Fix T53823: Particle weight brush crash
Entering particle edit mode w/ the weight brush enabled crashed on non-hair particle systems.
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blender-bot
2023-02-14 08:47:25 +01:00
Referenced by issue #53823, Enabling weight brush in particle edit mode of a hair particle system will cause a crash when entering an emitter system edit mode. Referenced by issue #53683, 2.79a release
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@ -2794,7 +2794,9 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf
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/* frs_sec = (psys || edit->pid.flag & PTCACHE_VEL_PER_SEC) ? 25.0f : 1.0f; */ /* UNUSED */
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if (pset->brushtype == PE_BRUSH_WEIGHT) {
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const bool use_weight = (pset->brushtype == PE_BRUSH_WEIGHT) && (psys != NULL) && (psys->particles != NULL);
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if (use_weight) {
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; /* use weight painting colors now... */
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}
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else {
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@ -2824,7 +2826,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf
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/* should init_particle_interpolation set this ? */
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if (pset->brushtype == PE_BRUSH_WEIGHT) {
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if (use_weight) {
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pind.hkey[0] = NULL;
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/* pa != NULL since the weight brush is only available for hair */
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pind.hkey[0] = pa->hair;
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@ -2885,7 +2887,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf
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}
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/* selection coloring in edit mode */
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if (pset->brushtype == PE_BRUSH_WEIGHT) {
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if (use_weight) {
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if (k == 0) {
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weight_to_rgb(ca->col, pind.hkey[1]->weight);
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}
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