seq)) {
col[3] = MUTE_ALPHA;
}
/* Draw background semi-transparent when overlapping strips. */
@ -1303,6 +1317,9 @@ static void draw_seq_strip(const bContext *C,
float pixelx,
bool seq_active)
{
Editing *ed = SEQ_editing_get(CTX_data_scene(C));
ListBase *channels = SEQ_channels_displayed_get(ed);
View2D *v2d = &region->v2d;
float x1, x2, y1, y2;
const float handsize_clamped = sequence_handle_size_get_clamped(seq, pixelx);
@ -1349,7 +1366,7 @@ static void draw_seq_strip(const bContext *C,
/* Draw a color band inside color strip. */
if (seq->type == SEQ_TYPE_COLOR && y_threshold) {
draw_color_strip_band(seq, pos, text_margin_y, y1);
draw_color_strip_band(channels, seq, pos, text_margin_y, y1);
}
/* Draw strip offsets when flag is enabled or during "solo preview". */
@ -1398,7 +1415,7 @@ static void draw_seq_strip(const bContext *C,
BLI_rctf_size_x(&region->v2d.cur) / region->winx);
}
/* Draw locked state. */
if (seq->flag & SEQ_LOCK) {
if (SEQ_transform_is_locked(channels, seq)) {
draw_seq_locked(x1, y1, x2, y2);
}
@ -1410,7 +1427,7 @@ static void draw_seq_strip(const bContext *C,
pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
if ((seq->flag & SEQ_LOCK) == 0) {
if (!SEQ_transform_is_locked(channels, seq)) {
draw_seq_handle(
v2d, seq, handsize_clamped, SEQ_LEFTHANDLE, pos, seq_active, pixelx, y_threshold);
draw_seq_handle(
@ -1437,7 +1454,7 @@ static void draw_seq_strip(const bContext *C,
if (((x2 - x1) > 32 * pixelx * U.dpi_fac) && ((y2 - y1) > 8 * pixely * U.dpi_fac)) {
/* Depending on the vertical space, draw text on top or in the center of strip. */
draw_seq_text_overlay(
v2d, seq, sseq, x1, x2, y_threshold ? text_margin_y : y1, y2, seq_active);
scene, v2d, seq, sseq, x1, x2, y_threshold ? text_margin_y : y1, y2, seq_active);
}
}
}
@ -2218,7 +2235,10 @@ void sequencer_draw_preview(const bContext *C,
}
if (!draw_backdrop && scene->ed != NULL) {
SeqCollection *collection = SEQ_query_rendered_strips(scene->ed->seqbasep, timeline_frame, 0);
Editing *ed = SEQ_editing_get(scene);
ListBase *channels = SEQ_channels_displayed_get(ed);
SeqCollection *collection = SEQ_query_rendered_strips(
channels, ed->seqbasep, timeline_frame, 0);
Sequence *seq;
Sequence *active_seq = SEQ_select_active_get(scene);
SEQ_ITERATOR_FOREACH (seq, collection) {
@ -2269,14 +2289,6 @@ static void draw_seq_timeline_channels(View2D *v2d)
immUnbindProgram();
}
static void draw_seq_timeline_channel_numbers(ARegion *region)
{
View2D *v2d = &region->v2d;
rcti rect;
BLI_rcti_init(&rect, 0, 15 * UI_DPI_FAC, 15 * UI_DPI_FAC, region->winy - UI_TIME_SCRUB_MARGIN_Y);
UI_view2d_draw_scale_y__block(region, v2d, &rect, TH_SCROLL_TEXT);
}
static void draw_seq_strips(const bContext *C, Editing *ed, ARegion *region)
{
Scene *scene = CTX_data_scene(C);
@ -2695,6 +2707,7 @@ void draw_timeline_seq(const bContext *C, ARegion *region)
UI_view2d_view_ortho(v2d);
draw_seq_timeline_channels(v2d);
if ((sseq->flag & SEQ_SHOW_OVERLAY) && (sseq->timeline_overlay.flag & SEQ_TIMELINE_SHOW_GRID)) {
U.v2d_min_gridsize *= 3;
UI_view2d_draw_lines_x__discrete_frames_or_seconds(
@ -2748,8 +2761,6 @@ void draw_timeline_seq(const bContext *C, ARegion *region)
UI_view2d_view_restore(C);
ED_time_scrub_draw(region, scene, !(sseq->flag & SEQ_DRAWFRAMES), true);
draw_seq_timeline_channel_numbers(region);
}
void draw_timeline_seq_display(const bContext *C, ARegion *region)

View File

@ -32,6 +32,7 @@
#include "SEQ_add.h"
#include "SEQ_animation.h"
#include "SEQ_channels.h"
#include "SEQ_clipboard.h"
#include "SEQ_edit.h"
#include "SEQ_effects.h"
@ -345,6 +346,7 @@ static int sequencer_snap_exec(bContext *C, wmOperator *op)
Editing *ed = SEQ_editing_get(scene);
ListBase *seqbase = SEQ_active_seqbase_get(ed);
ListBase *channels = SEQ_channels_displayed_get(ed);
Sequence *seq;
int snap_frame;
@ -352,7 +354,7 @@ static int sequencer_snap_exec(bContext *C, wmOperator *op)
/* Check meta-strips. */
for (seq = ed->seqbasep->first; seq; seq = seq->next) {
if (seq->flag & SELECT && !(seq->flag & SEQ_LOCK) &&
if (seq->flag & SELECT && !SEQ_transform_is_locked(channels, seq) &&
SEQ_transform_sequence_can_be_translated(seq)) {
if ((seq->flag & (SEQ_LEFTSEL + SEQ_RIGHTSEL)) == 0) {
SEQ_transform_translate_sequence(
@ -374,7 +376,7 @@ static int sequencer_snap_exec(bContext *C, wmOperator *op)
/* Test for effects and overlap. */
for (seq = ed->seqbasep->first; seq; seq = seq->next) {
if (seq->flag & SELECT && !(seq->flag & SEQ_LOCK)) {
if (seq->flag & SELECT && !SEQ_transform_is_locked(channels, seq)) {
seq->flag &= ~SEQ_OVERLAP;
if (SEQ_transform_test_overlap(ed->seqbasep, seq)) {
SEQ_transform_seqbase_shuffle(ed->seqbasep, seq, scene);
@ -918,13 +920,14 @@ static int sequencer_mute_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
Editing *ed = SEQ_editing_get(scene);
ListBase *channels = SEQ_channels_displayed_get(ed);
Sequence *seq;
bool selected;
selected = !RNA_boolean_get(op->ptr, "unselected");
for (seq = ed->seqbasep->first; seq; seq = seq->next) {
if ((seq->flag & SEQ_LOCK) == 0) {
if (!SEQ_transform_is_locked(channels, seq)) {
if (selected) {
if (seq->flag & SELECT) {
seq->flag |= SEQ_MUTE;
@ -974,13 +977,14 @@ static int sequencer_unmute_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
Editing *ed = SEQ_editing_get(scene);
ListBase *channels = SEQ_channels_displayed_get(ed);
Sequence *seq;
bool selected;
selected = !RNA_boolean_get(op->ptr, "unselected");
for (seq = ed->seqbasep->first; seq; seq = seq->next) {
if ((seq->flag & SEQ_LOCK) == 0) {
if (!SEQ_transform_is_locked(channels, seq)) {
if (selected) {
if (seq->flag & SELECT) {
seq->flag &= ~SEQ_MUTE;
@ -1958,6 +1962,7 @@ static int sequencer_meta_toggle_exec(bContext *C, wmOperator *UNUSED(op))
/* Enter meta-strip. */
SEQ_meta_stack_alloc(ed, active_seq);
SEQ_seqbase_active_set(ed, &active_seq->seqbase);
SEQ_channels_displayed_set(ed, &active_seq->channels);
SEQ_select_active_set(scene, NULL);
}
else {
@ -1968,6 +1973,7 @@ static int sequencer_meta_toggle_exec(bContext *C, wmOperator *UNUSED(op))
MetaStack *ms = SEQ_meta_stack_active_get(ed);
SEQ_seqbase_active_set(ed, ms->oldbasep);
SEQ_channels_displayed_set(ed, ms->old_channels);
SEQ_select_active_set(scene, ms->parseq);
SEQ_meta_stack_free(ed, ms);
}
@ -3082,8 +3088,10 @@ typedef struct Seq_get_text_cb_data {
static bool seq_get_text_strip_cb(Sequence *seq, void *user_data)
{
Seq_get_text_cb_data *cd = (Seq_get_text_cb_data *)user_data;
Editing *ed = SEQ_editing_get(cd->scene);
ListBase *channels = SEQ_channels_displayed_get(ed);
/* Only text strips that are not muted and don't end with negative frame. */
if ((seq->type == SEQ_TYPE_TEXT) && ((seq->flag & SEQ_MUTE) == 0) &&
if ((seq->type == SEQ_TYPE_TEXT) && !SEQ_render_is_muted(channels, seq) &&
(seq->enddisp > cd->scene->r.sfra)) {
BLI_addtail(cd->text_seq, MEM_dupallocN(seq));
}

View File

@ -25,9 +25,31 @@ struct View2D;
struct bContext;
struct rctf;
struct wmOperator;
struct ScrArea;
struct Editing;
struct ListBase;
#define OVERLAP_ALPHA 180
typedef struct SeqChannelDrawContext {
const struct bContext *C;
struct ScrArea *area;
struct ARegion *region;
struct ARegion *timeline_region;
struct View2D *v2d;
struct View2D *timeline_region_v2d;
struct Scene *scene;
struct Editing *ed;
struct ListBase *seqbase; /* Displayed seqbase. */
struct ListBase *channels; /* Displayed channels. */
float draw_offset;
float channel_height;
float frame_width;
float scale;
} SeqChannelDrawContext;
/* sequencer_draw.c */
void draw_timeline_seq(const struct bContext *C, struct ARegion *region);
@ -80,6 +102,12 @@ void draw_seq_strip_thumbnail(struct View2D *v2d,
float pixelx,
float pixely);
/* sequencer_draw_channels.c */
void draw_channels(const struct bContext *C, struct ARegion *region);
void channel_draw_context_init(const struct bContext *C,
struct ARegion *region,
struct SeqChannelDrawContext *r_context);
/* sequencer_edit.c */
struct View2D;
@ -242,6 +270,9 @@ void SEQUENCER_OT_view_zoom_ratio(struct wmOperatorType *ot);
void SEQUENCER_OT_view_selected(struct wmOperatorType *ot);
void SEQUENCER_OT_view_ghost_border(struct wmOperatorType *ot);
/* sequencer_channels_edit.c */
void SEQUENCER_OT_rename_channel(struct wmOperatorType *ot);
/* sequencer_preview.c */
void sequencer_preview_add_sound(const struct bContext *C, struct Sequence *seq);

View File

@ -102,6 +102,9 @@ void sequencer_operatortypes(void)
WM_operatortype_append(SEQUENCER_OT_view_zoom_ratio);
WM_operatortype_append(SEQUENCER_OT_view_selected);
WM_operatortype_append(SEQUENCER_OT_view_ghost_border);
/* sequencer_channels_edit.c */
WM_operatortype_append(SEQUENCER_OT_rename_channel);
}
void sequencer_keymap(wmKeyConfig *keyconf)
@ -114,6 +117,9 @@ void sequencer_keymap(wmKeyConfig *keyconf)
/* Preview Region ----------------------------------------------------------- */
WM_keymap_ensure(keyconf, "SequencerPreview", SPACE_SEQ, 0);
/* Channels Region ----------------------------------------------------------- */
WM_keymap_ensure(keyconf, "Sequencer Channels", SPACE_SEQ, 0);
}
void ED_operatormacros_sequencer(void)

View File

@ -25,6 +25,7 @@
#include "RNA_define.h"
#include "SEQ_channels.h"
#include "SEQ_iterator.h"
#include "SEQ_select.h"
#include "SEQ_sequencer.h"
@ -51,11 +52,13 @@
SeqCollection *all_strips_from_context(bContext *C)
{
Scene *scene = CTX_data_scene(C);
ListBase *seqbase = SEQ_active_seqbase_get(SEQ_editing_get(scene));
Editing *ed = SEQ_editing_get(scene);
ListBase *seqbase = SEQ_active_seqbase_get(ed);
ListBase *channels = SEQ_channels_displayed_get(ed);
const bool is_preview = sequencer_view_has_preview_poll(C);
if (is_preview) {
return SEQ_query_rendered_strips(seqbase, scene->r.cfra, 0);
return SEQ_query_rendered_strips(channels, seqbase, scene->r.cfra, 0);
}
return SEQ_query_all_strips(seqbase);
@ -64,11 +67,13 @@ SeqCollection *all_strips_from_context(bContext *C)
SeqCollection *selected_strips_from_context(bContext *C)
{
Scene *scene = CTX_data_scene(C);
ListBase *seqbase = SEQ_active_seqbase_get(SEQ_editing_get(scene));
Editing *ed = SEQ_editing_get(scene);
ListBase *seqbase = SEQ_active_seqbase_get(ed);
ListBase *channels = SEQ_channels_displayed_get(ed);
const bool is_preview = sequencer_view_has_preview_poll(C);
if (is_preview) {
SeqCollection *strips = SEQ_query_rendered_strips(seqbase, scene->r.cfra, 0);
SeqCollection *strips = SEQ_query_rendered_strips(channels, seqbase, scene->r.cfra, 0);
SEQ_filter_selected_strips(strips);
return strips;
}
@ -709,6 +714,7 @@ static Sequence *seq_select_seq_from_preview(
Scene *scene = CTX_data_scene(C);
Editing *ed = SEQ_editing_get(scene);
ListBase *seqbase = SEQ_active_seqbase_get(ed);
ListBase *channels = SEQ_channels_displayed_get(ed);
SpaceSeq *sseq = CTX_wm_space_seq(C);
View2D *v2d = UI_view2d_fromcontext(C);
@ -718,7 +724,8 @@ static Sequence *seq_select_seq_from_preview(
/* Always update the coordinates (check extended after). */
const bool use_cycle = (!WM_cursor_test_motion_and_update(mval) || extend || toggle);
SeqCollection *strips = SEQ_query_rendered_strips(seqbase, scene->r.cfra, sseq->chanshown);
SeqCollection *strips = SEQ_query_rendered_strips(
channels, seqbase, scene->r.cfra, sseq->chanshown);
/* Allow strips this far from the closest center to be included.
* This allows cycling over center points which are near enough
@ -1574,9 +1581,11 @@ static void seq_box_select_seq_from_preview(const bContext *C, rctf *rect, const
Scene *scene = CTX_data_scene(C);
Editing *ed = SEQ_editing_get(scene);
ListBase *seqbase = SEQ_active_seqbase_get(ed);
ListBase *channels = SEQ_channels_displayed_get(ed);
SpaceSeq *sseq = CTX_wm_space_seq(C);
SeqCollection *strips = SEQ_query_rendered_strips(seqbase, scene->r.cfra, sseq->chanshown);
SeqCollection *strips = SEQ_query_rendered_strips(
channels, seqbase, scene->r.cfra, sseq->chanshown);
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, strips) {
if (!seq_box_select_rect_image_isect(scene, seq, rect)) {

View File

@ -131,6 +131,14 @@ static SpaceLink *sequencer_create(const ScrArea *UNUSED(area), const Scene *sce
region->regiontype = RGN_TYPE_TOOLS;
region->alignment = RGN_ALIGN_LEFT;
region->flag = RGN_FLAG_HIDDEN;
region->v2d.flag |= V2D_VIEWSYNC_AREA_VERTICAL;
/* Channels. */
region = MEM_callocN(sizeof(ARegion), "channels for sequencer");
BLI_addtail(&sseq->regionbase, region);
region->regiontype = RGN_TYPE_CHANNELS;
region->alignment = RGN_ALIGN_LEFT;
/* Preview region. */
/* NOTE: if you change values here, also change them in sequencer_init_preview_region. */
@ -182,6 +190,7 @@ static SpaceLink *sequencer_create(const ScrArea *UNUSED(area), const Scene *sce
region->v2d.scroll |= (V2D_SCROLL_RIGHT | V2D_SCROLL_VERTICAL_HANDLES);
region->v2d.keepzoom = 0;
region->v2d.keeptot = 0;
region->v2d.flag |= V2D_VIEWSYNC_AREA_VERTICAL;
region->v2d.align = V2D_ALIGN_NO_NEG_Y;
sseq->runtime.last_displayed_thumbnails = NULL;
@ -977,6 +986,24 @@ static void sequencer_id_remap(ScrArea *UNUSED(area),
/* ************************************* */
/* add handlers, stuff you only do once or on area/region changes */
static void sequencer_channel_region_init(wmWindowManager *wm, ARegion *region)
{
wmKeyMap *keymap;
region->alignment = RGN_ALIGN_LEFT;
UI_view2d_region_reinit(&region->v2d, V2D_COMMONVIEW_LIST, region->winx, region->winy);
keymap = WM_keymap_ensure(wm->defaultconf, "Sequencer Channels", SPACE_SEQ, 0);
WM_event_add_keymap_handler_v2d_mask(&region->handlers, keymap);
}
static void sequencer_channel_region_draw(const bContext *C, ARegion *region)
{
draw_channels(C, region);
}
void ED_spacetype_sequencer(void)
{
SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype sequencer");
@ -1048,6 +1075,16 @@ void ED_spacetype_sequencer(void)
art->draw = sequencer_tools_region_draw;
BLI_addhead(&st->regiontypes, art);
/* Channels. */
art = MEM_callocN(sizeof(ARegionType), "spacetype sequencer channels");
art->regionid = RGN_TYPE_CHANNELS;
art->prefsizex = UI_COMPACT_PANEL_WIDTH;
art->keymapflag = ED_KEYMAP_UI;
art->init = sequencer_channel_region_init;
art->draw = sequencer_channel_region_draw;
art->listener = sequencer_main_region_listener;
BLI_addhead(&st->regiontypes, art);
/* Tool header. */
art = MEM_callocN(sizeof(ARegionType), "spacetype sequencer tool header region");
art->regionid = RGN_TYPE_TOOL_HEADER;

View File

@ -17,8 +17,10 @@
#include "BKE_report.h"
#include "ED_markers.h"
#include "ED_time_scrub_ui.h"
#include "SEQ_animation.h"
#include "SEQ_channels.h"
#include "SEQ_edit.h"
#include "SEQ_effects.h"
#include "SEQ_iterator.h"
@ -66,17 +68,19 @@ typedef struct TransSeq {
*/
static void SeqTransInfo(TransInfo *t, Sequence *seq, int *r_count, int *r_flag)
{
Scene *scene = t->scene;
Editing *ed = SEQ_editing_get(t->scene);
ListBase *channels = SEQ_channels_displayed_get(ed);
/* for extend we need to do some tricks */
if (t->mode == TFM_TIME_EXTEND) {
/* *** Extend Transform *** */
Scene *scene = t->scene;
int cfra = CFRA;
int left = SEQ_transform_get_left_handle_frame(seq);
int right = SEQ_transform_get_right_handle_frame(seq);
if (((seq->flag & SELECT) == 0 || (seq->flag & SEQ_LOCK))) {
if (((seq->flag & SELECT) == 0 || SEQ_transform_is_locked(channels, seq))) {
*r_count = 0;
*r_flag = 0;
}
@ -115,7 +119,7 @@ static void SeqTransInfo(TransInfo *t, Sequence *seq, int *r_count, int *r_flag)
/* Count */
/* Non nested strips (resect selection and handles) */
if ((seq->flag & SELECT) == 0 || (seq->flag & SEQ_LOCK)) {
if ((seq->flag & SELECT) == 0 || SEQ_transform_is_locked(channels, seq)) {
*r_count = 0;
*r_flag = 0;
}
@ -771,6 +775,7 @@ static void flushTransSeq(TransInfo *t)
seq->flag |= SEQ_OVERLAP;
}
}
SEQ_collection_free(transformed_strips);
}

View File

@ -15,6 +15,7 @@
#include "BKE_context.h"
#include "BKE_report.h"
#include "SEQ_channels.h"
#include "SEQ_iterator.h"
#include "SEQ_relations.h"
#include "SEQ_sequencer.h"
@ -121,7 +122,8 @@ void createTransSeqImageData(TransInfo *t)
}
ListBase *seqbase = SEQ_active_seqbase_get(ed);
SeqCollection *strips = SEQ_query_rendered_strips(seqbase, t->scene->r.cfra, 0);
ListBase *channels = SEQ_channels_displayed_get(ed);
SeqCollection *strips = SEQ_query_rendered_strips(channels, seqbase, t->scene->r.cfra, 0);
SEQ_filter_selected_strips(strips);
const int count = SEQ_collection_len(strips);

View File

@ -36,6 +36,7 @@
#include "ED_screen.h"
#include "ED_uvedit.h"
#include "SEQ_channels.h"
#include "SEQ_iterator.h"
#include "SEQ_sequencer.h"
#include "SEQ_time.h"
@ -243,8 +244,10 @@ static bool gizmo2d_calc_bounds(const bContext *C, float *r_center, float *r_min
}
else if (area->spacetype == SPACE_SEQ) {
Scene *scene = CTX_data_scene(C);
ListBase *seqbase = SEQ_active_seqbase_get(SEQ_editing_get(scene));
SeqCollection *strips = SEQ_query_rendered_strips(seqbase, scene->r.cfra, 0);
Editing *ed = SEQ_editing_get(scene);
ListBase *seqbase = SEQ_active_seqbase_get(ed);
ListBase *channels = SEQ_channels_displayed_get(ed);
SeqCollection *strips = SEQ_query_rendered_strips(channels, seqbase, scene->r.cfra, 0);
SEQ_filter_selected_strips(strips);
int selected_strips = SEQ_collection_len(strips);
if (selected_strips > 0) {
@ -303,7 +306,8 @@ static int gizmo2d_calc_transform_orientation(const bContext *C)
Scene *scene = CTX_data_scene(C);
Editing *ed = SEQ_editing_get(scene);
ListBase *seqbase = SEQ_active_seqbase_get(ed);
SeqCollection *strips = SEQ_query_rendered_strips(seqbase, scene->r.cfra, 0);
ListBase *channels = SEQ_channels_displayed_get(ed);
SeqCollection *strips = SEQ_query_rendered_strips(channels, seqbase, scene->r.cfra, 0);
SEQ_filter_selected_strips(strips);
bool use_local_orient = SEQ_collection_len(strips) == 1;
@ -325,7 +329,8 @@ static float gizmo2d_calc_rotation(const bContext *C)
Scene *scene = CTX_data_scene(C);
Editing *ed = SEQ_editing_get(scene);
ListBase *seqbase = SEQ_active_seqbase_get(ed);
SeqCollection *strips = SEQ_query_rendered_strips(seqbase, scene->r.cfra, 0);
ListBase *channels = SEQ_channels_displayed_get(ed);
SeqCollection *strips = SEQ_query_rendered_strips(channels, seqbase, scene->r.cfra, 0);
SEQ_filter_selected_strips(strips);
if (SEQ_collection_len(strips) == 1) {
@ -348,8 +353,10 @@ static bool seq_get_strip_pivot_median(const Scene *scene, float r_pivot[2])
{
zero_v2(r_pivot);
ListBase *seqbase = SEQ_active_seqbase_get(SEQ_editing_get(scene));
SeqCollection *strips = SEQ_query_rendered_strips(seqbase, scene->r.cfra, 0);
Editing *ed = SEQ_editing_get(scene);
ListBase *seqbase = SEQ_active_seqbase_get(ed);
ListBase *channels = SEQ_channels_displayed_get(ed);
SeqCollection *strips = SEQ_query_rendered_strips(channels, seqbase, scene->r.cfra, 0);
SEQ_filter_selected_strips(strips);
bool has_select = SEQ_collection_len(strips) != 0;
@ -385,8 +392,10 @@ static bool gizmo2d_calc_transform_pivot(const bContext *C, float r_pivot[2])
if (pivot_point == V3D_AROUND_CURSOR) {
SEQ_image_preview_unit_to_px(scene, sseq->cursor, r_pivot);
ListBase *seqbase = SEQ_active_seqbase_get(SEQ_editing_get(scene));
SeqCollection *strips = SEQ_query_rendered_strips(seqbase, scene->r.cfra, 0);
Editing *ed = SEQ_editing_get(scene);
ListBase *seqbase = SEQ_active_seqbase_get(ed);
ListBase *channels = SEQ_channels_displayed_get(ed);
SeqCollection *strips = SEQ_query_rendered_strips(channels, seqbase, scene->r.cfra, 0);
SEQ_filter_selected_strips(strips);
has_select = SEQ_collection_len(strips) != 0;
SEQ_collection_free(strips);

View File

@ -18,8 +18,10 @@
#include "UI_view2d.h"
#include "SEQ_channels.h"
#include "SEQ_effects.h"
#include "SEQ_iterator.h"
#include "SEQ_render.h"
#include "SEQ_sequencer.h"
#include "transform.h"
@ -121,14 +123,16 @@ static SeqCollection *seq_collection_extract_effects(SeqCollection *collection)
static SeqCollection *query_snap_targets(const TransInfo *t, SeqCollection *snap_sources)
{
ListBase *seqbase = SEQ_active_seqbase_get(SEQ_editing_get(t->scene));
Editing *ed = SEQ_editing_get(t->scene);
ListBase *seqbase = SEQ_active_seqbase_get(ed);
ListBase *channels = SEQ_channels_displayed_get(ed);
const short snap_flag = SEQ_tool_settings_snap_flag_get(t->scene);
SeqCollection *snap_targets = SEQ_collection_create(__func__);
LISTBASE_FOREACH (Sequence *, seq, seqbase) {
if (seq->flag & SELECT) {
continue; /* Selected are being transformed. */
}
if ((seq->flag & SEQ_MUTE) && (snap_flag & SEQ_SNAP_IGNORE_MUTED)) {
if (SEQ_render_is_muted(channels, seq) && (snap_flag & SEQ_SNAP_IGNORE_MUTED)) {
continue;
}
if (seq->type == SEQ_TYPE_SOUND_RAM && (snap_flag & SEQ_SNAP_IGNORE_SOUND)) {

View File

@ -205,6 +205,7 @@ typedef struct Sequence {
/** List of strips for metastrips. */
ListBase seqbase;
ListBase channels; /* SeqTimelineChannel */
/** The linked "bSound" object. */
struct bSound *sound;
@ -254,11 +255,19 @@ typedef struct Sequence {
typedef struct MetaStack {
struct MetaStack *next, *prev;
ListBase *oldbasep;
ListBase *old_channels;
Sequence *parseq;
/* the startdisp/enddisp when entering the meta */
int disp_range[2];
} MetaStack;
typedef struct SeqTimelineChannel {
struct SeqTimelineChannel *next, *prev;
char name[64];
int index;
int flag;
} SeqTimelineChannel;
typedef struct EditingRuntime {
struct SequenceLookup *sequence_lookup;
} EditingRuntime;
@ -266,9 +275,12 @@ typedef struct EditingRuntime {
typedef struct Editing {
/** Pointer to the current list of seq's being edited (can be within a meta strip). */
ListBase *seqbasep;
ListBase *displayed_channels;
void *_pad0;
/** Pointer to the top-most seq's. */
ListBase seqbase;
ListBase metastack;
ListBase channels; /* SeqTimelineChannel */
/* Context vars, used to be static */
Sequence *act_seq;
@ -779,6 +791,11 @@ enum {
SEQ_TRANSFORM_FILTER_BILINEAR = 1,
};
typedef enum eSeqChannelFlag {
SEQ_CHANNEL_LOCK = (1 << 0),
SEQ_CHANNEL_MUTE = (1 << 1),
} eSeqChannelFlag;
/** \} */
#ifdef __cplusplus

View File

@ -617,6 +617,8 @@ typedef struct SpaceSeqRuntime {
struct rctf last_thumbnail_area;
/** Stores lists of most recently displayed thumbnails. */
struct GHash *last_displayed_thumbnails;
int rename_channel_index;
char _pad0[4];
} SpaceSeqRuntime;
/** Sequencer. */

View File

@ -15,7 +15,9 @@
#include "DNA_vfont_types.h"
#include "BLI_iterator.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_string_utils.h"
#include "BLT_translation.h"
@ -34,6 +36,7 @@
#include "rna_internal.h"
#include "SEQ_add.h"
#include "SEQ_channels.h"
#include "SEQ_effects.h"
#include "SEQ_iterator.h"
#include "SEQ_modifier.h"
@ -1374,6 +1377,71 @@ static void rna_Sequence_separate(ID *id, Sequence *seqm, Main *bmain)
WM_main_add_notifier(NC_SCENE | ND_SEQUENCER, scene);
}
/* Find channel owner. If NULL, owner is `Editing`, otherwise it's `Sequence`. */
static Sequence *rna_SeqTimelineChannel_owner_get(Editing *ed, SeqTimelineChannel *channel)
{
SeqCollection *strips = SEQ_query_all_strips_recursive(&ed->seqbase);
Sequence *channel_owner = NULL;
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, strips) {
if (seq->type != SEQ_TYPE_META) {
continue;
}
if (BLI_findindex(&seq->channels, channel) >= 0) {
channel_owner = seq;
}
}
SEQ_collection_free(strips);
return channel_owner;
}
static void rna_SequenceTimelineChannel_name_set(PointerRNA *ptr, const char *value)
{
SeqTimelineChannel *channel = (SeqTimelineChannel *)ptr->data;
Scene *scene = (Scene *)ptr->owner_id;
Editing *ed = SEQ_editing_get(scene);
Sequence *channel_owner = rna_SeqTimelineChannel_owner_get(ed, channel);
ListBase *channels_base = &ed->channels;
if (channel_owner != NULL) {
channels_base = &channel_owner->channels;
}
BLI_strncpy_utf8(channel->name, value, sizeof(channel->name));
BLI_uniquename(channels_base,
channel,
"Channel",
'.',
offsetof(SeqTimelineChannel, name),
sizeof(channel->name));
}
static char *rna_SeqTimelineChannel_path(PointerRNA *ptr)
{
Scene *scene = (Scene *)ptr->owner_id;
Editing *ed = SEQ_editing_get(scene);
SeqTimelineChannel *channel = (SeqTimelineChannel *)ptr->data;
Sequence *channel_owner = rna_SeqTimelineChannel_owner_get(ed, channel);
char channel_name_esc[(sizeof(channel->name)) * 2];
BLI_str_escape(channel_name_esc, channel->name, sizeof(channel_name_esc));
if (channel_owner == NULL) {
return BLI_sprintfN("sequence_editor.channels[\"%s\"]", channel_name_esc);
}
else {
char owner_name_esc[(sizeof(channel_owner->name) - 2) * 2];
BLI_str_escape(owner_name_esc, channel_owner->name + 2, sizeof(owner_name_esc));
return BLI_sprintfN("sequence_editor.sequences_all[\"%s\"].channels[\"%s\"]",
owner_name_esc,
channel_name_esc);
}
}
#else
static void rna_def_strip_element(BlenderRNA *brna)
@ -2081,6 +2149,33 @@ static void rna_def_sequence(BlenderRNA *brna)
RNA_api_sequence_strip(srna);
}
static void rna_def_channel(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "SequenceTimelineChannel", NULL);
RNA_def_struct_sdna(srna, "SeqTimelineChannel");
RNA_def_struct_path_func(srna, "rna_SeqTimelineChannel_path");
RNA_def_struct_ui_text(srna, "Channel", "");
prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_property_string_maxlength(prop, sizeof(((SeqTimelineChannel *)NULL)->name));
RNA_def_property_ui_text(prop, "Name", "");
RNA_def_struct_name_property(srna, prop);
RNA_def_property_string_funcs(prop, NULL, NULL, "rna_SequenceTimelineChannel_name_set");
RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, NULL);
prop = RNA_def_property(srna, "lock", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", SEQ_CHANNEL_LOCK);
RNA_def_property_ui_text(prop, "Lock channel", "");
prop = RNA_def_property(srna, "mute", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", SEQ_CHANNEL_MUTE);
RNA_def_property_ui_text(prop, "Mute channel", "");
RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, NULL);
}
static void rna_def_editor(BlenderRNA *brna)
{
StructRNA *srna;
@ -2129,6 +2224,11 @@ static void rna_def_editor(BlenderRNA *brna)
RNA_def_property_collection_funcs(
prop, NULL, NULL, NULL, "rna_SequenceEditor_meta_stack_get", NULL, NULL, NULL, NULL);
prop = RNA_def_property(srna, "channels", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "channels", NULL);
RNA_def_property_struct_type(prop, "SequenceTimelineChannel");
RNA_def_property_ui_text(prop, "Channels", "");
prop = RNA_def_property(srna, "active_strip", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "act_seq");
RNA_def_property_flag(prop, PROP_EDITABLE);
@ -2475,6 +2575,11 @@ static void rna_def_meta(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Sequences", "Sequences nested in meta strip");
RNA_api_sequences(brna, prop, true);
prop = RNA_def_property(srna, "channels", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "channels", NULL);
RNA_def_property_struct_type(prop, "SequenceTimelineChannel");
RNA_def_property_ui_text(prop, "Channels", "");
func = RNA_def_function(srna, "separate", "rna_Sequence_separate");
RNA_def_function_flag(func, FUNC_USE_SELF_ID | FUNC_USE_MAIN);
RNA_def_function_ui_description(func, "Separate meta");
@ -3472,6 +3577,7 @@ void RNA_def_sequencer(BlenderRNA *brna)
rna_def_sequence(brna);
rna_def_editor(brna);
rna_def_channel(brna);
rna_def_image(brna);
rna_def_meta(brna);

View File

@ -5613,7 +5613,8 @@ static void rna_def_space_sequencer(BlenderRNA *brna)
rna_def_space_generic_show_region_toggles(srna,
(1 << RGN_TYPE_TOOL_HEADER) | (1 << RGN_TYPE_UI) |
(1 << RGN_TYPE_TOOLS) | (1 << RGN_TYPE_HUD));
(1 << RGN_TYPE_TOOLS) | (1 << RGN_TYPE_HUD) |
(1 << RGN_TYPE_CHANNELS));
/* view type, fairly important */
prop = RNA_def_property(srna, "view_type", PROP_ENUM, PROP_NONE);

View File

@ -3149,6 +3149,7 @@ static void rna_def_userdef_theme_space_seq(BlenderRNA *brna)
RNA_def_struct_ui_text(srna, "Theme Sequence Editor", "Theme settings for the Sequence Editor");
rna_def_userdef_theme_spaces_main(srna);
rna_def_userdef_theme_spaces_list_main(srna);
prop = RNA_def_property(srna, "grid", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);

View File

@ -32,6 +32,7 @@ set(INC_SYS
set(SRC
SEQ_add.h
SEQ_animation.h
SEQ_channels.h
SEQ_clipboard.h
SEQ_edit.h
SEQ_effects.h
@ -49,6 +50,7 @@ set(SRC
SEQ_utils.h
intern/animation.c
intern/channels.c
intern/clipboard.c
intern/disk_cache.c
intern/disk_cache.h

View File

@ -0,0 +1,34 @@
/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2022 Blender Foundation. All rights reserved. */
#pragma once
/** \file
* \ingroup sequencer
*/
#ifdef __cplusplus
extern "C" {
#endif
struct Editing;
struct ListBase;
struct Scene;
struct SeqTimelineChannel;
struct ListBase *SEQ_channels_displayed_get(struct Editing *ed);
void SEQ_channels_displayed_set(struct Editing *ed, struct ListBase *channels);
void SEQ_channels_ensure(struct ListBase *channels);
void SEQ_channels_duplicate(struct ListBase *channels_dst, struct ListBase *channels_src);
void SEQ_channels_free(struct ListBase *channels);
struct SeqTimelineChannel *SEQ_channel_get_by_index(const struct ListBase *channels,
const int channel_index);
char *SEQ_channel_name_get(struct ListBase *channels, const int channel_index);
bool SEQ_channel_is_locked(const struct SeqTimelineChannel *channel);
bool SEQ_channel_is_muted(const struct SeqTimelineChannel *channel);
int SEQ_channel_index_get(const struct SeqTimelineChannel *channel);
#ifdef __cplusplus
}
#endif

View File

@ -208,7 +208,8 @@ SeqCollection *SEQ_query_all_strips_recursive(ListBase *seqbase);
* \param displayed_channel: viewed channel. when set to 0, no channel filter is applied
* \return strip collection
*/
SeqCollection *SEQ_query_rendered_strips(ListBase *seqbase,
SeqCollection *SEQ_query_rendered_strips(ListBase *channels,
ListBase *seqbase,
int timeline_frame,
int displayed_channel);
/**

View File

@ -104,6 +104,11 @@ struct StripElem *SEQ_render_give_stripelem(struct Sequence *seq, int timeline_f
void SEQ_render_imbuf_from_sequencer_space(struct Scene *scene, struct ImBuf *ibuf);
void SEQ_render_pixel_from_sequencer_space_v4(struct Scene *scene, float pixel[4]);
/**
* Check if `seq` is muted for rendering.
* This function also checks `SeqTimelineChannel` flag.
*/
bool SEQ_render_is_muted(const struct ListBase *channels, const struct Sequence *seq);
#ifdef __cplusplus
}

View File

@ -11,6 +11,7 @@
extern "C" {
#endif
struct Editing;
struct ListBase;
struct Scene;
struct SeqCollection;
@ -67,6 +68,12 @@ void SEQ_transform_offset_after_frame(struct Scene *scene,
int delta,
int timeline_frame);
/**
* Check if `seq` can be moved.
* This function also checks `SeqTimelineChannel` flag.
*/
bool SEQ_transform_is_locked(struct ListBase *channels, struct Sequence *seq);
/* Image transformation. */
void SEQ_image_transform_mirror_factor_get(const struct Sequence *seq, float r_mirror[2]);

View File

@ -0,0 +1,83 @@
/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2022 Blender Foundation. All rights reserved. */
/** \file
* \ingroup sequencer
*/
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_listBase.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "BLI_blenlib.h"
#include "SEQ_channels.h"
#include "SEQ_iterator.h"
#include "SEQ_relations.h"
#include "SEQ_sequencer.h"
ListBase *SEQ_channels_displayed_get(Editing *ed)
{
return ed->displayed_channels;
}
void SEQ_channels_displayed_set(Editing *ed, ListBase *channels)
{
ed->displayed_channels = channels;
}
void SEQ_channels_ensure(ListBase *channels)
{
/* Allocate channels. Channel 0 is never used, but allocated to prevent off by 1 issues. */
for (int i = 0; i < MAXSEQ + 1; i++) {
SeqTimelineChannel *channel = MEM_callocN(sizeof(SeqTimelineChannel), "seq timeline channel");
BLI_snprintf(channel->name, sizeof(channel->name), "Channel %d", i);
channel->index = i;
BLI_addtail(channels, channel);
}
}
void SEQ_channels_duplicate(ListBase *channels_dst, ListBase *channels_src)
{
LISTBASE_FOREACH (SeqTimelineChannel *, channel, channels_src) {
SeqTimelineChannel *channel_duplicate = MEM_dupallocN(channel);
BLI_addtail(channels_dst, channel_duplicate);
}
}
void SEQ_channels_free(ListBase *channels)
{
LISTBASE_FOREACH_MUTABLE (SeqTimelineChannel *, channel, channels) {
MEM_freeN(channel);
}
}
SeqTimelineChannel *SEQ_channel_get_by_index(const ListBase *channels, const int channel_index)
{
return BLI_findlink(channels, channel_index);
}
char *SEQ_channel_name_get(ListBase *channels, const int channel_index)
{
SeqTimelineChannel *channel = SEQ_channel_get_by_index(channels, channel_index);
return channel->name;
}
int SEQ_channel_index_get(const SeqTimelineChannel *channel)
{
return channel->index;
}
bool SEQ_channel_is_locked(const SeqTimelineChannel *channel)
{
return (channel->flag & SEQ_CHANNEL_LOCK) != 0;
}
bool SEQ_channel_is_muted(const SeqTimelineChannel *channel)
{
return (channel->flag & SEQ_CHANNEL_MUTE) != 0;
}

View File

@ -2422,6 +2422,7 @@ static ImBuf *do_multicam(const SeqRenderData *context,
ImBuf *out;
Editing *ed;
ListBase *seqbasep;
ListBase *channels = &seq->channels;
if (seq->multicam_source == 0 || seq->multicam_source >= seq->machine) {
return NULL;
@ -2436,7 +2437,8 @@ static ImBuf *do_multicam(const SeqRenderData *context,
return NULL;
}
out = seq_render_give_ibuf_seqbase(context, timeline_frame, seq->multicam_source, seqbasep);
out = seq_render_give_ibuf_seqbase(
context, timeline_frame, seq->multicam_source, channels, seqbasep);
return out;
}
@ -2462,6 +2464,7 @@ static ImBuf *do_adjustment_impl(const SeqRenderData *context, Sequence *seq, fl
{
Editing *ed;
ListBase *seqbasep;
ListBase *channels = &seq->channels;
ImBuf *i = NULL;
ed = context->scene->ed;
@ -2474,7 +2477,8 @@ static ImBuf *do_adjustment_impl(const SeqRenderData *context, Sequence *seq, fl
timeline_frame = clamp_i(timeline_frame, seq->startdisp, seq->enddisp - 1);
if (seq->machine > 1) {
i = seq_render_give_ibuf_seqbase(context, timeline_frame, seq->machine - 1, seqbasep);
i = seq_render_give_ibuf_seqbase(
context, timeline_frame, seq->machine - 1, channels, seqbasep);
}
/* Found nothing? so let's work the way up the meta-strip stack, so

View File

@ -20,6 +20,7 @@
#include "BKE_scene.h"
#include "SEQ_iterator.h"
#include "SEQ_render.h"
#include "SEQ_time.h"
#include "render.h"
@ -285,14 +286,14 @@ static bool must_render_strip(const Sequence *seq, SeqCollection *strips_at_time
}
/* Remove strips we don't want to render from collection. */
static void collection_filter_rendered_strips(SeqCollection *collection)
static void collection_filter_rendered_strips(ListBase *channels, SeqCollection *collection)
{
Sequence *seq;
/* Remove sound strips and muted strips from collection, because these are not rendered.
* Function #must_render_strip() don't have to check for these strips anymore. */
SEQ_ITERATOR_FOREACH (seq, collection) {
if (seq->type == SEQ_TYPE_SOUND_RAM || (seq->flag & SEQ_MUTE) != 0) {
if (seq->type == SEQ_TYPE_SOUND_RAM || SEQ_render_is_muted(channels, seq)) {
SEQ_collection_remove_strip(seq, collection);
}
}
@ -305,7 +306,8 @@ static void collection_filter_rendered_strips(SeqCollection *collection)
}
}
SeqCollection *SEQ_query_rendered_strips(ListBase *seqbase,
SeqCollection *SEQ_query_rendered_strips(ListBase *channels,
ListBase *seqbase,
const int timeline_frame,
const int displayed_channel)
{
@ -313,7 +315,7 @@ SeqCollection *SEQ_query_rendered_strips(ListBase *seqbase,
if (displayed_channel != 0) {
collection_filter_channel_up_to_incl(collection, displayed_channel);
}
collection_filter_rendered_strips(collection);
collection_filter_rendered_strips(channels, collection);
return collection;
}

View File

@ -37,6 +37,7 @@
#include "DEG_depsgraph_debug.h"
#include "DEG_depsgraph_query.h"
#include "SEQ_channels.h"
#include "SEQ_iterator.h"
#include "SEQ_prefetch.h"
#include "SEQ_relations.h"
@ -387,19 +388,20 @@ static bool seq_prefetch_seq_has_disk_cache(PrefetchJob *pfjob,
}
static bool seq_prefetch_scene_strip_is_rendered(PrefetchJob *pfjob,
ListBase *channels,
ListBase *seqbase,
SeqCollection *scene_strips,
bool is_recursive_check)
{
float cfra = seq_prefetch_cfra(pfjob);
Sequence *seq_arr[MAXSEQ + 1];
int count = seq_get_shown_sequences(seqbase, cfra, 0, seq_arr);
int count = seq_get_shown_sequences(channels, seqbase, cfra, 0, seq_arr);
/* Iterate over rendered strips. */
for (int i = 0; i < count; i++) {
Sequence *seq = seq_arr[i];
if (seq->type == SEQ_TYPE_META &&
seq_prefetch_scene_strip_is_rendered(pfjob, &seq->seqbase, scene_strips, true)) {
seq_prefetch_scene_strip_is_rendered(pfjob, channels, &seq->seqbase, scene_strips, true)) {
return true;
}
@ -433,10 +435,10 @@ static SeqCollection *query_scene_strips(ListBase *seqbase)
/* Prefetch must avoid rendering scene strips, because rendering in background locks UI and can
* make it unresponsive for long time periods. */
static bool seq_prefetch_must_skip_frame(PrefetchJob *pfjob, ListBase *seqbase)
static bool seq_prefetch_must_skip_frame(PrefetchJob *pfjob, ListBase *channels, ListBase *seqbase)
{
SeqCollection *scene_strips = query_scene_strips(seqbase);
if (seq_prefetch_scene_strip_is_rendered(pfjob, seqbase, scene_strips, false)) {
if (seq_prefetch_scene_strip_is_rendered(pfjob, channels, seqbase, scene_strips, false)) {
SEQ_collection_free(scene_strips);
return true;
}
@ -485,7 +487,8 @@ static void *seq_prefetch_frames(void *job)
pfjob->scene_eval->ed->prefetch_job = pfjob;
ListBase *seqbase = SEQ_active_seqbase_get(SEQ_editing_get(pfjob->scene_eval));
if (seq_prefetch_must_skip_frame(pfjob, seqbase)) {
ListBase *channels = SEQ_channels_displayed_get(SEQ_editing_get(pfjob->scene_eval));
if (seq_prefetch_must_skip_frame(pfjob, channels, seqbase)) {
pfjob->num_frames_prefetched++;
continue;
}

View File

@ -50,6 +50,7 @@
#include "RE_engine.h"
#include "RE_pipeline.h"
#include "SEQ_channels.h"
#include "SEQ_effects.h"
#include "SEQ_iterator.h"
#include "SEQ_modifier.h"
@ -72,6 +73,7 @@
static ImBuf *seq_render_strip_stack(const SeqRenderData *context,
SeqRenderState *state,
ListBase *channels,
ListBase *seqbasep,
float timeline_frame,
int chanshown);
@ -256,12 +258,14 @@ static int seq_channel_cmp_fn(const void *a, const void *b)
return (*(Sequence **)a)->machine - (*(Sequence **)b)->machine;
}
int seq_get_shown_sequences(ListBase *seqbase,
int seq_get_shown_sequences(ListBase *channels,
ListBase *seqbase,
const int timeline_frame,
const int chanshown,
Sequence **r_seq_arr)
{
SeqCollection *collection = SEQ_query_rendered_strips(seqbase, timeline_frame, chanshown);
SeqCollection *collection = SEQ_query_rendered_strips(
channels, seqbase, timeline_frame, chanshown);
const int strip_count = BLI_gset_len(collection->set);
if (strip_count > MAXSEQ) {
@ -1582,6 +1586,7 @@ static ImBuf *do_render_strip_seqbase(const SeqRenderData *context,
{
ImBuf *ibuf = NULL;
ListBase *seqbase = NULL;
ListBase *channels = &seq->channels;
int offset;
seqbase = SEQ_get_seqbase_from_sequence(seq, &offset);
@ -1594,6 +1599,7 @@ static ImBuf *do_render_strip_seqbase(const SeqRenderData *context,
ibuf = seq_render_strip_stack(context,
state,
channels,
seqbase,
/* scene strips don't have their start taken into account */
frame_index + offset,
@ -1809,6 +1815,7 @@ static ImBuf *seq_render_strip_stack_apply_effect(
static ImBuf *seq_render_strip_stack(const SeqRenderData *context,
SeqRenderState *state,
ListBase *channels,
ListBase *seqbasep,
float timeline_frame,
int chanshown)
@ -1818,7 +1825,8 @@ static ImBuf *seq_render_strip_stack(const SeqRenderData *context,
int i;
ImBuf *out = NULL;
count = seq_get_shown_sequences(seqbasep, timeline_frame, chanshown, (Sequence **)&seq_arr);
count = seq_get_shown_sequences(
channels, seqbasep, timeline_frame, chanshown, (Sequence **)&seq_arr);
if (count == 0) {
return NULL;
@ -1909,6 +1917,7 @@ ImBuf *SEQ_render_give_ibuf(const SeqRenderData *context, float timeline_frame,
Scene *scene = context->scene;
Editing *ed = SEQ_editing_get(scene);
ListBase *seqbasep;
ListBase *channels;
if (ed == NULL) {
return NULL;
@ -1918,9 +1927,11 @@ ImBuf *SEQ_render_give_ibuf(const SeqRenderData *context, float timeline_frame,
int count = BLI_listbase_count(&ed->metastack);
count = max_ii(count + chanshown, 0);
seqbasep = ((MetaStack *)BLI_findlink(&ed->metastack, count))->oldbasep;
channels = ((MetaStack *)BLI_findlink(&ed->metastack, count))->old_channels;
}
else {
seqbasep = ed->seqbasep;
channels = ed->displayed_channels;
}
SeqRenderState state;
@ -1929,7 +1940,7 @@ ImBuf *SEQ_render_give_ibuf(const SeqRenderData *context, float timeline_frame,
Sequence *seq_arr[MAXSEQ + 1];
int count;
count = seq_get_shown_sequences(seqbasep, timeline_frame, chanshown, seq_arr);
count = seq_get_shown_sequences(channels, seqbasep, timeline_frame, chanshown, seq_arr);
if (count) {
out = seq_cache_get(context, seq_arr[count - 1], timeline_frame, SEQ_CACHE_STORE_FINAL_OUT);
@ -1941,7 +1952,7 @@ ImBuf *SEQ_render_give_ibuf(const SeqRenderData *context, float timeline_frame,
if (count && !out) {
BLI_mutex_lock(&seq_render_mutex);
out = seq_render_strip_stack(context, &state, seqbasep, timeline_frame, chanshown);
out = seq_render_strip_stack(context, &state, channels, seqbasep, timeline_frame, chanshown);
if (context->is_prefetch_render) {
seq_cache_put(context, seq_arr[count - 1], timeline_frame, SEQ_CACHE_STORE_FINAL_OUT, out);
@ -1961,12 +1972,13 @@ ImBuf *SEQ_render_give_ibuf(const SeqRenderData *context, float timeline_frame,
ImBuf *seq_render_give_ibuf_seqbase(const SeqRenderData *context,
float timeline_frame,
int chan_shown,
ListBase *channels,
ListBase *seqbasep)
{
SeqRenderState state;
seq_render_state_init(&state);
return seq_render_strip_stack(context, &state, seqbasep, timeline_frame, chan_shown);
return seq_render_strip_stack(context, &state, channels, seqbasep, timeline_frame, chan_shown);
}
ImBuf *SEQ_render_give_ibuf_direct(const SeqRenderData *context,
@ -2135,4 +2147,11 @@ void SEQ_render_thumbnails_base_set(const SeqRenderData *context,
}
}
bool SEQ_render_is_muted(const ListBase *channels, const Sequence *seq)
{
SeqTimelineChannel *channel = SEQ_channel_get_by_index(channels, seq->machine);
return seq->flag & SEQ_MUTE || SEQ_channel_is_muted(channel);
}
/** \} */

View File

@ -33,6 +33,7 @@ void seq_render_state_init(SeqRenderState *state);
struct ImBuf *seq_render_give_ibuf_seqbase(const struct SeqRenderData *context,
float timeline_frame,
int chan_shown,
struct ListBase *channels,
struct ListBase *seqbasep);
struct ImBuf *seq_render_effect_execute_threaded(struct SeqEffectHandle *sh,
const struct SeqRenderData *context,
@ -43,7 +44,8 @@ struct ImBuf *seq_render_effect_execute_threaded(struct SeqEffectHandle *sh,
struct ImBuf *ibuf2,
struct ImBuf *ibuf3);
void seq_imbuf_to_sequencer_space(struct Scene *scene, struct ImBuf *ibuf, bool make_float);
int seq_get_shown_sequences(struct ListBase *seqbase,
int seq_get_shown_sequences(struct ListBase *channels,
struct ListBase *seqbase,
int timeline_frame,
int chanshown,
struct Sequence **r_seq_arr);

View File

@ -27,6 +27,7 @@
#include "IMB_colormanagement.h"
#include "IMB_imbuf.h"
#include "SEQ_channels.h"
#include "SEQ_edit.h"
#include "SEQ_effects.h"
#include "SEQ_iterator.h"
@ -135,6 +136,10 @@ Sequence *SEQ_sequence_alloc(ListBase *lb, int timeline_frame, int machine, int
seq->color_tag = SEQUENCE_COLOR_NONE;
if (seq->type == SEQ_TYPE_META) {
SEQ_channels_ensure(&seq->channels);
}
SEQ_relations_session_uuid_generate(seq);
return seq;
@ -201,6 +206,9 @@ static void seq_sequence_free_ex(Scene *scene,
SEQ_relations_invalidate_cache_raw(scene, seq);
}
}
if (seq->type == SEQ_TYPE_META) {
SEQ_channels_free(&seq->channels);
}
MEM_freeN(seq);
}
@ -260,6 +268,7 @@ void SEQ_editing_free(Scene *scene, const bool do_id_user)
BLI_freelistN(&ed->metastack);
SEQ_sequence_lookup_free(scene);
SEQ_channels_free(&ed->channels);
MEM_freeN(ed);
scene->ed = NULL;
@ -386,6 +395,7 @@ MetaStack *SEQ_meta_stack_alloc(Editing *ed, Sequence *seq_meta)
BLI_addtail(&ed->metastack, ms);
ms->parseq = seq_meta;
ms->oldbasep = ed->seqbasep;
ms->old_channels = ed->displayed_channels;
copy_v2_v2_int(ms->disp_range, &ms->parseq->startdisp);
return ms;
}
@ -460,6 +470,9 @@ static Sequence *seq_dupli(const Scene *scene_src,
BLI_listbase_clear(&seqn->seqbase);
/* WARNING: This meta-strip is not recursively duplicated here - do this after! */
// seq_dupli_recursive(&seq->seqbase, &seqn->seqbase);
BLI_listbase_clear(&seqn->channels);
SEQ_channels_duplicate(&seqn->channels, &seq->channels);
}
else if (seq->type == SEQ_TYPE_SCENE) {
seqn->strip->stripdata = NULL;
@ -686,6 +699,10 @@ static bool seq_write_data_cb(Sequence *seq, void *userdata)
}
SEQ_modifier_blend_write(writer, &seq->modifiers);
LISTBASE_FOREACH (SeqTimelineChannel *, channel, &seq->channels) {
BLO_write_struct(writer, SeqTimelineChannel, channel);
}
return true;
}
@ -753,6 +770,8 @@ static bool seq_read_data_cb(Sequence *seq, void *user_data)
}
SEQ_modifier_blend_read_data(reader, &seq->modifiers);
BLO_read_list(reader, &seq->channels);
return true;
}
void SEQ_blend_read(BlendDataReader *reader, ListBase *seqbase)

View File

@ -31,6 +31,7 @@
#include "SEQ_effects.h"
#include "SEQ_iterator.h"
#include "SEQ_relations.h"
#include "SEQ_render.h"
#include "SEQ_sequencer.h"
#include "SEQ_time.h"
#include "SEQ_transform.h"
@ -91,7 +92,10 @@ int SEQ_edit_sequence_swap(Sequence *seq_a, Sequence *seq_b, const char **error_
return 1;
}
static void seq_update_muting_recursive(ListBase *seqbasep, Sequence *metaseq, int mute)
static void seq_update_muting_recursive(ListBase *channels,
ListBase *seqbasep,
Sequence *metaseq,
int mute)
{
Sequence *seq;
int seqmute;
@ -99,7 +103,7 @@ static void seq_update_muting_recursive(ListBase *seqbasep, Sequence *metaseq, i
/* For sound we go over full meta tree to update muted state,
* since sound is played outside of evaluating the imbufs. */
for (seq = seqbasep->first; seq; seq = seq->next) {
seqmute = (mute || (seq->flag & SEQ_MUTE));
seqmute = (mute || SEQ_render_is_muted(channels, seq));
if (seq->type == SEQ_TYPE_META) {
/* if this is the current meta sequence, unmute because
@ -108,7 +112,7 @@ static void seq_update_muting_recursive(ListBase *seqbasep, Sequence *metaseq, i
seqmute = 0;
}
seq_update_muting_recursive(&seq->seqbase, metaseq, seqmute);
seq_update_muting_recursive(&seq->channels, &seq->seqbase, metaseq, seqmute);
}
else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) {
if (seq->scene_sound) {
@ -125,10 +129,10 @@ void SEQ_edit_update_muting(Editing *ed)
MetaStack *ms = ed->metastack.last;
if (ms) {
seq_update_muting_recursive(&ed->seqbase, ms->parseq, 1);
seq_update_muting_recursive(&ed->channels, &ed->seqbase, ms->parseq, 1);
}
else {
seq_update_muting_recursive(&ed->seqbase, NULL, 0);
seq_update_muting_recursive(&ed->channels, &ed->seqbase, NULL, 0);
}
}
}

View File

@ -20,6 +20,7 @@
#include "DNA_sound_types.h"
#include "IMB_imbuf.h"
#include "SEQ_channels.h"
#include "SEQ_iterator.h"
#include "SEQ_render.h"
#include "SEQ_sequencer.h"
@ -321,6 +322,7 @@ int SEQ_time_find_next_prev_edit(Scene *scene,
const bool do_unselected)
{
Editing *ed = SEQ_editing_get(scene);
ListBase *channels = SEQ_channels_displayed_get(ed);
Sequence *seq;
int dist, best_dist, best_frame = timeline_frame;
@ -338,7 +340,7 @@ int SEQ_time_find_next_prev_edit(Scene *scene,
for (seq = ed->seqbasep->first; seq; seq = seq->next) {
int i;
if (do_skip_mute && (seq->flag & SEQ_MUTE)) {
if (do_skip_mute && SEQ_render_is_muted(channels, seq)) {
continue;
}
@ -442,7 +444,7 @@ void SEQ_timeline_expand_boundbox(const ListBase *seqbase, rctf *rect)
if (rect->xmax < seq->enddisp + 1) {
rect->xmax = seq->enddisp + 1;
}
if (rect->ymax < seq->machine + 2) {
if (rect->ymax < seq->machine) {
rect->ymax = seq->machine + 2;
}
}

View File

@ -17,6 +17,7 @@
#include "BKE_sound.h"
#include "SEQ_animation.h"
#include "SEQ_channels.h"
#include "SEQ_effects.h"
#include "SEQ_iterator.h"
#include "SEQ_relations.h"
@ -391,6 +392,12 @@ void SEQ_transform_offset_after_frame(Scene *scene,
}
}
bool SEQ_transform_is_locked(ListBase *channels, Sequence *seq)
{
SeqTimelineChannel *channel = SEQ_channel_get_by_index(channels, seq->machine);
return seq->flag & SEQ_LOCK || SEQ_channel_is_locked(channel);
}
void SEQ_image_transform_mirror_factor_get(const Sequence *seq, float r_mirror[2])
{
r_mirror[0] = 1.0f;

View File

@ -24,6 +24,7 @@
#include "BKE_scene.h"
#include "SEQ_animation.h"
#include "SEQ_channels.h"
#include "SEQ_edit.h"
#include "SEQ_iterator.h"
#include "SEQ_relations.h"
@ -380,7 +381,8 @@ void seq_open_anim_file(Scene *scene, Sequence *seq, bool openfile)
const Sequence *SEQ_get_topmost_sequence(const Scene *scene, int frame)
{
const Editing *ed = scene->ed;
Editing *ed = scene->ed;
ListBase *channels = SEQ_channels_displayed_get(ed);
const Sequence *seq, *best_seq = NULL;
int best_machine = -1;
@ -389,7 +391,7 @@ const Sequence *SEQ_get_topmost_sequence(const Scene *scene, int frame)
}
for (seq = ed->seqbasep->first; seq; seq = seq->next) {
if (seq->flag & SEQ_MUTE || !SEQ_time_strip_intersects_frame(seq, frame)) {
if (SEQ_render_is_muted(channels, seq) || !SEQ_time_strip_intersects_frame(seq, frame)) {
continue;
}
/* Only use strips that generate an image, not ones that combine