Fix T53552: Unneeded particle cache reset on frame change

There shouldn't be a time dependency to cache reset operation.
This commit is contained in:
Sergey Sharybin 2017-12-13 10:47:59 +01:00
parent cd845ae509
commit 2c64615438
Notes: blender-bot 2023-02-14 07:47:59 +01:00
Referenced by issue #53683, 2.79a release
Referenced by issue #53552, Unneeded particle cache reset on frame change
1 changed files with 0 additions and 3 deletions

View File

@ -1328,9 +1328,6 @@ void DepsgraphRelationBuilder::build_particles(Object *object)
OperationKey eval_init_key(&object->id,
DEG_NODE_TYPE_EVAL_PARTICLES,
DEG_OPCODE_PARTICLE_SYSTEM_EVAL_INIT);
if (object_particles_depends_on_time(object)) {
add_relation(time_src_key, eval_init_key, "TimeSrc -> PSys");
}
/* particle systems */
LINKLIST_FOREACH (ParticleSystem *, psys, &object->particlesystem) {