Fix invalid polygon normal array access building bake data

Pre computed normals index wasn't properly aligned.
Regression from 2ec00ea0c1.
This commit is contained in:
Campbell Barton 2021-06-18 17:36:14 +10:00 committed by Jeroen Bakker
parent 174f39bd03
commit 32658bb5c9
Notes: blender-bot 2023-02-14 06:49:54 +01:00
Referenced by issue #88449, Blender LTS: Maintenance Task 2.93
1 changed files with 2 additions and 2 deletions

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@ -479,7 +479,7 @@ static TriTessFace *mesh_calc_tri_tessface(Mesh *me, bool tangent, Mesh *me_eval
loop_normals = CustomData_get_layer(&me_eval->ldata, CD_NORMAL);
}
const float *precomputed_normals = CustomData_get_layer(&me->pdata, CD_NORMAL);
const float(*precomputed_normals)[3] = CustomData_get_layer(&me->pdata, CD_NORMAL);
const bool calculate_normal = precomputed_normals ? false : true;
for (i = 0; i < tottri; i++) {
@ -511,7 +511,7 @@ static TriTessFace *mesh_calc_tri_tessface(Mesh *me, bool tangent, Mesh *me_eval
copy_v3_v3(triangles[i].normal, no);
}
else {
copy_v3_v3(triangles[i].normal, &precomputed_normals[lt->poly]);
copy_v3_v3(triangles[i].normal, precomputed_normals[lt->poly]);
}
}