Change defaults
- Vertex/Edge Slide: Correct UV's = ON - Extrude Along Normals: Even Thickness = ON - Laplacian Smooth: Lambda Factor = 1.0 - UV/Image Editor: Normalized Coordinates = ON - Render Image: Dithering = 1 - Image Sequence Auto Refresh = ON See T54943
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@ -643,11 +643,11 @@ class IMAGE_PT_view_properties(Panel):
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col.label(text="Coordinates:")
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col.prop(sima, "show_repeat", text="Repeat")
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if show_uvedit:
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col.prop(uvedit, "show_normalized_coords", text="Normalized")
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col.prop(uvedit, "show_pixel_coords", text="Pixel")
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elif show_uvedit:
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col.label(text="Coordinates:")
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col.prop(uvedit, "show_normalized_coords", text="Normalized")
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col.prop(uvedit, "show_pixel_coords", text="Pixel")
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if show_uvedit or show_maskedit:
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col = layout.column()
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@ -977,6 +977,7 @@ CameraBGImage *BKE_camera_background_image_new(Camera *cam)
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bgpic->alpha = 0.5f;
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bgpic->iuser.fie_ima = 2;
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bgpic->iuser.ok = 1;
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bgpic->iuser.flag |= IMA_ANIM_ALWAYS;
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bgpic->flag |= CAM_BGIMG_FLAG_EXPANDED;
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BLI_addtail(&cam->bg_images, bgpic);
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@ -2457,6 +2457,7 @@ void BKE_object_empty_draw_type_set(Object *ob, const int value)
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if (!ob->iuser) {
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ob->iuser = MEM_callocN(sizeof(ImageUser), "image user");
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ob->iuser->ok = 1;
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ob->iuser->flag |= IMA_ANIM_ALWAYS;
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ob->iuser->frames = 100;
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ob->iuser->sfra = 1;
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ob->iuser->fie_ima = 2;
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@ -571,6 +571,8 @@ void BKE_scene_init(Scene *sce)
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*/
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sce->r.color_mgt_flag |= R_COLOR_MANAGEMENT;
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sce->r.dither_intensity = 1.0f;
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sce->r.bake_mode = 0;
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sce->r.bake_filter = 16;
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sce->r.bake_flag = R_BAKE_CLEAR;
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@ -633,6 +635,7 @@ void BKE_scene_init(Scene *sce)
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sce->toolsettings->doublimit = 0.001;
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sce->toolsettings->vgroup_weight = 1.0f;
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sce->toolsettings->uvcalc_margin = 0.001f;
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sce->toolsettings->uvcalc_flag = UVCALC_TRANSFORM_CORRECT;
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sce->toolsettings->unwrapper = 1;
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sce->toolsettings->select_thresh = 0.01f;
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@ -141,6 +141,8 @@ void BLO_update_defaults_startup_blend(Main *bmain)
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if (scene->toolsettings) {
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ToolSettings *ts = scene->toolsettings;
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ts->uvcalc_flag |= UVCALC_TRANSFORM_CORRECT;
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if (ts->sculpt) {
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Sculpt *sculpt = ts->sculpt;
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sculpt->paint.symmetry_flags |= PAINT_SYMM_X;
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@ -354,6 +356,7 @@ void BLO_update_defaults_startup_blend(Main *bmain)
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for (Scene *scene = bmain->scene.first; scene; scene = scene->id.next) {
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scene->r.displaymode = R_OUTPUT_WINDOW;
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scene->r.size = 100;
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scene->r.dither_intensity = 1.0f;
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scene->unit.system = USER_UNIT_METRIC;
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STRNCPY(scene->view_settings.view_transform, "Filmic");
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}
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@ -2312,7 +2312,7 @@ void MESH_OT_vertices_smooth_laplacian(wmOperatorType *ot)
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RNA_def_int(ot->srna, "repeat", 1, 1, 1000,
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"Number of iterations to smooth the mesh", "", 1, 200);
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RNA_def_float(ot->srna, "lambda_factor", 5e-5f, 1e-7f, 1000.0f,
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RNA_def_float(ot->srna, "lambda_factor", 1.0f, 1e-7f, 1000.0f,
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"Lambda factor", "", 1e-7f, 1000.0f);
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RNA_def_float(ot->srna, "lambda_border", 5e-5f, 1e-7f, 1000.0f,
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"Lambda factor in border", "", 1e-7f, 1000.0f);
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@ -171,12 +171,12 @@ static SpaceLink *image_new(const ScrArea *UNUSED(area), const Scene *UNUSED(sce
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simage->spacetype = SPACE_IMAGE;
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simage->zoom = 1.0f;
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simage->lock = true;
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simage->flag = SI_SHOW_GPENCIL | SI_USE_ALPHA;
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simage->flag = SI_SHOW_GPENCIL | SI_USE_ALPHA | SI_COORDFLOATS;
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simage->iuser.ok = true;
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simage->iuser.fie_ima = 2;
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simage->iuser.frames = 100;
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simage->iuser.flag = IMA_SHOW_STEREO;
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simage->iuser.flag = IMA_SHOW_STEREO | IMA_ANIM_ALWAYS;
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scopes_new(&simage->scopes);
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simage->sample_line_hist.height = 100;
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@ -1323,9 +1323,7 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
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prop_id = "use_even_offset";
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}
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if (prop_id && (prop = RNA_struct_find_property(op->ptr, prop_id)) &&
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RNA_property_is_set(op->ptr, prop))
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{
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if (prop_id && (prop = RNA_struct_find_property(op->ptr, prop_id))) {
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SET_FLAG_FROM_TEST(t->flag, RNA_property_boolean_get(op->ptr, prop), T_ALT_TRANSFORM);
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}
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}
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@ -570,7 +570,7 @@ void Transform_Properties(struct wmOperatorType *ot, int flags)
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}
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if (flags & P_CORRECT_UV) {
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RNA_def_boolean(ot->srna, "correct_uv", 0, "Correct UVs", "Correct UV coordinates when transforming");
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RNA_def_boolean(ot->srna, "correct_uv", true, "Correct UVs", "Correct UV coordinates when transforming");
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}
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if (flags & P_CENTER) {
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@ -2038,10 +2038,10 @@ static void rna_def_space_image_uv(BlenderRNA *brna)
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RNA_def_property_ui_text(prop, "Draw Texture Paint UVs", "Draw overlay of texture paint uv layer");
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RNA_def_property_update(prop, NC_SPACE | ND_SPACE_IMAGE, NULL);
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prop = RNA_def_property(srna, "show_normalized_coords", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "flag", SI_COORDFLOATS);
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RNA_def_property_ui_text(prop, "Normalized Coordinates",
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"Display UV coordinates from 0.0 to 1.0 rather than in pixels");
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prop = RNA_def_property(srna, "show_pixel_coords", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", SI_COORDFLOATS);
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RNA_def_property_ui_text(prop, "Pixel Coordinates",
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"Display UV coordinates in pixels rather than from 0.0 to 1.0");
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RNA_def_property_update(prop, NC_SPACE | ND_SPACE_IMAGE, NULL);
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prop = RNA_def_property(srna, "show_faces", PROP_BOOLEAN, PROP_NONE);
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@ -306,6 +306,7 @@ static void node_composit_init_image(bNodeTree *ntree, bNode *node)
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iuser->sfra = 1;
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iuser->fie_ima = 2;
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iuser->ok = 1;
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iuser->flag |= IMA_ANIM_ALWAYS;
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/* setup initial outputs */
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cmp_node_image_verify_outputs(ntree, node, false);
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@ -95,6 +95,7 @@ static void init(bNodeTree *UNUSED(ntree), bNode *node)
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iuser->sfra = 1;
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iuser->fie_ima = 2;
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iuser->ok = 1;
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iuser->flag |= IMA_ANIM_ALWAYS;
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}
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void register_node_type_tex_image(void)
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