Cycles: improve Auto Tile option description

Ref T91645
This commit is contained in:
Brecht Van Lommel 2021-09-23 18:24:34 +02:00
parent 0a8a726014
commit 354c3eee40
Notes: blender-bot 2023-02-14 18:31:24 +01:00
Referenced by issue blender/blender-addons#91645, Auto Tile Size addon doesn't work in Blender 3.0
2 changed files with 4 additions and 4 deletions

View File

@ -739,7 +739,7 @@ class CyclesRenderSettings(bpy.types.PropertyGroup):
use_auto_tile: BoolProperty(
name="Auto Tiles",
description="Automatically split image into tiles",
description="Automatically render high resolution images in tiles to reduce memory usage, using the specified tile size. Tiles are cached to disk while rendering to save memory",
default=True,
)
tile_size: IntProperty(

View File

@ -613,8 +613,8 @@ class CYCLES_RENDER_PT_performance_threads(CyclesButtonsPanel, Panel):
sub.prop(rd, "threads")
class CYCLES_RENDER_PT_performance_tiles(CyclesButtonsPanel, Panel):
bl_label = "Tiles"
class CYCLES_RENDER_PT_performance_memory(CyclesButtonsPanel, Panel):
bl_label = "Memory"
bl_parent_id = "CYCLES_RENDER_PT_performance"
def draw(self, context):
@ -2107,7 +2107,7 @@ classes = (
CYCLES_RENDER_PT_film_transparency,
CYCLES_RENDER_PT_performance,
CYCLES_RENDER_PT_performance_threads,
CYCLES_RENDER_PT_performance_tiles,
CYCLES_RENDER_PT_performance_memory,
CYCLES_RENDER_PT_performance_acceleration_structure,
CYCLES_RENDER_PT_performance_final_render,
CYCLES_RENDER_PT_performance_viewport,