Fix Cycles using Cancel semantic on final result write
Seems like a copy-paste bug from another place.
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blender-bot
2023-02-14 11:01:33 +01:00
Referenced by issue #93479, 3.0 Potential candidates for corrective releases
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@ -120,7 +120,7 @@ void BlenderOutputDriver::write_render_tile(const Tile &tile)
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b_pass.rect(&pixels[0]);
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}
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b_engine_.end_result(b_rr, true, false, true);
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b_engine_.end_result(b_rr, false, false, true);
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}
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CCL_NAMESPACE_END
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