Fix: Select all didnt' work with COW pose bones
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@ -422,6 +422,8 @@ static int pose_de_select_all_exec(bContext *C, wmOperator *op)
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if (multipaint || (arm->flag & ARM_HAS_VIZ_DEPS)) {
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DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
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}
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/* need to tag armature for cow updates, or else selection doesn't update */
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DEG_id_tag_update(&arm->id, DEG_TAG_COPY_ON_WRITE);
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ob_prev = ob;
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}
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}
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