Fix spin/rotate gizmo not updating view orientation
Check for navigation didn't refresh when navigation was completed.
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blender-bot
2023-02-14 07:47:59 +01:00
Referenced by issue #56855, 2.8 crash on Intel processor
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@ -136,8 +136,7 @@ static void gizmo_mesh_spin_init_draw_prepare(
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float viewinv_m3[3][3];
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copy_m3_m4(viewinv_m3, rv3d->viewinv);
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/* Avoid slowdown on view adjustments. */
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if ((rv3d->rflag & RV3D_NAVIGATING) == 0) {
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{
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Scene *scene = CTX_data_scene(C);
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switch (scene->orientation_type) {
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case V3D_MANIP_VIEW:
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@ -1855,8 +1855,7 @@ static void WIDGETGROUP_xform_cage_draw_prepare(const bContext *C, wmGizmoGroup
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}
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RegionView3D *rv3d = CTX_wm_region_view3d(C);
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/* Avoid slowdown on view adjustments. */
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if ((rv3d->rflag & RV3D_NAVIGATING) == 0) {
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{
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Scene *scene = CTX_data_scene(C);
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switch (scene->orientation_type) {
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case V3D_MANIP_VIEW:
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