Workbench: Fix uninitialized variable usage.

This commit is contained in:
Germano Cavalcante 2018-05-28 12:27:50 -03:00
parent 272ca5772d
commit 2f56bf3535
Notes: blender-bot 2023-02-14 11:18:07 +01:00
Referenced by issue #55230, Shapekeys sculpt mode crash
1 changed files with 1 additions and 1 deletions

View File

@ -161,7 +161,7 @@ bool studiolight_camera_in_object_shadow(WORKBENCH_PrivateData *wpd, Object *ob,
};
for (int i = 0; i < 2; ++i) {
float min_dst, max_dst;
float min_dst = FLT_MAX, max_dst = -FLT_MAX;
for (int j = 0; j < 4; ++j) {
float dst = dot_v2v2(wpd->shadow_near_sides[i], pts[j]);
/* Do min max */