Geometry Nodes: Relative Handle Position Mode
Add a boolean option to have the Curve Handle Position input node return the position of the handle relative to each point position. Differential Revision: https://developer.blender.org/D12947
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@ -14,20 +14,96 @@
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "BKE_spline.hh"
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#include "node_geometry_util.hh"
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namespace blender::nodes::node_geo_input_curve_handles_cc {
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static void node_declare(NodeDeclarationBuilder &b)
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{
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b.add_input<decl::Bool>(N_("Relative")).default_value(false).supports_field();
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b.add_output<decl::Vector>(N_("Left")).field_source();
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b.add_output<decl::Vector>(N_("Right")).field_source();
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}
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class HandlePositionFieldInput final : public GeometryFieldInput {
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Field<bool> relative_;
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bool left_;
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public:
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HandlePositionFieldInput(Field<bool> relative, bool left)
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: GeometryFieldInput(CPPType::get<float3>(), "Handle"), relative_(relative), left_(left)
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{
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}
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GVArray get_varray_for_context(const GeometryComponent &component,
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const AttributeDomain domain,
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IndexMask mask) const final
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{
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if (component.type() != GEO_COMPONENT_TYPE_CURVE) {
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return {};
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}
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GeometryComponentFieldContext field_context{component, ATTR_DOMAIN_POINT};
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fn::FieldEvaluator evaluator(field_context, &mask);
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evaluator.add(relative_);
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evaluator.evaluate();
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const VArray<bool> &relative = evaluator.get_evaluated<bool>(0);
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VArray<float3> positions = component.attribute_get_for_read<float3>(
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"position", ATTR_DOMAIN_POINT, {0, 0, 0});
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StringRef side = left_ ? "handle_left" : "handle_right";
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VArray<float3> handles = component.attribute_get_for_read<float3>(
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side, ATTR_DOMAIN_POINT, {0, 0, 0});
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if (relative.is_single()) {
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if (relative.get_internal_single()) {
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Array<float3> output(positions.size());
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for (const int i : positions.index_range()) {
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output[i] = handles[i] - positions[i];
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}
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return component.attribute_try_adapt_domain<float3>(
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VArray<float3>::ForContainer(std::move(output)), ATTR_DOMAIN_POINT, domain);
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}
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return component.attribute_try_adapt_domain<float3>(handles, ATTR_DOMAIN_POINT, domain);
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}
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Array<float3> output(positions.size());
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for (const int i : positions.index_range()) {
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if (relative[i]) {
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output[i] = handles[i] - positions[i];
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}
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else {
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output[i] = handles[i];
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}
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}
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return component.attribute_try_adapt_domain<float3>(
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VArray<float3>::ForContainer(std::move(output)), ATTR_DOMAIN_POINT, domain);
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}
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uint64_t hash() const override
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{
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return get_default_hash_2(relative_, left_);
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}
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bool is_equal_to(const fn::FieldNode &other) const override
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{
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if (const HandlePositionFieldInput *other_handle =
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dynamic_cast<const HandlePositionFieldInput *>(&other)) {
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return relative_ == other_handle->relative_ && left_ == other_handle->left_;
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}
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return false;
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}
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};
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static void node_geo_exec(GeoNodeExecParams params)
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{
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Field<float3> left_field = AttributeFieldInput::Create<float3>("handle_left");
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Field<float3> right_field = AttributeFieldInput::Create<float3>("handle_right");
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Field<bool> relative = params.extract_input<Field<bool>>("Relative");
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Field<float3> left_field{std::make_shared<HandlePositionFieldInput>(relative, true)};
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Field<float3> right_field{std::make_shared<HandlePositionFieldInput>(relative, false)};
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params.set_output("Left", std::move(left_field));
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params.set_output("Right", std::move(right_field));
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}
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