Cycles: Update compositor when debug or denoising passes are changed

This commit is contained in:
Lukas Stockner 2017-05-26 02:13:21 +02:00
parent 2bc008e8a9
commit 3722ed13cd
1 changed files with 11 additions and 0 deletions

View File

@ -1166,6 +1166,12 @@ class CyclesCurveRenderSettings(bpy.types.PropertyGroup):
def unregister(cls):
del bpy.types.Scene.cycles_curves
def update_render_passes(self, context):
scene = context.scene
rd = scene.render
rl = rd.layers.active
rl.update_render_passes()
class CyclesRenderLayerSettings(bpy.types.PropertyGroup):
@classmethod
def register(cls):
@ -1178,21 +1184,25 @@ class CyclesRenderLayerSettings(bpy.types.PropertyGroup):
name="Debug BVH Traversed Nodes",
description="Store Debug BVH Traversed Nodes pass",
default=False,
update=update_render_passes,
)
cls.pass_debug_bvh_traversed_instances = BoolProperty(
name="Debug BVH Traversed Instances",
description="Store Debug BVH Traversed Instances pass",
default=False,
update=update_render_passes,
)
cls.pass_debug_bvh_intersections = BoolProperty(
name="Debug BVH Intersections",
description="Store Debug BVH Intersections",
default=False,
update=update_render_passes,
)
cls.pass_debug_ray_bounces = BoolProperty(
name="Debug Ray Bounces",
description="Store Debug Ray Bounces pass",
default=False,
update=update_render_passes,
)
cls.use_denoising = BoolProperty(
@ -1267,6 +1277,7 @@ class CyclesRenderLayerSettings(bpy.types.PropertyGroup):
name="Store denoising passes",
description="Store the denoising feature passes and the noisy image",
default=False,
update=update_render_passes,
)
@classmethod