Fix Cycles using Cancel semantic on final result write

Seems like a copy-paste bug from another place.
This commit is contained in:
Sergey Sharybin 2022-01-05 17:04:19 +01:00 committed by Philipp Oeser
parent e84625dcbc
commit 3707a78471
Notes: blender-bot 2023-02-14 11:01:33 +01:00
Referenced by issue #93479, 3.0 Potential candidates for corrective releases
1 changed files with 1 additions and 1 deletions

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@ -120,7 +120,7 @@ void BlenderOutputDriver::write_render_tile(const Tile &tile)
b_pass.rect(&pixels[0]);
}
b_engine_.end_result(b_rr, true, false, true);
b_engine_.end_result(b_rr, false, false, true);
}
CCL_NAMESPACE_END