Particle edit: Make visibility check to be per-particle system

This way we can see other particle systems while combing another one.
This commit is contained in:
Sergey Sharybin 2018-05-15 11:35:39 +02:00
parent f25be56bc7
commit 361bc2bc50
Notes: blender-bot 2023-02-14 08:47:25 +01:00
Referenced by issue #55484, Border zoom fails in Edit-Mode
7 changed files with 110 additions and 105 deletions

View File

@ -140,30 +140,27 @@ static void basic_cache_populate(void *vedata, Object *ob)
{
BASIC_StorageList *stl = ((BASIC_Data *)vedata)->stl;
if (!DRW_object_is_renderable(ob))
return;
if (!DRW_check_particles_visible_within_active_context(ob)) {
if (!DRW_object_is_renderable(ob)) {
return;
}
const DRWContextState *draw_ctx = DRW_context_state_get();
if (ob == draw_ctx->object_edit) {
return;
}
if (ob != draw_ctx->object_edit) {
for (ParticleSystem *psys = ob->particlesystem.first; psys; psys = psys->next) {
if (psys_check_enabled(ob, psys, false)) {
ParticleSettings *part = psys->part;
int draw_as = (part->draw_as == PART_DRAW_REND) ? part->ren_as : part->draw_as;
if (draw_as == PART_DRAW_PATH && !psys->pathcache && !psys->childcache) {
draw_as = PART_DRAW_DOT;
}
if (draw_as == PART_DRAW_PATH) {
struct Gwn_Batch *hairs = DRW_cache_particles_get_hair(psys, NULL);
DRW_shgroup_call_add(stl->g_data->depth_shgrp, hairs, NULL);
}
}
for (ParticleSystem *psys = ob->particlesystem.first; psys; psys = psys->next) {
if (!psys_check_enabled(ob, psys, false)) {
continue;
}
if (!DRW_check_psys_visible_within_active_context(ob, psys)) {
return;
}
ParticleSettings *part = psys->part;
const int draw_as = (part->draw_as == PART_DRAW_REND) ? part->ren_as : part->draw_as;
if (draw_as == PART_DRAW_PATH) {
struct Gwn_Batch *hairs = DRW_cache_particles_get_hair(psys, NULL);
DRW_shgroup_call_add(stl->g_data->depth_shgrp, hairs, NULL);
}
}

View File

@ -833,21 +833,15 @@ static void clay_cache_populate_particles(void *vedata, Object *ob)
return;
}
if (!DRW_check_particles_visible_within_active_context(ob)) {
return;
}
for (ParticleSystem *psys = ob->particlesystem.first; psys; psys = psys->next) {
if (!psys_check_enabled(ob, psys, false)) {
continue;
}
ParticleSettings *part = psys->part;
int draw_as = (part->draw_as == PART_DRAW_REND) ? part->ren_as : part->draw_as;
if (draw_as == PART_DRAW_PATH && !psys->pathcache && !psys->childcache) {
draw_as = PART_DRAW_DOT;
if (!DRW_check_psys_visible_within_active_context(ob, psys)) {
return;
}
ParticleSettings *part = psys->part;
const int draw_as = (part->draw_as == PART_DRAW_REND) ? part->ren_as : part->draw_as;
if (draw_as == PART_DRAW_PATH) {
struct Gwn_Batch *geom = DRW_cache_particles_get_hair(psys, NULL);
DRWShadingGroup *hair_shgrp = CLAY_hair_shgrp_get(vedata, ob, stl, psl);

View File

@ -1472,7 +1472,7 @@ void EEVEE_materials_cache_populate(EEVEE_Data *vedata, EEVEE_ViewLayerData *sld
}
if (ob->type == OB_MESH) {
if (DRW_check_particles_visible_within_active_context(ob)) {
if (ob != draw_ctx->object_edit) {
material_hash = stl->g_data->hair_material_hash;
for (ModifierData *md = ob->modifiers.first; md; md = md->next) {
if (md->type != eModifierType_ParticleSystem) {
@ -1482,9 +1482,12 @@ void EEVEE_materials_cache_populate(EEVEE_Data *vedata, EEVEE_ViewLayerData *sld
if (!psys_check_enabled(ob, psys, false)) {
continue;
}
if (!DRW_check_psys_visible_within_active_context(ob, psys)) {
continue;
}
ParticleSettings *part = psys->part;
int draw_as = (part->draw_as == PART_DRAW_REND) ? part->ren_as : part->draw_as;
if (draw_as != PART_DRAW_PATH || (psys->pathcache == NULL && psys->childcache == NULL)) {
const int draw_as = (part->draw_as == PART_DRAW_REND) ? part->ren_as : part->draw_as;
if (draw_as != PART_DRAW_PATH) {
continue;
}
struct Gwn_Batch *hair_geom = DRW_cache_particles_get_hair(psys, md);

View File

@ -488,19 +488,19 @@ static WORKBENCH_MaterialData *get_or_create_material_data(WORKBENCH_Data *vedat
static void workbench_cache_populate_particles(WORKBENCH_Data *vedata, Object *ob)
{
if (!DRW_check_particles_visible_within_active_context(ob)) {
const DRWContextState *draw_ctx = DRW_context_state_get();
if (ob == draw_ctx->object_edit) {
return;
}
for (ParticleSystem *psys = ob->particlesystem.first; psys != NULL; psys = psys->next) {
if (!psys_check_enabled(ob, psys, false)) {
continue;
}
ParticleSettings *part = psys->part;
int draw_as = (part->draw_as == PART_DRAW_REND) ? part->ren_as : part->draw_as;
if (draw_as == PART_DRAW_PATH && !psys->pathcache && !psys->childcache) {
draw_as = PART_DRAW_DOT;
if (!DRW_check_psys_visible_within_active_context(ob, psys)) {
return;
}
ParticleSettings *part = psys->part;
const int draw_as = (part->draw_as == PART_DRAW_REND) ? part->ren_as : part->draw_as;
static float mat[4][4];
unit_m4(mat);

View File

@ -451,7 +451,7 @@ bool DRW_object_is_flat_normal(const struct Object *ob);
int DRW_object_is_mode_shade(const struct Object *ob);
int DRW_object_is_paint_mode(const struct Object *ob);
bool DRW_check_particles_visible_within_active_context(struct Object *object);
bool DRW_check_psys_visible_within_active_context(struct Object *object, struct ParticleSystem *psys);
/* Draw commands */
void DRW_draw_pass(DRWPass *pass);

View File

@ -36,6 +36,8 @@
#include "BKE_global.h"
#include "BKE_mesh.h"
#include "BKE_object.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_workspace.h"
#include "draw_manager.h"
@ -219,13 +221,20 @@ int DRW_object_is_paint_mode(const Object *ob)
return false;
}
bool DRW_check_particles_visible_within_active_context(Object *object)
bool DRW_check_psys_visible_within_active_context(
Object *object,
struct ParticleSystem *psys)
{
const DRWContextState *draw_ctx = DRW_context_state_get();
if (object == draw_ctx->object_edit) {
return false;
}
return (object->mode != OB_MODE_PARTICLE_EDIT);
if (object->mode == OB_MODE_PARTICLE_EDIT) {
if (psys_in_edit_mode(draw_ctx->depsgraph, psys)) {
return false;
}
}
return true;
}
/** \} */

View File

@ -1914,74 +1914,76 @@ static void DRW_shgroup_object_center(OBJECT_StorageList *stl, Object *ob, ViewL
static void OBJECT_cache_populate_particles(Object *ob,
OBJECT_PassList *psl)
{
if (!DRW_check_particles_visible_within_active_context(ob)) {
return;
}
for (ParticleSystem *psys = ob->particlesystem.first; psys; psys = psys->next) {
if (psys_check_enabled(ob, psys, false)) {
ParticleSettings *part = psys->part;
int draw_as = (part->draw_as == PART_DRAW_REND) ? part->ren_as : part->draw_as;
if (!psys_check_enabled(ob, psys, false)) {
continue;
}
if (!DRW_check_psys_visible_within_active_context(ob, psys)) {
return;
}
if (draw_as == PART_DRAW_PATH && !psys->pathcache && !psys->childcache) {
draw_as = PART_DRAW_DOT;
ParticleSettings *part = psys->part;
int draw_as = (part->draw_as == PART_DRAW_REND) ? part->ren_as : part->draw_as;
if (draw_as == PART_DRAW_PATH && !psys->pathcache && !psys->childcache) {
draw_as = PART_DRAW_DOT;
}
static float mat[4][4];
unit_m4(mat);
if (draw_as != PART_DRAW_PATH) {
struct Gwn_Batch *geom = DRW_cache_particles_get_dots(ob, psys);
DRWShadingGroup *shgrp = NULL;
static int screen_space[2] = {0, 1};
static float def_prim_col[3] = {0.5f, 0.5f, 0.5f};
static float def_sec_col[3] = {1.0f, 1.0f, 1.0f};
/* Dummy particle format for instancing to work. */
DRW_shgroup_instance_format(e_data.particle_format, {{"dummy", DRW_ATTRIB_FLOAT, 1}});
Material *ma = give_current_material(ob, part->omat);
switch (draw_as) {
case PART_DRAW_DOT:
shgrp = DRW_shgroup_create(e_data.part_dot_sh, psl->particle);
DRW_shgroup_uniform_vec3(shgrp, "color", ma ? &ma->r : def_prim_col, 1);
DRW_shgroup_uniform_vec3(shgrp, "outlineColor", ma ? &ma->specr : def_sec_col, 1);
DRW_shgroup_uniform_float(shgrp, "pixel_size", DRW_viewport_pixelsize_get(), 1);
DRW_shgroup_uniform_float(shgrp, "size", &part->draw_size, 1);
DRW_shgroup_uniform_texture(shgrp, "ramp", globals_ramp);
DRW_shgroup_call_add(shgrp, geom, mat);
break;
case PART_DRAW_CROSS:
shgrp = DRW_shgroup_instance_create(
e_data.part_prim_sh, psl->particle, DRW_cache_particles_get_prim(PART_DRAW_CROSS),
e_data.particle_format);
DRW_shgroup_uniform_texture(shgrp, "ramp", globals_ramp);
DRW_shgroup_uniform_vec3(shgrp, "color", ma ? &ma->r : def_prim_col, 1);
DRW_shgroup_uniform_int(shgrp, "screen_space", &screen_space[0], 1);
break;
case PART_DRAW_CIRC:
shgrp = DRW_shgroup_instance_create(
e_data.part_prim_sh, psl->particle, DRW_cache_particles_get_prim(PART_DRAW_CIRC),
e_data.particle_format);
DRW_shgroup_uniform_texture(shgrp, "ramp", globals_ramp);
DRW_shgroup_uniform_vec3(shgrp, "color", ma ? &ma->r : def_prim_col, 1);
DRW_shgroup_uniform_int(shgrp, "screen_space", &screen_space[1], 1);
break;
case PART_DRAW_AXIS:
shgrp = DRW_shgroup_instance_create(
e_data.part_axis_sh, psl->particle, DRW_cache_particles_get_prim(PART_DRAW_AXIS),
e_data.particle_format);
DRW_shgroup_uniform_int(shgrp, "screen_space", &screen_space[0], 1);
break;
default:
break;
}
static float mat[4][4];
unit_m4(mat);
if (draw_as != PART_DRAW_PATH) {
struct Gwn_Batch *geom = DRW_cache_particles_get_dots(ob, psys);
DRWShadingGroup *shgrp = NULL;
static int screen_space[2] = {0, 1};
static float def_prim_col[3] = {0.5f, 0.5f, 0.5f};
static float def_sec_col[3] = {1.0f, 1.0f, 1.0f};
/* Dummy particle format for instancing to work. */
DRW_shgroup_instance_format(e_data.particle_format, {{"dummy", DRW_ATTRIB_FLOAT, 1}});
Material *ma = give_current_material(ob, part->omat);
switch (draw_as) {
case PART_DRAW_DOT:
shgrp = DRW_shgroup_create(e_data.part_dot_sh, psl->particle);
DRW_shgroup_uniform_vec3(shgrp, "color", ma ? &ma->r : def_prim_col, 1);
DRW_shgroup_uniform_vec3(shgrp, "outlineColor", ma ? &ma->specr : def_sec_col, 1);
DRW_shgroup_uniform_float(shgrp, "pixel_size", DRW_viewport_pixelsize_get(), 1);
DRW_shgroup_uniform_float(shgrp, "size", &part->draw_size, 1);
DRW_shgroup_uniform_texture(shgrp, "ramp", globals_ramp);
DRW_shgroup_call_add(shgrp, geom, mat);
break;
case PART_DRAW_CROSS:
shgrp = DRW_shgroup_instance_create(
e_data.part_prim_sh, psl->particle, DRW_cache_particles_get_prim(PART_DRAW_CROSS),
e_data.particle_format);
DRW_shgroup_uniform_texture(shgrp, "ramp", globals_ramp);
DRW_shgroup_uniform_vec3(shgrp, "color", ma ? &ma->r : def_prim_col, 1);
DRW_shgroup_uniform_int(shgrp, "screen_space", &screen_space[0], 1);
break;
case PART_DRAW_CIRC:
shgrp = DRW_shgroup_instance_create(
e_data.part_prim_sh, psl->particle, DRW_cache_particles_get_prim(PART_DRAW_CIRC),
e_data.particle_format);
DRW_shgroup_uniform_texture(shgrp, "ramp", globals_ramp);
DRW_shgroup_uniform_vec3(shgrp, "color", ma ? &ma->r : def_prim_col, 1);
DRW_shgroup_uniform_int(shgrp, "screen_space", &screen_space[1], 1);
break;
case PART_DRAW_AXIS:
shgrp = DRW_shgroup_instance_create(
e_data.part_axis_sh, psl->particle, DRW_cache_particles_get_prim(PART_DRAW_AXIS),
e_data.particle_format);
DRW_shgroup_uniform_int(shgrp, "screen_space", &screen_space[0], 1);
break;
default:
break;
}
if (shgrp) {
if (draw_as != PART_DRAW_DOT) {
DRW_shgroup_uniform_float(shgrp, "draw_size", &part->draw_size, 1);
DRW_shgroup_instance_batch(shgrp, geom);
}
if (shgrp) {
if (draw_as != PART_DRAW_DOT) {
DRW_shgroup_uniform_float(shgrp, "draw_size", &part->draw_size, 1);
DRW_shgroup_instance_batch(shgrp, geom);
}
}
}