Outliner: Include gpencil modifiers and effects in the tree

Grease pencil modifiers already had defined outliner icons, but had
never been included in the tree. This adds the modifiers and the shader
effects to the tree.

Part of T68498
This commit is contained in:
Nathan Craddock 2020-08-25 09:44:35 -06:00
parent 949d92ad5d
commit 2c34e09b08
3 changed files with 83 additions and 1 deletions

View File

@ -2188,7 +2188,7 @@ TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te)
GpencilModifierData *md = BLI_findlink(&ob->greasepencil_modifiers, tselem->nr);
switch ((GpencilModifierType)md->type) {
case eGpencilModifierType_Noise:
data.icon = ICON_RNDCURVE;
data.icon = ICON_MOD_NOISE;
break;
case eGpencilModifierType_Subdiv:
data.icon = ICON_MOD_SUBSURF;
@ -2232,6 +2232,15 @@ TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te)
case eGpencilModifierType_Armature:
data.icon = ICON_MOD_ARMATURE;
break;
case eGpencilModifierType_Multiply:
data.icon = ICON_GP_MULTIFRAME_EDITING;
break;
case eGpencilModifierType_Time:
data.icon = ICON_MOD_TIME;
break;
case eGpencilModifierType_Texture:
data.icon = ICON_TEXTURE;
break;
/* Default */
default:
@ -2354,6 +2363,11 @@ TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te)
data.icon = ICON_OUTLINER_DATA_GP_LAYER;
break;
}
case TSE_GPENCIL_EFFECT_BASE:
case TSE_GPENCIL_EFFECT:
data.drag_id = tselem->id;
data.icon = ICON_SHADERFX;
break;
default:
data.icon = ICON_DOT;
break;

View File

@ -32,6 +32,7 @@
#include "DNA_camera_types.h"
#include "DNA_collection_types.h"
#include "DNA_constraint_types.h"
#include "DNA_gpencil_modifier_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_hair_types.h"
#include "DNA_key_types.h"
@ -46,6 +47,7 @@
#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "DNA_shader_fx_types.h"
#include "DNA_simulation_types.h"
#include "DNA_speaker_types.h"
#include "DNA_volume_types.h"
@ -550,6 +552,70 @@ static void outliner_add_object_contents(SpaceOutliner *space_outliner,
}
}
/* Grease Pencil modifiers. */
if (!BLI_listbase_is_empty(&ob->greasepencil_modifiers)) {
TreeElement *ten_mod = outliner_add_element(
space_outliner, &te->subtree, ob, te, TSE_MODIFIER_BASE, 0);
ten_mod->name = IFACE_("Modifiers");
int index;
LISTBASE_FOREACH_INDEX (GpencilModifierData *, md, &ob->greasepencil_modifiers, index) {
TreeElement *ten = outliner_add_element(
space_outliner, &ten_mod->subtree, ob, ten_mod, TSE_MODIFIER, index);
ten->name = md->name;
ten->directdata = md;
if (md->type == eGpencilModifierType_Armature) {
outliner_add_element(space_outliner,
&ten->subtree,
((ArmatureGpencilModifierData *)md)->object,
ten,
TSE_LINKED_OB,
0);
}
else if (md->type == eGpencilModifierType_Hook) {
outliner_add_element(space_outliner,
&ten->subtree,
((HookGpencilModifierData *)md)->object,
ten,
TSE_LINKED_OB,
0);
}
else if (md->type == eGpencilModifierType_Lattice) {
outliner_add_element(space_outliner,
&ten->subtree,
((LatticeGpencilModifierData *)md)->object,
ten,
TSE_LINKED_OB,
0);
}
}
}
/* Grease Pencil effects. */
if (!BLI_listbase_is_empty(&ob->shader_fx)) {
TreeElement *ten_fx = outliner_add_element(
space_outliner, &te->subtree, ob, te, TSE_GPENCIL_EFFECT_BASE, 0);
ten_fx->name = IFACE_("Effects");
int index;
LISTBASE_FOREACH_INDEX (ShaderFxData *, fx, &ob->shader_fx, index) {
TreeElement *ten = outliner_add_element(
space_outliner, &ten_fx->subtree, ob, ten_fx, TSE_GPENCIL_EFFECT, index);
ten->name = fx->name;
ten->directdata = fx;
if (fx->type == eShaderFxType_Swirl) {
outliner_add_element(space_outliner,
&ten->subtree,
((SwirlShaderFxData *)fx)->object,
ten,
TSE_LINKED_OB,
0);
}
}
}
/* vertex groups */
if (ob->defbase.first) {
bDeformGroup *defgroup;

View File

@ -109,6 +109,8 @@ enum {
#define TSE_SCENE_COLLECTION_BASE 39
#define TSE_VIEW_COLLECTION_BASE 40
#define TSE_SCENE_OBJECTS_BASE 41
#define TSE_GPENCIL_EFFECT_BASE 42
#define TSE_GPENCIL_EFFECT 43
/* Check whether given TreeStoreElem should have a real ID in its ->id member. */
#define TSE_IS_REAL_ID(_tse) \