Cleanup: nuke useless BKE_DerivedMesh.h includes.
This commit is contained in:
parent
78653cfb8c
commit
318ad705ad
|
@ -46,7 +46,6 @@
|
|||
#include "BKE_pbvh.h"
|
||||
#include "BKE_ccg.h"
|
||||
#include "BKE_context.h"
|
||||
#include "BKE_DerivedMesh.h"
|
||||
#include "BKE_mesh.h"
|
||||
#include "BKE_mesh_runtime.h"
|
||||
#include "BKE_multires.h"
|
||||
|
|
|
@ -51,7 +51,6 @@
|
|||
|
||||
#include "BKE_colorband.h"
|
||||
#include "BKE_context.h"
|
||||
#include "BKE_DerivedMesh.h"
|
||||
#include "BKE_brush.h"
|
||||
#include "BKE_main.h"
|
||||
#include "BKE_material.h"
|
||||
|
|
|
@ -58,6 +58,7 @@
|
|||
#include "DNA_brush_types.h"
|
||||
#include "DNA_material_types.h"
|
||||
#include "DNA_mesh_types.h"
|
||||
#include "DNA_meshdata_types.h"
|
||||
#include "DNA_node_types.h"
|
||||
#include "DNA_object_types.h"
|
||||
|
||||
|
@ -65,7 +66,6 @@
|
|||
#include "BKE_colorband.h"
|
||||
#include "BKE_context.h"
|
||||
#include "BKE_colortools.h"
|
||||
#include "BKE_DerivedMesh.h"
|
||||
#include "BKE_idprop.h"
|
||||
#include "BKE_brush.h"
|
||||
#include "BKE_image.h"
|
||||
|
|
|
@ -45,7 +45,6 @@
|
|||
#include "BKE_pbvh.h"
|
||||
#include "BKE_ccg.h"
|
||||
#include "BKE_context.h"
|
||||
#include "BKE_DerivedMesh.h"
|
||||
#include "BKE_multires.h"
|
||||
#include "BKE_paint.h"
|
||||
#include "BKE_subsurf.h"
|
||||
|
|
|
@ -35,8 +35,8 @@
|
|||
#include "IMB_imbuf_types.h"
|
||||
#include "IMB_colormanagement.h"
|
||||
|
||||
//#include "DNA_armature_types.h"
|
||||
#include "DNA_mesh_types.h"
|
||||
#include "DNA_meshdata_types.h"
|
||||
#include "DNA_particle_types.h"
|
||||
#include "DNA_brush_types.h"
|
||||
#include "DNA_object_types.h"
|
||||
|
@ -46,7 +46,6 @@
|
|||
#include "RNA_define.h"
|
||||
#include "RNA_enum_types.h"
|
||||
|
||||
#include "BKE_DerivedMesh.h"
|
||||
#include "BKE_brush.h"
|
||||
#include "BKE_context.h"
|
||||
#include "BKE_deform.h"
|
||||
|
|
|
@ -44,7 +44,7 @@ struct RNG;
|
|||
/*
|
||||
* XXX I'd like to make modified weights visible in WeightPaint mode,
|
||||
* but couldn't figure a way to do this...
|
||||
* Maybe this will need changes in mesh_calc_modifiers (DerivedMesh.c)?
|
||||
* Maybe this will need changes in mesh_calc_modifiers?
|
||||
* Or the WeightPaint mode code itself?
|
||||
*/
|
||||
|
||||
|
|
Loading…
Reference in New Issue