make dupliface operator (access from object menu)

scene.object.link() now returns the new ObjectBase
This commit is contained in:
Campbell Barton 2010-02-10 16:10:47 +00:00
parent 5df1bb84d8
commit 358c956637
3 changed files with 77 additions and 5 deletions

View File

@ -379,11 +379,78 @@ class JoinUVs(bpy.types.Operator):
self._main(context)
return {'FINISHED'}
if __name__ == "__main__":
bpy.ops.uv.simple_operator()
class MakeDupliFace(bpy.types.Operator):
'''Make linked objects into dupli-faces'''
bl_idname = "object.make_dupli_face"
bl_label = "Make DupliFace"
def poll(self, context):
obj = context.active_object
return (obj and obj.type == 'MESH')
def _main(self, context):
from Mathutils import Vector
from math import sqrt
SCALE_FAC = 0.01
offset = 0.5 * SCALE_FAC
base_tri = Vector(-offset, -offset, 0.0), Vector(-offset, offset, 0.0), Vector(offset, offset, 0.0), Vector(offset, -offset, 0.0)
def matrix_to_quat(matrix):
# scale = matrix.median_scale
trans = matrix.translation_part()
rot = matrix.rotation_part() # also contains scale
return [(rot * b) + trans for b in base_tri]
scene = bpy.context.scene
linked = {}
for obj in bpy.context.selected_objects:
data = obj.data
if data:
linked.setdefault(data, []).append(obj)
for data, objects in linked.items():
face_verts = [axis for obj in objects for v in matrix_to_quat(obj.matrix) for axis in v]
faces = list(range(int(len(face_verts) / 3)))
mesh = bpy.data.meshes.new(data.name + "_dupli")
mesh.add_geometry(int(len(face_verts) / 3), 0, int(len(face_verts) / (4 * 3)))
mesh.verts.foreach_set("co", face_verts)
mesh.faces.foreach_set("verts_raw", faces)
mesh.update() # generates edge data
# pick an object to use
obj = objects[0]
ob_new = bpy.data.objects.new(mesh.name, 'MESH')
ob_new.data = mesh
base = scene.objects.link(ob_new)
base.layers[:] = obj.layers
ob_inst = bpy.data.objects.new(data.name, obj.type)
ob_inst.data = data
base = scene.objects.link(ob_inst)
base.layers[:] = obj.layers
for obj in objects:
scene.objects.unlink(obj)
ob_new.dupli_type = 'FACES'
ob_inst.parent = ob_new
ob_new.use_dupli_faces_scale = True
ob_new.dupli_faces_scale = 1.0 / SCALE_FAC
def execute(self, context):
self._main(context)
return {'FINISHED'}
# if __name__ == "__main__":
# bpy.ops.uv.simple_operator()
bpy.types.register(SelectPattern)
bpy.types.register(SubdivisionSet)
bpy.types.register(ShapeTransfer)
bpy.types.register(JoinUVs)
bpy.types.register(MakeDupliFace)

View File

@ -659,6 +659,7 @@ class VIEW3D_MT_object(bpy.types.Menu):
layout.operator("object.delete", text="Delete...")
layout.operator("object.proxy_make", text="Make Proxy...")
layout.menu("VIEW3D_MT_make_links", text="Make Links...")
layout.operator("object.make_dupli_face", text="Make Dupliface...")
layout.operator_menu_enum("object.make_local", "type", text="Make Local...")
layout.menu("VIEW3D_MT_make_single_user")

View File

@ -130,18 +130,18 @@ static PointerRNA rna_Scene_objects_get(CollectionPropertyIterator *iter)
return rna_pointer_inherit_refine(&iter->parent, &RNA_Object, ((Base*)internal->link)->object);
}
static void rna_Scene_link_object(Scene *scene, ReportList *reports, Object *ob)
static Base *rna_Scene_link_object(Scene *scene, ReportList *reports, Object *ob)
{
Base *base;
if (ob->type != OB_EMPTY && ob->data==NULL) {
BKE_reportf(reports, RPT_ERROR, "Object \"%s\" is not an Empty type and has no Object Data set.");
return;
return NULL;
}
if (object_in_scene(ob, scene)) {
BKE_reportf(reports, RPT_ERROR, "Object \"%s\" is already in scene \"%s\".", ob->id.name+2, scene->id.name+2);
return;
return NULL;
}
base= scene_add_base(scene, ob);
@ -152,6 +152,8 @@ static void rna_Scene_link_object(Scene *scene, ReportList *reports, Object *ob)
ob->recalc |= OB_RECALC;
DAG_scene_sort(scene);
return base;
}
static void rna_Scene_unlink_object(Scene *scene, bContext *C, ReportList *reports, Object *ob)
@ -2530,6 +2532,8 @@ static void rna_def_scene_objects(BlenderRNA *brna, PropertyRNA *cprop)
RNA_def_function_flag(func, FUNC_USE_REPORTS);
parm= RNA_def_pointer(func, "object", "Object", "", "Object to add to scene.");
RNA_def_property_flag(parm, PROP_REQUIRED);
parm= RNA_def_pointer(func, "base", "ObjectBase", "", "The newly created base.");
RNA_def_function_return(func, parm);
func= RNA_def_function(srna, "unlink", "rna_Scene_unlink_object");
RNA_def_function_ui_description(func, "Unlink object from scene.");