Fix T96973: Re-add Cycles shading menu to lights
This patch re-adds the shading menu to lights to allow people to use lights in light groups. This patch also hides all settings in the shading menu that are not useful for the light object. Reviewed By: lukasstockner97 Maniphest Tasks: T96973 Differential Revision: https://developer.blender.org/D14527
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blender-bot
2023-02-14 09:43:37 +01:00
Referenced by issue #96973, Light objects can NOT be added to light groups Referenced by issue #78008, Cycles: Light Group render passes improvements
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@ -1088,7 +1088,7 @@ class CYCLES_OBJECT_PT_shading(CyclesButtonsPanel, Panel):
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return False
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ob = context.object
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return ob and has_geometry_visibility(ob) and ob.type != 'LIGHT'
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return ob and has_geometry_visibility(ob)
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def draw(self, context):
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pass
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@ -1099,6 +1099,10 @@ class CYCLES_OBJECT_PT_shading_shadow_terminator(CyclesButtonsPanel, Panel):
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bl_parent_id = "CYCLES_OBJECT_PT_shading"
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bl_context = "object"
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@classmethod
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def poll(cls, context):
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return context.object.type != 'LIGHT'
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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@ -1116,6 +1120,10 @@ class CYCLES_OBJECT_PT_shading_gi_approximation(CyclesButtonsPanel, Panel):
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bl_parent_id = "CYCLES_OBJECT_PT_shading"
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bl_context = "object"
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@classmethod
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def poll(cls, context):
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return context.object.type != 'LIGHT'
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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@ -1138,7 +1146,7 @@ class CYCLES_OBJECT_PT_shading_caustics(CyclesButtonsPanel, Panel):
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@classmethod
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def poll(cls, context):
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return CyclesButtonsPanel.poll(context) and not use_metal(context)
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return CyclesButtonsPanel.poll(context) and not use_metal(context) and context.object.type != 'LIGHT'
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def draw(self, context):
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layout = self.layout
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